[turbofan] Proper dead code elimination as regular reducer.
The three different concerns that the ControlReducer used to deal with are now properly separated into a.) DeadCodeElimination, which is a regular AdvancedReducer, that propagates Dead via control edges, b.) CommonOperatorReducer, which does strength reduction on common operators (i.e. Branch, Phi, and friends), and c.) GraphTrimming, which removes dead->live edges from the graph. This will make it possible to run the DeadCodeElimination together with other passes that actually introduce Dead nodes, i.e. typed lowering; and it opens the door for general inlining without two stage fix point iteration. To make the DeadCodeElimination easier and more uniform, we basically reverted the introduction of DeadValue and DeadEffect, and changed the Dead operator to produce control, value and effect. Note however that this is not a requirement, but merely a way to make dead propagation easier and more uniform. We could always go back and decide to have different Dead operators if some other change requires that. Note that there are several additional opportunities for cleanup now, i.e. OSR deconstruction could be a regular reducer now, and we don't need to use TheHole as dead value marker in the GraphReducer. And we can actually run the dead code elimination together with the other passes instead of using separate passes over the graph. We will do this in follow up CLs. R=jarin@chromium.org, mstarzinger@chromium.org Review URL: https://codereview.chromium.org/1193833002 Cr-Commit-Position: refs/heads/master@{#29146}
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