- 20 Dec, 2014 1 commit
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Michael Niedermayer authored
Signed-off-by:
Michael Niedermayer <michaelni@gmx.at>
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- 24 Aug, 2014 1 commit
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Paul B Mahol authored
Signed-off-by:
Paul B Mahol <onemda@gmail.com>
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- 04 May, 2013 1 commit
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Diego Biurrun authored
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- 13 Mar, 2013 1 commit
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Diego Biurrun authored
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- 12 Nov, 2012 1 commit
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Justin Ruggles authored
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- 03 Nov, 2012 1 commit
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Paul B Mahol authored
Signed-off-by:
Paul B Mahol <onemda@gmail.com>
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- 07 Aug, 2012 1 commit
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Anton Khirnov authored
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- 30 Jul, 2012 1 commit
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Diego Biurrun authored
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- 01 Feb, 2012 1 commit
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Michael Niedermayer authored
"Copyright (c) 2003 The ffmpeg Project" and "part of libav" is ROTFL Signed-off-by:
Michael Niedermayer <michaelni@gmx.at>
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- 27 Jan, 2012 1 commit
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Anton Khirnov authored
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- 24 Jan, 2012 6 commits
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Justin Ruggles authored
There is only one stream, so it will always be index 0. This also allows for removal of the private context.
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Justin Ruggles authored
also allows for removing some unused context fields
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Justin Ruggles authored
also allows for removing some unused context fields
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Justin Ruggles authored
Time stamps are not read from the bitstream, so no wrapping is needed.
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Justin Ruggles authored
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Justin Ruggles authored
Fixes decoding of the handful of "death scream" samples from "Command and Conquer" that use SND1. e.g. http://samples.libav.org/game-formats/westwood-aud/nuyell1.aud http://samples.libav.org/game-formats/westwood-aud/nuyell7.aud
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- 23 Jan, 2012 1 commit
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Justin Ruggles authored
They have no code in common.
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