- 16 Jun, 2017 8 commits
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Michael Niedermayer authored
Fixes: runtime error: signed integer overflow: 2147483647 + 6 cannot be represented in type 'int' Fixes: 2263/clusterfuzz-testcase-minimized-4800359627227136 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpegSigned-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Michael Niedermayer authored
Fixes: runtime error: left shift of 255 by 24 places cannot be represented in type 'int' Fixes: 2249/clusterfuzz-testcase-minimized-5388542379294720 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpegSigned-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Michael Niedermayer authored
Fixes: runtime error: shift exponent 36 is too large for 32-bit type 'int' Fixes: 2239/clusterfuzz-testcase-minimized-5639766592716800 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpegSigned-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Michael Niedermayer authored
Fixes: runtime error: signed integer overflow: 2143315325 + 4186162 cannot be represented in type 'int' Fixes: 2134/clusterfuzz-testcase-minimized-4619258405322752 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpegSigned-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Michael Niedermayer authored
Fixes OOM Fixes: 2131/clusterfuzz-testcase-minimized-4718045157130240 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpegSigned-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Rostislav Pehlivanov authored
Reduces the amount of debugging information of external asm from uselessly verbose to informative enough. Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com> Reviewed-by: James Darnley <james.darnley@gmail.com>
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James Almer authored
Signed-off-by: James Almer <jamrial@gmail.com>
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James Almer authored
About 7% faster.
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- 15 Jun, 2017 11 commits
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Michael Niedermayer authored
Fixes: runtime error: signed integer overflow: 630067357 * 4 cannot be represented in type 'int' Fixes: 2233/clusterfuzz-testcase-minimized-5943031318446080 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpegSigned-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Michael Niedermayer authored
Fixes: runtime error: negation of -2147483648 cannot be represented in type 'int'; cast to an unsigned type to negate this value to itself Fixes: 2231/clusterfuzz-testcase-minimized-4565181982048256 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpegSigned-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Michael Niedermayer authored
Fixes: Null pointer dereference Fixes: CVE-2017-9608 Found-by: Yihan Lian Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Rostislav Pehlivanov authored
Given how incredibly limited the official specifications are (limiting all use to only the most common broadcasting formats), permit all supported inputs by default. This makes the encoder more useful.
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Tyler Jones authored
Each frame is now padded with 0 values if not enough samples are present, and all frames are guaranteed to have exactly 1 << (venc->log2_blocksize[1] - 1) samples. Signed-off-by: Tyler Jones <tdjones879@gmail.com> Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
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Tyler Jones authored
Usage of blocksize, window, mode, and mdct indexes are switched from default 0 to a default of 1 to better align with specs. A flag of 0 should correspond with short windows, a flag of 1 with long. Signed-off-by: Tyler Jones <tdjones879@gmail.com> Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
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Tyler Jones authored
Audio samples are shifted around when copying from the frame queue so that analysis can be done without negatively impacting calculation of the MDCT. Window coefficients are applied to the current two overlapped windows simultaneously instead of applying overlap for the next frame ahead of time. This improves readability when applying windows of varying lengths. Signed-off-by: Tyler Jones <tdjones879@gmail.com> Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com>
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Paul B Mahol authored
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Michael Niedermayer authored
Fixes: runtime error: index 16 out of bounds for type 'int [16]' Fixes: 2209/clusterfuzz-testcase-minimized-5012343912136704 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpegSigned-off-by: Michael Niedermayer <michael@niedermayer.cc>
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- 14 Jun, 2017 21 commits
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James Almer authored
It's been ported to checkasm. Signed-off-by: James Almer <jamrial@gmail.com>
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James Almer authored
Ported from libavutil/tests/float_dsp.c Signed-off-by: James Almer <jamrial@gmail.com>
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James Almer authored
Meant for DSP functions returning a float or double, as they'd fail if emms is called after every run on x86_32. Signed-off-by: James Almer <jamrial@gmail.com>
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Michael Niedermayer authored
Fixes: runtime error: signed integer overflow: -268386304 * 16 cannot be represented in type 'int' Fixes: 2204/clusterfuzz-testcase-minimized-5616756909408256 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpegSigned-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Michael Niedermayer authored
Fixes: runtime error: signed integer overflow: 131072 + 2147352576 cannot be represented in type 'int' Fixes: 2192/clusterfuzz-testcase-minimized-5370387988742144 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpegSigned-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Michael Niedermayer authored
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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Mark Thompson authored
Fixes ticket #6356.
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Mark Thompson authored
(cherry picked from commit 66aa9b94)
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Mark Thompson authored
This is something of a hack. It allocates a new hwframe context for the target format, then maps it back to the source link and overwrites the input link hw_frames_ctx so that the previous filter will receive the frames we want from ff_get_video_buffer(). It may fail if the previous filter imposes any additional constraints on the frames it wants to use as output. (cherry picked from commit 81a4cb8e)
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Mark Thompson authored
Also refactor a little and improve error messages to make failure cases easier to understand. (cherry picked from commit 38cb05f1)
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Mark Thompson authored
Use the flags argument of av_hwframe_ctx_create_derived() to pass the mapping flags which will be used on allocation. Also, set the format and hardware context on the allocated frame automatically - the user should not be required to do this themselves. (cherry picked from commit c5714b51)
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Mark Thompson authored
(cherry picked from commit e1c5d56b)
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Mark Thompson authored
Factorises out existing surface initialisation code to reuse. (cherry picked from commit eaa5e071)
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Mark Thompson authored
Some frames contexts are not usable without additional format-specific state in hwctx. This change adds new functions frames_derive_from and frames_derive_to to initialise this state appropriately when deriving a frames context which will require it to be set. (cherry picked from commit 27978155)
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Mark Thompson authored
(cherry picked from commit aa51bb3d)
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Mark Thompson authored
This only supports one device globally, but more can be used by passing them with input streams in hw_frames_ctx or by deriving new devices inside a filter graph with hwmap. (cherry picked from commit e669db76)
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Mark Thompson authored
Uses the just-added ALLOW_PROFILE_MISMATCH flag. (cherry picked from commit 7acb9033)
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Mark Thompson authored
(cherry picked from commit 64a5260c)
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Mark Thompson authored
The non-H.26[45] codecs already use this form. Since we don't currently generate I frames for codecs which support them separately to IDR, the p_per_i variable is set to infinity by default so that it doesn't interfere with any other calculation. (All the code for I frames still exists, and it works for H.264 if set manually.) (cherry picked from commit 6af014f4)
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Mark Thompson authored
(cherry picked from commit 3d197514)
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Mark Thompson authored
(cherry picked from commit 8848ba0b)
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