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mvstanton authored
Because simulators have a seperate JavaScript and C++ stack, and because they try to avoid calling the runtime StackCheck function on entry to every function, it can happen in recursive calls that the C++ stack overflows while the JavaScript stack is okay. The runtime StackCheck function would catch this, but as an optimization, generated code only looks at the JavaScript stack pointer to determine if it should make that runtime call. R=ulan@chromium.org BUG= Review URL: https://codereview.chromium.org/1050433002 Cr-Commit-Position: refs/heads/master@{#27533}
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