/* * Direct3D11 HW acceleration * * copyright (c) 2015 Steve Lhomme * * This file is part of Libav. * * Libav is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * Libav is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with Libav; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */#include "config.h"#include "libavutil/mem.h"#include "d3d11va.h"AVD3D11VAContext*av_d3d11va_alloc_context(void){AVD3D11VAContext*res=av_mallocz(sizeof(AVD3D11VAContext));res->context_mutex=INVALID_HANDLE_VALUE;returnres;}