1. 23 Oct, 2009 1 commit
  2. 20 Oct, 2009 1 commit
    • kbr@chromium.org's avatar
      Added infrastructure for optimizing new CanvasArray types in WebGL · 46e6297e
      kbr@chromium.org authored
      specification under development. The optimizations are patterned after
      those previously done for CanvasPixelArray. This CL adds all of the
      necessary framework but continues to use the generic KeyedLoadIC and
      KeyedStoreIC code, to create a baseline for benchmarking purposes. The
      next CL will add the optimized ICs to ic-ia32.cc and ic-x64.cc.
      
      These new CanvasArray types have different semantics than
      CanvasPixelArray; out-of-range values are clamped via C cast
      semantics, which is cheaper than the clamping behavior specified by
      CanvasPixelArray. Out-of-range indices raise exceptions instead of
      being silently ignored.
      
      As part of this work, pulled FloatingPointHelper::AllocateHeapNumber
      up to MacroAssembler on ia32 and x64 platforms. Slightly refactored
      KeyedLoadIC and KeyedStoreIC. Fixed encoding for fistp_d on x64 and
      added a few more instructions that are needed for the new ICs. The
      test cases in test-api.cc have been verified by hand to exercise all
      of the generated code paths in the forthcoming specialized ICs.
      
      Review URL: http://codereview.chromium.org/293023
      
      git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3096 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
      46e6297e
  3. 13 Oct, 2009 1 commit
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  14. 08 Jun, 2009 1 commit
    • sgjesse@chromium.org's avatar
      Add more debugging information to scripts compiled through eval. · d498361c
      sgjesse@chromium.org authored
      Scripts now have a compilation type which can be host, eval or JSON. Host scripts are compiled through the API, eval scripts are compiled through call to evan and JSON scripts are compiled as a result of calling JSON.parse.
      
      For scripts scripts compiled through eval the JavaScript function in top of the stack and the pc offset into the code is stored in the script object. This makes it possible to calculate the source position of the eval call later when requested. This information can be obtained through the script mirror object and is part of the script mirror JSON serialization for the debugger protocol.
      
      Moved the enumeration ScripType into class Script and remamed to Type. The new compilation type enumeration is also inside the class Script.
      
      This information is now shown when using the scripts command in he developer shell debugger.
      Review URL: http://codereview.chromium.org/119108
      
      git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2119 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
      d498361c
  15. 25 May, 2009 1 commit
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  18. 06 May, 2009 1 commit
    • sgjesse@chromium.org's avatar
      Added context information to scripts. · b32d7d2e
      sgjesse@chromium.org authored
      Added a simple initial version of a context mirror object which just holds the user data from the context, and does not preserve handle identity.
      
      A script object now holds a reference to the custom data from the context it was compiled in. This data is included in the debugger protocol for scripts.
      
      Changed the serialization for the scripts command to use the mirror objects instaed of custom serialization. This included passing options from the debugger request to the serializer for including the full source of scripts in the response.
      Review URL: http://codereview.chromium.org/111001
      
      git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1877 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
      b32d7d2e
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