- 13 Feb, 2014 2 commits
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Lukasz Marek authored
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Lukasz Marek authored
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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- 02 Feb, 2014 8 commits
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Lukasz Marek authored
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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Lukasz Marek authored
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Lukasz Marek authored
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Lukasz Marek authored
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Lukasz Marek authored
This commit also fixes opengl deinitialization. Program and shaders where not deleted. Could impact MacOS implementation based on SDL window. Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Lukasz Marek authored
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Lukasz Marek authored
Rename GL_RED_COMPONENT into FF_GL_RED_COMPONENT to explicity mark it is internal define, not OpenGL API. Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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Lukasz Marek authored
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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- 27 Jan, 2014 1 commit
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Lukasz Marek authored
It can render to OpenGL context provided by application or into SDL window Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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