-
Ng Zhi An authored
This reverts commit d16eefe0. It is not correct to check for node equality during the graph construction phase, because we can have optimizations that will combine same nodes. So it can happen that in wasm-compiler, the inputs to shuffle are not the same, so we canonicalize using that knowledge that it will not be the same, and allow indices > 15. But later we can have optimizations that combine the 2 inputs (e.g. splat of the same constants), and the instruction selector will see that the input nodes are the same. Bug: v8:11542,chromium:1199662 Change-Id: I21c175f4707708038710147f64d687d1b14c6ecc Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2829986 Commit-Queue: Zhi An Ng <zhin@chromium.org> Reviewed-by: Bill Budge <bbudge@chromium.org> Cr-Commit-Position: refs/heads/master@{#74017}
ede5e814
Name |
Last commit
|
Last update |
---|---|---|
.. | ||
code-generator-ia32.cc | ||
instruction-codes-ia32.h | ||
instruction-scheduler-ia32.cc | ||
instruction-selector-ia32.cc |