Fix double-boxing issue when materializing captured objects.

R=verwaest@chromium.org
TEST=mjsunit/compiler/escape-analysis-representation

Review URL: https://codereview.chromium.org/57783003

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@17468 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent d1de1f98
......@@ -1620,10 +1620,10 @@ Handle<Object> Deoptimizer::MaterializeNextHeapObject() {
Handle<Map>::cast(MaterializeNextValue()), Representation::Tagged());
switch (map->instance_type()) {
case HEAP_NUMBER_TYPE: {
Handle<HeapNumber> object = isolate_->factory()->NewHeapNumber(0.0);
// Reuse the HeapNumber value directly as it is already properly
// tagged and skip materializing the HeapNumber explicitly.
Handle<Object> object = MaterializeNextValue();
materialized_objects_->Add(object);
Handle<Object> number = MaterializeNextValue();
object->set_value(number->Number());
materialization_value_index_ += kDoubleSize / kPointerSize - 1;
break;
}
......
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