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Linshizhi
ffmpeg.wasm-core
Commits
c72f916c
Commit
c72f916c
authored
Feb 01, 2014
by
Lukasz Marek
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lavd/opengl_enc: create format description table
Signed-off-by:
Lukasz Marek
<
lukasz.m.luki@gmail.com
>
parent
ffe46e5d
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59 additions
and
84 deletions
+59
-84
opengl_enc.c
libavdevice/opengl_enc.c
+59
-84
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libavdevice/opengl_enc.c
View file @
c72f916c
...
...
@@ -219,6 +219,53 @@ typedef struct OpenGLContext {
int
window_height
;
}
OpenGLContext
;
static
const
struct
OpenGLFormatDesc
{
enum
AVPixelFormat
fixel_format
;
const
char
*
const
*
fragment_shader
;
GLenum
format
;
GLenum
type
;
}
opengl_format_desc
[]
=
{
{
AV_PIX_FMT_YUV420P
,
&
FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_YUV444P
,
&
FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_YUV422P
,
&
FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_YUV410P
,
&
FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_YUV411P
,
&
FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_YUV440P
,
&
FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_YUV420P16
,
&
FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_YUV422P16
,
&
FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_YUV444P16
,
&
FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_YUVA420P
,
&
FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_YUVA444P
,
&
FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_YUVA422P
,
&
FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_YUVA420P16
,
&
FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_YUVA422P16
,
&
FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_YUVA444P16
,
&
FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_RGB24
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGB
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_BGR24
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGB
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_0RGB
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGBA
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_RGB0
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGBA
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_0BGR
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGBA
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_BGR0
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGBA
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_RGB565
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGB
,
GL_UNSIGNED_SHORT_5_6_5
},
{
AV_PIX_FMT_BGR565
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGB
,
GL_UNSIGNED_SHORT_5_6_5
},
{
AV_PIX_FMT_RGB555
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGBA
,
FF_GL_UNSIGNED_SHORT_1_5_5_5_REV
},
{
AV_PIX_FMT_BGR555
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGBA
,
FF_GL_UNSIGNED_SHORT_1_5_5_5_REV
},
{
AV_PIX_FMT_RGB8
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGB
,
FF_GL_UNSIGNED_BYTE_3_3_2
},
{
AV_PIX_FMT_BGR8
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGB
,
FF_GL_UNSIGNED_BYTE_2_3_3_REV
},
{
AV_PIX_FMT_RGB48
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
,
GL_RGB
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_ARGB
,
&
FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET
,
GL_RGBA
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_RGBA
,
&
FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET
,
GL_RGBA
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_ABGR
,
&
FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET
,
GL_RGBA
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_BGRA
,
&
FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET
,
GL_RGBA
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_RGBA64
,
&
FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET
,
GL_RGBA
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_BGRA64
,
&
FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET
,
GL_RGBA
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_GBRP
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_GBRP16
,
&
FF_OPENGL_FRAGMENT_SHADER_RGB_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_GBRAP
,
&
FF_OPENGL_FRAGMENT_SHADER_RGBA_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_BYTE
},
{
AV_PIX_FMT_GBRAP16
,
&
FF_OPENGL_FRAGMENT_SHADER_RGBA_PLANAR
,
GL_RED_COMPONENT
,
GL_UNSIGNED_SHORT
},
{
AV_PIX_FMT_NONE
,
NULL
}
};
static
av_cold
int
opengl_prepare_vertex
(
AVFormatContext
*
s
);
static
int
opengl_draw
(
AVFormatContext
*
h
,
AVPacket
*
pkt
,
int
repaint
);
static
av_cold
int
opengl_init_context
(
OpenGLContext
*
opengl
);
...
...
@@ -539,38 +586,12 @@ static av_cold int opengl_read_limits(OpenGLContext *opengl)
return
AVERROR_EXTERNAL
;
}
static
av_always_inline
const
char
*
opengl_get_fragment_shader_code
(
enum
AVPixelFormat
format
)
static
const
char
*
opengl_get_fragment_shader_code
(
enum
AVPixelFormat
format
)
{
switch
(
format
)
{
case
AV_PIX_FMT_YUV420P
:
case
AV_PIX_FMT_YUV444P
:
case
AV_PIX_FMT_YUV422P
:
case
AV_PIX_FMT_YUV410P
:
case
AV_PIX_FMT_YUV411P
:
case
AV_PIX_FMT_YUV440P
:
case
AV_PIX_FMT_YUV420P16
:
case
AV_PIX_FMT_YUV422P16
:
case
AV_PIX_FMT_YUV444P16
:
return
FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR
;
case
AV_PIX_FMT_YUVA420P
:
case
AV_PIX_FMT_YUVA444P
:
case
AV_PIX_FMT_YUVA422P
:
case
AV_PIX_FMT_YUVA420P16
:
case
AV_PIX_FMT_YUVA422P16
:
case
AV_PIX_FMT_YUVA444P16
:
return
FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR
;
case
AV_PIX_FMT_RGB24
:
case
AV_PIX_FMT_BGR24
:
case
AV_PIX_FMT_0RGB
:
case
AV_PIX_FMT_RGB0
:
case
AV_PIX_FMT_0BGR
:
case
AV_PIX_FMT_BGR0
:
case
AV_PIX_FMT_RGB565
:
case
AV_PIX_FMT_BGR565
:
case
AV_PIX_FMT_RGB555
:
case
AV_PIX_FMT_BGR555
:
case
AV_PIX_FMT_RGB8
:
case
AV_PIX_FMT_BGR8
:
case
AV_PIX_FMT_RGB48
:
return
FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET
;
case
AV_PIX_FMT_ARGB
:
case
AV_PIX_FMT_RGBA
:
case
AV_PIX_FMT_ABGR
:
case
AV_PIX_FMT_BGRA
:
case
AV_PIX_FMT_RGBA64
:
case
AV_PIX_FMT_BGRA64
:
return
FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET
;
case
AV_PIX_FMT_GBRP
:
case
AV_PIX_FMT_GBRP16
:
return
FF_OPENGL_FRAGMENT_SHADER_RGB_PLANAR
;
case
AV_PIX_FMT_GBRAP
:
case
AV_PIX_FMT_GBRAP16
:
return
FF_OPENGL_FRAGMENT_SHADER_RGBA_PLANAR
;
default:
break
;
int
i
;
for
(
i
=
0
;
i
<
FF_ARRAY_ELEMS
(
opengl_format_desc
);
i
++
)
{
if
(
opengl_format_desc
[
i
].
fixel_format
==
format
)
return
*
opengl_format_desc
[
i
].
fragment_shader
;
}
return
NULL
;
}
...
...
@@ -593,59 +614,13 @@ static av_always_inline int opengl_type_size(GLenum type)
static
av_cold
void
opengl_get_texture_params
(
OpenGLContext
*
opengl
)
{
switch
(
opengl
->
pix_fmt
)
{
case
AV_PIX_FMT_YUV420P
:
case
AV_PIX_FMT_YUV444P
:
case
AV_PIX_FMT_YUV422P
:
case
AV_PIX_FMT_YUV410P
:
case
AV_PIX_FMT_YUV411P
:
case
AV_PIX_FMT_YUV440P
:
case
AV_PIX_FMT_YUVA420P
:
case
AV_PIX_FMT_YUVA444P
:
case
AV_PIX_FMT_YUVA422P
:
case
AV_PIX_FMT_GBRP
:
case
AV_PIX_FMT_GBRAP
:
opengl
->
format
=
GL_RED_COMPONENT
;
opengl
->
type
=
GL_UNSIGNED_BYTE
;
break
;
case
AV_PIX_FMT_YUV420P16
:
case
AV_PIX_FMT_YUV422P16
:
case
AV_PIX_FMT_YUV444P16
:
case
AV_PIX_FMT_YUVA420P16
:
case
AV_PIX_FMT_YUVA422P16
:
case
AV_PIX_FMT_YUVA444P16
:
case
AV_PIX_FMT_GBRP16
:
case
AV_PIX_FMT_GBRAP16
:
opengl
->
format
=
GL_RED_COMPONENT
;
opengl
->
type
=
GL_UNSIGNED_SHORT
;
break
;
case
AV_PIX_FMT_RGB24
:
case
AV_PIX_FMT_BGR24
:
opengl
->
format
=
GL_RGB
;
opengl
->
type
=
GL_UNSIGNED_BYTE
;
break
;
case
AV_PIX_FMT_ARGB
:
case
AV_PIX_FMT_RGBA
:
case
AV_PIX_FMT_ABGR
:
case
AV_PIX_FMT_BGRA
:
case
AV_PIX_FMT_0RGB
:
case
AV_PIX_FMT_RGB0
:
case
AV_PIX_FMT_0BGR
:
case
AV_PIX_FMT_BGR0
:
opengl
->
format
=
GL_RGBA
;
opengl
->
type
=
GL_UNSIGNED_BYTE
;
break
;
case
AV_PIX_FMT_RGB8
:
opengl
->
format
=
GL_RGB
;
opengl
->
type
=
FF_GL_UNSIGNED_BYTE_3_3_2
;
break
;
case
AV_PIX_FMT_BGR8
:
opengl
->
format
=
GL_RGB
;
opengl
->
type
=
FF_GL_UNSIGNED_BYTE_2_3_3_REV
;
break
;
case
AV_PIX_FMT_RGB555
:
case
AV_PIX_FMT_BGR555
:
opengl
->
format
=
GL_RGBA
;
opengl
->
type
=
FF_GL_UNSIGNED_SHORT_1_5_5_5_REV
;
break
;
case
AV_PIX_FMT_RGB565
:
case
AV_PIX_FMT_BGR565
:
opengl
->
format
=
GL_RGB
;
opengl
->
type
=
GL_UNSIGNED_SHORT_5_6_5
;
break
;
case
AV_PIX_FMT_RGB48
:
opengl
->
format
=
GL_RGB
;
opengl
->
type
=
GL_UNSIGNED_SHORT
;
break
;
case
AV_PIX_FMT_RGBA64
:
case
AV_PIX_FMT_BGRA64
:
opengl
->
format
=
GL_RGBA
;
opengl
->
type
=
GL_UNSIGNED_SHORT
;
break
;
int
i
;
for
(
i
=
0
;
i
<
FF_ARRAY_ELEMS
(
opengl_format_desc
);
i
++
)
{
if
(
opengl_format_desc
[
i
].
fixel_format
==
opengl
->
pix_fmt
)
{
opengl
->
format
=
opengl_format_desc
[
i
].
format
;
opengl
->
type
=
opengl_format_desc
[
i
].
type
;
break
;
}
}
}
...
...
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