1. 20 Oct, 2015 1 commit
  2. 30 Sep, 2015 1 commit
  3. 11 Aug, 2015 1 commit
    • mstarzinger's avatar
      Remove several grab-bag includes from the v8.h header. · 58109a2c
      mstarzinger authored
      This is the first step of turning the v8.h file into a normal header
      instead of an include-the-world header. The new rule is that no other
      header files are allowed to include v8.h, which is enforced by DEPS.
      
      Also the number of includes inside the v8.h file has been drastically
      reduced. Basically the last missing piece is the inclusion of the big
      objects-inl.h file.
      
      This in turn makes many headers follow the IWYU principle.
      
      R=bmeurer@chromium.org,hpayer@chromium.org,titzer@chromium.org
      
      Review URL: https://codereview.chromium.org/1282503003
      
      Cr-Commit-Position: refs/heads/master@{#30102}
      58109a2c
  4. 20 Apr, 2015 1 commit
  5. 11 Nov, 2014 1 commit
  6. 02 Sep, 2014 1 commit
  7. 09 Jul, 2014 1 commit
  8. 03 Jun, 2014 1 commit
  9. 29 Apr, 2014 1 commit
  10. 20 Aug, 2013 3 commits
  11. 28 Oct, 2011 2 commits
  12. 08 Sep, 2011 1 commit
  13. 17 Feb, 2011 1 commit
  14. 25 Jan, 2011 1 commit
  15. 19 Jan, 2011 1 commit
  16. 17 Jan, 2011 1 commit
    • kmillikin@chromium.org's avatar
      Change the algorithm and generated code for parallel moves on IA32. · 437914da
      kmillikin@chromium.org authored
      Instead of spilling and then immediately restoring eax to resolve
      memory to memory moves, the gap move resolver now tracks registers
      that are known to be free and uses one if available.  If not it spills
      but restores lazily when the spilled value is needed or at the end of
      the algorithm.
      
      Instead of using esi for resolving cycles and assuming it is free to
      overwrite because it can be rematerialized, the gap move resolver now
      resolves cycles using swaps, possibly using a free register as above.
      
      The algorithm is also changed to be simpler: a recursive depth-first
      traversal of the move dependence graph.  It uses a list of moves to be
      performed (because it mutates the moves themselves), but does not use
      any auxiliary structure other than the control stack.  It does not
      build up a separate list of scheduled moves to be interpreted by the
      code generate, but emits code on the fly.
      
      Review URL: http://codereview.chromium.org/6263005
      
      git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@6344 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
      437914da