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Linshizhi
ffmpeg.wasm-core
Commits
4afe1c11
Commit
4afe1c11
authored
Feb 01, 2014
by
Lukasz Marek
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Plain Diff
lavd/opengl_enc: factorize create/release window functions
Signed-off-by:
Lukasz Marek
<
lukasz.m.luki@gmail.com
>
parent
c9074b99
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1 changed file
with
45 additions
and
25 deletions
+45
-25
opengl_enc.c
libavdevice/opengl_enc.c
+45
-25
No files found.
libavdevice/opengl_enc.c
View file @
4afe1c11
...
...
@@ -889,6 +889,49 @@ static int opengl_prepare(OpenGLContext *opengl)
return
AVERROR_EXTERNAL
;
}
static
int
opengl_create_window
(
AVFormatContext
*
h
)
{
OpenGLContext
*
opengl
=
h
->
priv_data
;
int
ret
;
if
(
!
opengl
->
no_window
)
{
#if HAVE_SDL
if
((
ret
=
opengl_sdl_create_window
(
h
))
<
0
)
{
av_log
(
opengl
,
AV_LOG_ERROR
,
"Cannot create default SDL window.
\n
"
);
return
ret
;
}
#else
av_log
(
opengl
,
AV_LOG_ERROR
,
"FFmpeg is compiled without SDL. Cannot create default window.
\n
"
);
return
AVERROR
(
ENOSYS
);
#endif
}
else
{
if
((
ret
=
avdevice_dev_to_app_control_message
(
h
,
AV_DEV_TO_APP_CREATE_WINDOW_BUFFER
,
NULL
,
0
))
<
0
)
{
av_log
(
opengl
,
AV_LOG_ERROR
,
"Application failed to create window buffer.
\n
"
);
return
ret
;
}
if
((
ret
=
avdevice_dev_to_app_control_message
(
h
,
AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER
,
NULL
,
0
))
<
0
)
{
av_log
(
opengl
,
AV_LOG_ERROR
,
"Application failed to prepare window buffer.
\n
"
);
return
ret
;
}
}
return
0
;
}
static
int
opengl_release_window
(
AVFormatContext
*
h
)
{
int
ret
;
OpenGLContext
*
opengl
=
h
->
priv_data
;
if
(
!
opengl
->
no_window
)
{
#if HAVE_SDL
SDL_Quit
();
#endif
}
else
if
((
ret
=
avdevice_dev_to_app_control_message
(
h
,
AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER
,
NULL
,
0
)
<
0
))
{
av_log
(
opengl
,
AV_LOG_ERROR
,
"Application failed to release window buffer.
\n
"
);
return
ret
;
}
return
0
;
}
static
av_cold
int
opengl_write_trailer
(
AVFormatContext
*
h
)
{
OpenGLContext
*
opengl
=
h
->
priv_data
;
...
...
@@ -901,13 +944,7 @@ static av_cold int opengl_write_trailer(AVFormatContext *h)
if
(
opengl
&&
opengl
->
glprocs
.
glDeleteBuffers
)
opengl
->
glprocs
.
glDeleteBuffers
(
2
,
&
opengl
->
index_buffer
);
#if HAVE_SDL
if
(
!
opengl
->
no_window
)
SDL_Quit
();
#endif
if
(
opengl
->
no_window
&&
avdevice_dev_to_app_control_message
(
h
,
AV_DEV_TO_APP_DESTROY_WINDOW_BUFFER
,
NULL
,
0
)
<
0
)
av_log
(
opengl
,
AV_LOG_ERROR
,
"Application failed to release window buffer.
\n
"
);
opengl_release_window
(
h
);
return
0
;
}
...
...
@@ -991,25 +1028,8 @@ static av_cold int opengl_write_header(AVFormatContext *h)
if
(
!
opengl
->
window_title
&&
!
opengl
->
no_window
)
opengl
->
window_title
=
av_strdup
(
h
->
filename
);
if
(
!
opengl
->
no_window
)
{
#if HAVE_SDL
if
((
ret
=
opengl_sdl_create_window
(
h
))
<
0
)
goto
fail
;
#else
av_log
(
opengl
,
AV_LOG_ERROR
,
"FFmpeg is compiled without SDL. Cannot create default window.
\n
"
);
ret
=
AVERROR
(
ENOSYS
);
if
((
ret
=
opengl_create_window
(
h
)))
goto
fail
;
#endif
}
else
{
if
((
ret
=
avdevice_dev_to_app_control_message
(
h
,
AV_DEV_TO_APP_CREATE_WINDOW_BUFFER
,
NULL
,
0
))
<
0
)
{
av_log
(
opengl
,
AV_LOG_ERROR
,
"Application failed to create window buffer.
\n
"
);
goto
fail
;
}
if
((
ret
=
avdevice_dev_to_app_control_message
(
h
,
AV_DEV_TO_APP_PREPARE_WINDOW_BUFFER
,
NULL
,
0
))
<
0
)
{
av_log
(
opengl
,
AV_LOG_ERROR
,
"Application failed to prepare window buffer.
\n
"
);
goto
fail
;
}
}
if
((
ret
=
opengl_read_limits
(
opengl
))
<
0
)
goto
fail
;
...
...
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