Commit 62c41534 authored by whesse@chromium.org's avatar whesse@chromium.org

Change MergeTo code for virtual frames to use register indices.

Review URL: http://codereview.chromium.org/99052

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1808 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent aa04659a
......@@ -310,64 +310,33 @@ void VirtualFrame::MergeMoveRegistersToRegisters(VirtualFrame* expected) {
// We have already done X-to-memory moves.
ASSERT(stack_pointer_ >= expected->stack_pointer_);
// Perform register-to-register moves.
int start = 0;
int end = elements_.length() - 1;
bool any_moves_blocked; // Did we fail to make some moves this iteration?
bool should_break_cycles = false;
bool any_moves_made; // Did we make any progress this iteration?
do {
any_moves_blocked = false;
any_moves_made = false;
int first_move_blocked = kIllegalIndex;
int last_move_blocked = kIllegalIndex;
for (int i = start; i <= end; i++) {
FrameElement source = elements_[i];
FrameElement target = expected->elements_[i];
if (source.is_register() && target.is_register()) {
if (target.reg().is(source.reg())) {
if (target.is_synced() && !source.is_synced()) {
__ mov(Operand(ebp, fp_relative(i)), source.reg());
}
elements_[i] = target;
} else {
// We need to move source to target.
if (is_used(target.reg())) {
// The move is blocked because the target contains valid data.
// If we are stuck with only cycles remaining, then we spill source.
// Otherwise, we just need more iterations.
if (should_break_cycles) {
SpillElementAt(i);
should_break_cycles = false;
} else { // Record a blocked move.
if (!any_moves_blocked) {
first_move_blocked = i;
}
last_move_blocked = i;
any_moves_blocked = true;
}
} else {
// The move is not blocked. This frame element can be moved from
// its source register to its target register.
if (target.is_synced() && !source.is_synced()) {
SyncElementAt(i);
}
Use(target.reg(), i);
Unuse(source.reg());
elements_[i] = target;
__ mov(target.reg(), source.reg());
any_moves_made = true;
}
}
for (int i = 0; i < kNumRegisters; i++) {
// Move the right value into register i if it is currently in a register.
int index = expected->register_locations_[i];
int use_index = register_locations_[i];
// Fast check if register is unused in target or already correct
if (index != kIllegalIndex
&& index != use_index
&& elements_[index].is_register()) {
Register source = elements_[index].reg();
Register target = { i };
if (use_index == kIllegalIndex) { // Target is currently unused.
// Copy contents of source from source to target.
// Set frame element register to target.
elements_[index].set_reg(target);
Use(target, index);
Unuse(source);
__ mov(target, source);
} else {
// Exchange contents of registers source and target.
elements_[use_index].set_reg(source);
elements_[index].set_reg(target);
register_locations_[target.code()] = index;
register_locations_[source.code()] = use_index;
__ xchg(source, target);
}
}
// Update control flags for next iteration.
should_break_cycles = (any_moves_blocked && !any_moves_made);
if (any_moves_blocked) {
start = first_move_blocked;
end = last_move_blocked;
}
} while (any_moves_blocked);
}
}
......@@ -376,19 +345,22 @@ void VirtualFrame::MergeMoveMemoryToRegisters(VirtualFrame *expected) {
// final step and is done from the bottom up so that the backing
// elements of copies are in their correct locations when we
// encounter the copies.
for (int i = 0; i < elements_.length(); i++) {
FrameElement source = elements_[i];
FrameElement target = expected->elements_[i];
if (target.is_register() && !source.is_register()) {
for (int i = 0; i < kNumRegisters; i++) {
int index = expected->register_locations_[i];
if (index != kIllegalIndex) {
FrameElement source = elements_[index];
FrameElement target = expected->elements_[index];
switch (source.type()) {
case FrameElement::INVALID: // Fall through.
case FrameElement::REGISTER:
UNREACHABLE();
break;
case FrameElement::REGISTER:
ASSERT(source.reg().is(target.reg()));
continue; // Go to next iteration. Skips Use(target.reg()) below.
break;
case FrameElement::MEMORY:
ASSERT(i <= stack_pointer_);
__ mov(target.reg(), Operand(ebp, fp_relative(i)));
ASSERT(index <= stack_pointer_);
__ mov(target.reg(), Operand(ebp, fp_relative(index)));
break;
case FrameElement::CONSTANT:
......@@ -400,11 +372,25 @@ void VirtualFrame::MergeMoveMemoryToRegisters(VirtualFrame *expected) {
break;
case FrameElement::COPY: {
FrameElement backing = elements_[source.index()];
int backing_index = source.index();
FrameElement backing = elements_[backing_index];
ASSERT(backing.is_memory() || backing.is_register());
if (backing.is_memory()) {
ASSERT(source.index() <= stack_pointer_);
__ mov(target.reg(), Operand(ebp, fp_relative(source.index())));
ASSERT(backing_index <= stack_pointer_);
// Code optimization if backing store should also move
// to a register: move backing store to its register first.
if (expected->elements_[backing_index].is_register()) {
FrameElement new_backing = expected->elements_[backing_index];
Register new_backing_reg = new_backing.reg();
ASSERT(!is_used(new_backing_reg));
elements_[backing_index] = new_backing;
Use(new_backing_reg, backing_index);
__ mov(new_backing_reg,
Operand(ebp, fp_relative(backing_index)));
__ mov(target.reg(), new_backing_reg);
} else {
__ mov(target.reg(), Operand(ebp, fp_relative(backing_index)));
}
} else {
__ mov(target.reg(), backing.reg());
}
......@@ -412,11 +398,11 @@ void VirtualFrame::MergeMoveMemoryToRegisters(VirtualFrame *expected) {
}
// Ensure the proper sync state. If the source was memory no
// code needs to be emitted.
if (target.is_synced() && !source.is_memory()) {
SyncElementAt(i);
if (target.is_synced() && !source.is_synced()) {
__ mov(Operand(ebp, fp_relative(index)), target.reg());
}
Use(target.reg(), i);
elements_[i] = target;
Use(target.reg(), index);
elements_[index] = target;
}
}
}
......
......@@ -191,6 +191,11 @@ class FrameElement BASE_EMBEDDED {
data_.index_ = new_index;
}
void set_reg(Register new_reg) {
ASSERT(is_register());
data_.reg_ = new_reg;
}
friend class VirtualFrame;
};
......
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