[Arm]: Optimize ConstantPoolBuilder::Populate code by minimizing calls to OffsetOfElementAt
Calling OffsetOfElementAt becomes expensive when compiling functions with many constant pool entries. This was causing a regression in MandreelLatency due to the time spent populating the constant pool array for large compiled functions. This change avoids calling OffsetOfElementAt for each entry, and instead keeps track of the current offsets in ConstantPoolBuilder::Populate. This gives the following improvements on a Nexus 5: Inline CP | OOL CP (before CL) | OOL CP (after CL) Mandreel: 4305 | 3961 | 4120 MandreelLatency: 2298 | 1198 | 1994 Octane Score: 5197 | 4982 | 5152 R=ulan@chromium.org Review URL: https://codereview.chromium.org/376973002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22293 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
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