Commit 9e8279e9 authored by rossberg@chromium.org's avatar rossberg@chromium.org

New unified type representation

Not used yet, only unit tests.

R=jkummerow@chromium.org, svenpanne@chromium.org
BUG=

Review URL: https://codereview.chromium.org/16154027

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@14957 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 55c8294e
......@@ -61,7 +61,7 @@ class Handle {
location_ = reinterpret_cast<T**>(handle.location_);
}
INLINE(T* operator ->() const) { return operator*(); }
INLINE(T* operator->() const) { return operator*(); }
// Check if this handle refers to the exact same object as the other handle.
INLINE(bool is_identical_to(const Handle<T> other) const);
......
// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "types.h"
namespace v8 {
namespace internal {
// Get the smallest bitset subsuming this type.
int Type::LubBitset() {
if (this->is_bitset()) {
return this->as_bitset();
} else if (this->is_union()) {
Handle<Unioned> unioned = this->as_union();
int bitset = kNone;
for (int i = 0; i < unioned->length(); ++i) {
bitset |= union_get(unioned, i)->LubBitset();
}
return bitset;
} else {
Map* map =
this->is_class() ? *this->as_class() : this->as_constant()->map();
switch (map->instance_type()) {
case STRING_TYPE:
case ASCII_STRING_TYPE:
case CONS_STRING_TYPE:
case CONS_ASCII_STRING_TYPE:
case SLICED_STRING_TYPE:
case EXTERNAL_STRING_TYPE:
case EXTERNAL_ASCII_STRING_TYPE:
case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
case SHORT_EXTERNAL_STRING_TYPE:
case SHORT_EXTERNAL_ASCII_STRING_TYPE:
case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
case INTERNALIZED_STRING_TYPE:
case ASCII_INTERNALIZED_STRING_TYPE:
case CONS_INTERNALIZED_STRING_TYPE:
case CONS_ASCII_INTERNALIZED_STRING_TYPE:
case EXTERNAL_INTERNALIZED_STRING_TYPE:
case EXTERNAL_ASCII_INTERNALIZED_STRING_TYPE:
case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE:
case SHORT_EXTERNAL_ASCII_INTERNALIZED_STRING_TYPE:
case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
return kString;
case SYMBOL_TYPE:
return kSymbol;
case ODDBALL_TYPE:
return kOddball;
case HEAP_NUMBER_TYPE:
return kDouble;
case JS_VALUE_TYPE:
case JS_DATE_TYPE:
case JS_OBJECT_TYPE:
case JS_CONTEXT_EXTENSION_OBJECT_TYPE:
case JS_GENERATOR_OBJECT_TYPE:
case JS_MODULE_TYPE:
case JS_GLOBAL_OBJECT_TYPE:
case JS_BUILTINS_OBJECT_TYPE:
case JS_GLOBAL_PROXY_TYPE:
case JS_ARRAY_BUFFER_TYPE:
case JS_TYPED_ARRAY_TYPE:
case JS_WEAK_MAP_TYPE:
case JS_REGEXP_TYPE:
return kOtherObject;
case JS_ARRAY_TYPE:
return kArray;
case JS_FUNCTION_TYPE:
return kFunction;
case JS_PROXY_TYPE:
case JS_FUNCTION_PROXY_TYPE:
return kProxy;
default:
UNREACHABLE();
return kNone;
}
}
}
// Get the largest bitset subsumed by this type.
int Type::GlbBitset() {
if (this->is_bitset()) {
return this->as_bitset();
} else if (this->is_union()) {
// All but the first are non-bitsets and thus would yield kNone anyway.
return union_get(this->as_union(), 0)->GlbBitset();
} else {
return kNone;
}
}
// Check this <= that.
bool Type::Is(Handle<Type> that) {
// Fast path for bitsets.
if (that->is_bitset()) {
return (this->LubBitset() | that->as_bitset()) == that->as_bitset();
}
if (that->is_class()) {
return this->is_class() && *this->as_class() == *that->as_class();
}
if (that->is_constant()) {
return this->is_constant() && *this->as_constant() == *that->as_constant();
}
// (T1 \/ ... \/ Tn) <= T <=> (T1 <= T) /\ ... /\ (Tn <= T)
if (this->is_union()) {
Handle<Unioned> unioned = this->as_union();
for (int i = 0; i < unioned->length(); ++i) {
Handle<Type> this_i = union_get(unioned, i);
if (!this_i->Is(that)) return false;
}
return true;
}
// T <= (T1 \/ ... \/ Tn) <=> (T <= T1) \/ ... \/ (T <= Tn)
// (iff T is not a union)
if (that->is_union()) {
Handle<Unioned> unioned = that->as_union();
for (int i = 0; i < unioned->length(); ++i) {
Handle<Type> that_i = union_get(unioned, i);
if (this->Is(that_i)) return true;
if (this->is_bitset()) break; // Fast fail, no other field is a bitset.
}
return false;
}
return false;
}
// Check this overlaps that.
bool Type::Maybe(Handle<Type> that) {
// Fast path for bitsets.
if (this->is_bitset()) {
return (this->as_bitset() & that->LubBitset()) != 0;
}
if (that->is_bitset()) {
return (this->LubBitset() & that->as_bitset()) != 0;
}
if (this->is_class()) {
return that->is_class() && *this->as_class() == *that->as_class();
}
if (this->is_constant()) {
return that->is_constant() && *this->as_constant() == *that->as_constant();
}
// (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T)
if (this->is_union()) {
Handle<Unioned> unioned = this->as_union();
for (int i = 0; i < unioned->length(); ++i) {
Handle<Type> this_i = union_get(unioned, i);
if (this_i->Maybe(that)) return true;
}
return false;
}
// T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn)
if (that->is_union()) {
Handle<Unioned> unioned = that->as_union();
for (int i = 0; i < unioned->length(); ++i) {
Handle<Type> that_i = union_get(unioned, i);
if (this->Maybe(that_i)) return true;
}
return false;
}
return false;
}
bool Type::InUnion(Handle<Unioned> unioned, int current_size) {
ASSERT(!this->is_union());
for (int i = 0; i < current_size; ++i) {
Handle<Type> type = union_get(unioned, i);
if (type->is_bitset() ? this->Is(type) : this == *type) return true;
}
return false;
}
// Get non-bitsets from this which are not subsumed by that, store at unioned,
// starting at index. Returns updated index.
int Type::ExtendUnion(Handle<Unioned> result, int current_size) {
int old_size = current_size;
if (this->is_class() || this->is_constant()) {
if (!this->InUnion(result, old_size)) result->set(current_size++, this);
} else if (this->is_union()) {
Handle<Unioned> unioned = this->as_union();
for (int i = 0; i < unioned->length(); ++i) {
Handle<Type> type = union_get(unioned, i);
ASSERT(i == 0 || !(type->is_bitset() || type->Is(union_get(unioned, 0))));
if (type->is_bitset()) continue;
if (!type->InUnion(result, old_size)) result->set(current_size++, *type);
}
}
return current_size;
}
// Union is O(1) on simple bit unions, but O(n*m) on structured unions.
// TODO(rossberg): Should we use object sets somehow? Is it worth it?
Type* Type::Union(Handle<Type> type1, Handle<Type> type2) {
// Fast case: bit sets.
if (type1->is_bitset() && type2->is_bitset()) {
return from_bitset(type1->as_bitset() | type2->as_bitset());
}
// Semi-fast case: Unioned objects are neither involved nor produced.
if (!(type1->is_union() || type2->is_union())) {
if (type1->Is(type2)) return *type2;
if (type2->Is(type1)) return *type1;
}
// Slow case: may need to produce a Unioned object.
Isolate* isolate = NULL;
int size = type1->is_bitset() || type2->is_bitset() ? 1 : 0;
if (!type1->is_bitset()) {
isolate = HeapObject::cast(*type1)->GetIsolate();
size += (type1->is_union() ? type1->as_union()->length() : 1);
}
if (!type2->is_bitset()) {
isolate = HeapObject::cast(*type2)->GetIsolate();
size += (type2->is_union() ? type2->as_union()->length() : 1);
}
ASSERT(isolate != NULL);
ASSERT(size >= 2);
Handle<Unioned> unioned = isolate->factory()->NewFixedArray(size);
size = 0;
int bitset = type1->GlbBitset() | type2->GlbBitset();
if (bitset != kNone) unioned->set(size++, from_bitset(bitset));
size = type1->ExtendUnion(unioned, size);
size = type2->ExtendUnion(unioned, size);
if (size == 1) {
return *union_get(unioned, 0);
} else if (size == unioned->length()) {
return from_handle(unioned);
}
// There was an overlap. Copy to smaller union.
Handle<Unioned> result = isolate->factory()->NewFixedArray(size);
for (int i = 0; i < size; ++i) result->set(i, unioned->get(i));
return from_handle(result);
}
Type* Type::Optional(Handle<Type> type) {
return type->is_bitset()
? from_bitset(type->as_bitset() | kUndefined)
: Union(type, Undefined()->handle_via_isolate_of(*type));
}
} } // namespace v8::internal
// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_TYPES_H_
#define V8_TYPES_H_
#include "v8.h"
#include "objects.h"
namespace v8 {
namespace internal {
// A simple type system for compiler-internal use. It is based entirely on
// union types, and all subtyping hence amounts to set inclusion. Besides the
// obvious primitive types and some predefined unions, the type language also
// can express class types (a.k.a. specific maps) and singleton types (i.e.,
// concrete constants).
//
// The following equations and inequations hold:
//
// None <= T
// T <= Any
//
// Oddball = Boolean \/ Null \/ Undefined
// Number = Smi \/ Double
// Name = String \/ Symbol
// UniqueName = InternalizedString \/ Symbol
// InternalizedString < String
//
// Receiver = Object \/ Proxy
// Array < Object
// Function < Object
//
// Class(map) < T iff instance_type(map) < T
// Constant(x) < T iff instance_type(map(x)) < T
//
// Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can
// change! (Its instance type cannot, however.)
// TODO(rossberg): the latter is not currently true for proxies, because of fix,
// but will hold once we implement direct proxies.
//
// There are two main functions for testing types:
//
// T1->Is(T2) -- tests whether T1 is included in T2 (i.e., T1 <= T2)
// T1->Maybe(T2) -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0)
//
// Typically, the latter should be used to check whether a specific case needs
// handling (e.g., via T->Maybe(Number)).
//
// There is no functionality to discover whether a type is a leaf in the
// lattice. That is intentional. It should always be possible to refine the
// lattice (e.g., splitting up number types further) without invalidating any
// existing assumptions or tests.
//
// Internally, all 'primitive' types, and their unions, are represented as
// bitsets via smis. Class and Constant are heap pointers to the respective
// argument. Only unions containing Class'es or Constant's require allocation.
//
// The type representation is heap-allocated, so cannot (currently) be used in
// a parallel compilation context.
class Type : public Object {
public:
static Type* None() { return from_bitset(kNone); }
static Type* Any() { return from_bitset(kAny); }
static Type* Oddball() { return from_bitset(kOddball); }
static Type* Boolean() { return from_bitset(kBoolean); }
static Type* Null() { return from_bitset(kNull); }
static Type* Undefined() { return from_bitset(kUndefined); }
static Type* Number() { return from_bitset(kNumber); }
static Type* Smi() { return from_bitset(kSmi); }
static Type* Double() { return from_bitset(kDouble); }
static Type* Name() { return from_bitset(kName); }
static Type* UniqueName() { return from_bitset(kUniqueName); }
static Type* String() { return from_bitset(kString); }
static Type* InternalizedString() { return from_bitset(kInternalizedString); }
static Type* Symbol() { return from_bitset(kSymbol); }
static Type* Receiver() { return from_bitset(kReceiver); }
static Type* Object() { return from_bitset(kObject); }
static Type* Array() { return from_bitset(kArray); }
static Type* Function() { return from_bitset(kFunction); }
static Type* Proxy() { return from_bitset(kProxy); }
static Type* Class(Handle<Map> map) { return from_handle(map); }
static Type* Constant(Handle<HeapObject> value) {
ASSERT(!value->IsMap() && !value->IsFixedArray());
return from_handle(value);
}
static Type* Union(Handle<Type> type1, Handle<Type> type2);
static Type* Optional(Handle<Type> type); // type \/ Undefined
bool Is(Handle<Type> that);
bool Maybe(Handle<Type> that);
// TODO(rossberg): method to iterate unions?
private:
// A union is a fixed array containing types. Invariants:
// - its length is at least 2
// - at most one field is a bitset, and it must go into index 0
// - no field is a union
typedef FixedArray Unioned;
enum {
kNull = 1 << 0,
kUndefined = 1 << 1,
kBoolean = 1 << 2,
kSmi = 1 << 3,
kDouble = 1 << 4,
kSymbol = 1 << 5,
kInternalizedString = 1 << 6,
kOtherString = 1 << 7,
kArray = 1 << 8,
kFunction = 1 << 9,
kOtherObject = 1 << 10,
kProxy = 1 << 11,
kOddball = kBoolean | kNull | kUndefined,
kNumber = kSmi | kDouble,
kString = kInternalizedString | kOtherString,
kUniqueName = kSymbol | kInternalizedString,
kName = kSymbol | kString,
kObject = kArray | kFunction | kOtherObject,
kReceiver = kObject | kProxy,
kAny = kOddball | kNumber | kName | kReceiver,
kNone = 0
};
bool is_bitset() { return this->IsSmi(); }
bool is_class() { return this->IsMap(); }
bool is_constant() { return !(is_bitset() || is_class() || is_union()); }
bool is_union() { return this->IsFixedArray(); }
int as_bitset() { return Smi::cast(this)->value(); }
Handle<Map> as_class() { return Handle<Map>::cast(handle()); }
Handle<HeapObject> as_constant() {
ASSERT(is_constant());
return Handle<HeapObject>::cast(handle());
}
Handle<Unioned> as_union() { return Handle<Unioned>::cast(handle()); }
Handle<Type> handle() { return handle_via_isolate_of(this); }
Handle<Type> handle_via_isolate_of(Type* type) {
ASSERT(type->IsHeapObject());
return v8::internal::handle(this, HeapObject::cast(type)->GetIsolate());
}
static Type* from_bitset(int bitset) {
return static_cast<Type*>(Object::cast(Smi::FromInt(bitset)));
}
static Type* from_handle(Handle<HeapObject> handle) {
return static_cast<Type*>(Object::cast(*handle));
}
static Handle<Type> union_get(Handle<Unioned> unioned, int i) {
Type* type = static_cast<Type*>(unioned->get(i));
ASSERT(!type->is_union());
return type->handle_via_isolate_of(from_handle(unioned));
}
int LubBitset(); // least upper bound that's a bitset
int GlbBitset(); // greatest lower bound that's a bitset
bool InUnion(Handle<Unioned> unioned, int current_size);
int ExtendUnion(Handle<Unioned> unioned, int current_size);
};
} } // namespace v8::internal
#endif // V8_TYPES_H_
......@@ -27,7 +27,6 @@
#include "typing.h"
#include "v8.h"
#include "parser.h" // for CompileTimeValue; TODO(rossberg): should move
#include "scopes.h"
......
......@@ -99,6 +99,7 @@
'test-strtod.cc',
'test-thread-termination.cc',
'test-threads.cc',
'test-types.cc',
'test-unbound-queue.cc',
'test-utils.cc',
'test-version.cc',
......
This diff is collapsed.
......@@ -456,6 +456,8 @@
'../../src/transitions.h',
'../../src/type-info.cc',
'../../src/type-info.h',
'../../src/types.cc',
'../../src/types.h',
'../../src/typing.cc',
'../../src/typing.h',
'../../src/unbound-queue-inl.h',
......
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