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Linshizhi
ffmpeg.wasm-core
Commits
e3d4784e
Commit
e3d4784e
authored
Sep 16, 2015
by
Steve Lhomme
Committed by
Vittorio Giovara
Sep 17, 2015
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d3d11va: WindowsPhone requires a mutex around ID3D11VideoContext
parent
781a25e9
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6 changed files
with
68 additions
and
6 deletions
+68
-6
APIchanges
doc/APIchanges
+4
-0
Makefile
libavcodec/Makefile
+1
-1
d3d11va.c
libavcodec/d3d11va.c
+33
-0
d3d11va.h
libavcodec/d3d11va.h
+16
-2
dxva2.c
libavcodec/dxva2.c
+13
-2
version.h
libavcodec/version.h
+1
-1
No files found.
doc/APIchanges
View file @
e3d4784e
...
...
@@ -13,6 +13,10 @@ libavutil: 2015-08-28
API changes, most recent first:
2015-xx-xx - xxxxxxx - lavc 57.2.0 - d3d11va.h
Add av_d3d11va_alloc_context(). This function must from now on be used for
allocating AVD3D11VAContext.
2015-xx-xx - lavu 55.0.0
xxxxxxx - Change type of AVPixFmtDescriptor.flags from uint8_t to uint64_t.
xxxxxxx - Change type of AVComponentDescriptor fields from uint16_t to int
...
...
libavcodec/Makefile
View file @
e3d4784e
...
...
@@ -581,7 +581,7 @@ OBJS-$(CONFIG_ADPCM_YAMAHA_DECODER) += adpcm.o adpcm_data.o
OBJS-$(CONFIG_ADPCM_YAMAHA_ENCODER)
+=
adpcmenc.o
adpcm_data.o
# hardware accelerators
OBJS-$(CONFIG_D3D11VA)
+=
dxva2.o
OBJS-$(CONFIG_D3D11VA)
+=
d
3d11va.o
d
xva2.o
OBJS-$(CONFIG_DXVA2)
+=
dxva2.o
OBJS-$(CONFIG_VAAPI)
+=
vaapi.o
OBJS-$(CONFIG_VDA)
+=
vda.o
...
...
libavcodec/d3d11va.c
0 → 100644
View file @
e3d4784e
/*
* Direct3D11 HW acceleration
*
* copyright (c) 2015 Steve Lhomme
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include "libavutil/mem.h"
#include "d3d11va.h"
AVD3D11VAContext
*
av_d3d11va_alloc_context
(
void
)
{
AVD3D11VAContext
*
res
=
av_mallocz
(
sizeof
(
AVD3D11VAContext
));
res
->
context_mutex
=
INVALID_HANDLE_VALUE
;
return
res
;
}
libavcodec/d3d11va.h
View file @
e3d4784e
...
...
@@ -53,8 +53,10 @@
* to the Direct3D11 Libav HWAccel implementation.
*
* The application must make it available as AVCodecContext.hwaccel_context.
*
* Use av_d3d11va_alloc_context() exclusively to allocate an AVD3D11VAContext.
*/
struct
AVD3D11VAContext
{
typedef
struct
AVD3D11VAContext
{
/**
* D3D11 decoder object
*/
...
...
@@ -89,7 +91,19 @@ struct AVD3D11VAContext {
* Private to the Libav AVHWAccel implementation
*/
unsigned
report_id
;
};
/**
* Mutex to access video_context
*/
HANDLE
context_mutex
;
}
AVD3D11VAContext
;
/**
* Allocate an AVD3D11VAContext.
*
* @return Newly-allocated AVD3D11VAContext or NULL on failure.
*/
AVD3D11VAContext
*
av_d3d11va_alloc_context
(
void
);
/**
* @}
...
...
libavcodec/dxva2.c
View file @
e3d4784e
...
...
@@ -144,10 +144,13 @@ int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame,
do
{
#if CONFIG_D3D11VA
if
(
avctx
->
pix_fmt
==
AV_PIX_FMT_D3D11VA_VLD
)
if
(
avctx
->
pix_fmt
==
AV_PIX_FMT_D3D11VA_VLD
)
{
if
(
D3D11VA_CONTEXT
(
ctx
)
->
context_mutex
!=
INVALID_HANDLE_VALUE
)
WaitForSingleObjectEx
(
D3D11VA_CONTEXT
(
ctx
)
->
context_mutex
,
INFINITE
,
FALSE
);
hr
=
ID3D11VideoContext_DecoderBeginFrame
(
D3D11VA_CONTEXT
(
ctx
)
->
video_context
,
D3D11VA_CONTEXT
(
ctx
)
->
decoder
,
ff_dxva2_get_surface
(
frame
),
0
,
NULL
);
}
#endif
#if CONFIG_DXVA2
if
(
avctx
->
pix_fmt
==
AV_PIX_FMT_DXVA2_VLD
)
...
...
@@ -161,6 +164,11 @@ int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame,
if
(
FAILED
(
hr
))
{
av_log
(
avctx
,
AV_LOG_ERROR
,
"Failed to begin frame: 0x%lx
\n
"
,
hr
);
#if CONFIG_D3D11VA
if
(
avctx
->
pix_fmt
==
AV_PIX_FMT_D3D11VA_VLD
)
if
(
D3D11VA_CONTEXT
(
ctx
)
->
context_mutex
!=
INVALID_HANDLE_VALUE
)
ReleaseMutex
(
D3D11VA_CONTEXT
(
ctx
)
->
context_mutex
);
#endif
return
-
1
;
}
...
...
@@ -260,8 +268,11 @@ int ff_dxva2_common_end_frame(AVCodecContext *avctx, AVFrame *frame,
end:
#if CONFIG_D3D11VA
if
(
avctx
->
pix_fmt
==
AV_PIX_FMT_D3D11VA_VLD
)
if
(
avctx
->
pix_fmt
==
AV_PIX_FMT_D3D11VA_VLD
)
{
hr
=
ID3D11VideoContext_DecoderEndFrame
(
D3D11VA_CONTEXT
(
ctx
)
->
video_context
,
D3D11VA_CONTEXT
(
ctx
)
->
decoder
);
if
(
D3D11VA_CONTEXT
(
ctx
)
->
context_mutex
!=
INVALID_HANDLE_VALUE
)
ReleaseMutex
(
D3D11VA_CONTEXT
(
ctx
)
->
context_mutex
);
}
#endif
#if CONFIG_DXVA2
if
(
avctx
->
pix_fmt
==
AV_PIX_FMT_DXVA2_VLD
)
...
...
libavcodec/version.h
View file @
e3d4784e
...
...
@@ -29,7 +29,7 @@
#include "libavutil/version.h"
#define LIBAVCODEC_VERSION_MAJOR 57
#define LIBAVCODEC_VERSION_MINOR
1
#define LIBAVCODEC_VERSION_MINOR
2
#define LIBAVCODEC_VERSION_MICRO 0
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
...
...
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