Commit 33a8bdad authored by sgjesse@chromium.org's avatar sgjesse@chromium.org

Reverting 2797.

Review URL: http://codereview.chromium.org/176060

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2799 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 2c0d50dd
......@@ -88,144 +88,23 @@ void Builtins::Generate_JSConstructStubGeneric(MacroAssembler* masm) {
// Enter a construct frame.
__ EnterConstructFrame();
// Preserve the two incoming parameters on the stack.
// Preserve the two incoming parameters
__ mov(r0, Operand(r0, LSL, kSmiTagSize));
__ push(r0); // Smi-tagged arguments count.
__ push(r1); // Constructor function.
// Use r7 for holding undefined which is used in several places below.
__ LoadRoot(r7, Heap::kUndefinedValueRootIndex);
// Try to allocate the object without transitioning into C code. If any of the
// preconditions is not met, the code bails out to the runtime call.
Label rt_call, allocated;
if (FLAG_inline_new) {
Label undo_allocation;
#ifdef ENABLE_DEBUGGER_SUPPORT
ExternalReference debug_step_in_fp =
ExternalReference::debug_step_in_fp_address();
__ mov(r2, Operand(debug_step_in_fp));
__ ldr(r2, MemOperand(r2));
__ tst(r2, r2);
__ b(nz, &rt_call);
#endif
// Load the initial map and verify that it is in fact a map.
// r1: constructor function
// r7: undefined
__ ldr(r2, FieldMemOperand(r1, JSFunction::kPrototypeOrInitialMapOffset));
__ tst(r2, Operand(kSmiTagMask));
__ b(eq, &rt_call);
__ CompareObjectType(r2, r3, r4, MAP_TYPE);
__ b(ne, &rt_call);
// Check that the constructor is not constructing a JSFunction (see comments
// in Runtime_NewObject in runtime.cc). In which case the initial map's
// instance type would be JS_FUNCTION_TYPE.
// r1: constructor function
// r2: initial map
// r7: undefined
__ CompareInstanceType(r2, r3, JS_FUNCTION_TYPE);
__ b(eq, &rt_call);
// Now allocate the JSObject on the heap.
// r1: constructor function
// r2: initial map
// r7: undefined
__ ldrb(r3, FieldMemOperand(r2, Map::kInstanceSizeOffset));
// Make sure that the maximum heap object size will never cause us
// problem here, because it is always greater than the maximum
// instance size that can be represented in a byte.
ASSERT(Heap::MaxObjectSizeInPagedSpace() >= JSObject::kMaxInstanceSize);
__ AllocateObjectInNewSpace(r3, r4, r5, r6, &rt_call, false);
// Allocated the JSObject, now initialize the fields. Map is set to initial
// map and properties and elements are set to empty fixed array.
// r1: constructor function
// r2: initial map
// r3: object size
// r4: JSObject (not tagged)
// r7: undefined
__ LoadRoot(r6, Heap::kEmptyFixedArrayRootIndex);
__ mov(r5, r4);
ASSERT_EQ(0 * kPointerSize, JSObject::kMapOffset);
__ str(r2, MemOperand(r5, kPointerSize, PostIndex));
ASSERT_EQ(1 * kPointerSize, JSObject::kPropertiesOffset);
__ str(r6, MemOperand(r5, kPointerSize, PostIndex));
ASSERT_EQ(2 * kPointerSize, JSObject::kElementsOffset);
__ str(r6, MemOperand(r5, kPointerSize, PostIndex));
// Fill all the in-object properties with undefined.
// r1: constructor function
// r2: initial map
// r3: object size (in words)
// r4: JSObject (not tagged)
// r5: First in-object property of JSObject (not tagged)
// r7: undefined
__ add(r6, r4, Operand(r3, LSL, kPointerSizeLog2)); // End of object.
ASSERT_EQ(12, JSObject::kHeaderSize);
{ Label loop, entry;
__ b(&entry);
__ bind(&loop);
__ str(r7, MemOperand(r5, kPointerSize, PostIndex));
__ bind(&entry);
__ cmp(r5, Operand(r6));
__ b(lt, &loop);
}
// Add the object tag to make the JSObject real, so that we can continue and
// jump into the continuation code at any time from now on. Any failures
// need to undo the allocation, so that the heap is in a consistent state
// and verifiable.
__ add(r4, r4, Operand(kHeapObjectTag));
// Check if a non-empty properties array is needed. Continue with allocated
// object if not fall through to runtime call if it is.
// r1: constructor function
// r2: initial map
// r4: JSObject
// r5: start of next object (not tagged)
// r7: undefined
__ ldrb(r3, FieldMemOperand(r2, Map::kUnusedPropertyFieldsOffset));
// The field instance sizes contains both pre-allocated property fields and
// in-object properties.
__ ldr(r0, FieldMemOperand(r2, Map::kInstanceSizesOffset));
__ and_(r6,
r0,
Operand(0x000000FF << Map::kPreAllocatedPropertyFieldsByte * 8));
__ add(r3, r3, Operand(r6, LSR, Map::kPreAllocatedPropertyFieldsByte * 8));
__ and_(r6, r0, Operand(0x000000FF << Map::kInObjectPropertiesByte * 8));
__ sub(r3, r3, Operand(r6, LSR, Map::kInObjectPropertiesByte * 8), SetCC);
// Done if no extra properties are to be allocated.
__ b(eq, &allocated);
__ Assert(pl, "Property allocation count failed.");
// Undo the setting of the new top so that the heap is verifiable. For
// example, the map's unused properties potentially do not match the
// allocated objects unused properties.
// r4: JSObject (previous new top)
__ bind(&undo_allocation);
__ UndoAllocationInNewSpace(r4, r5);
}
__ push(r0); // smi-tagged arguments count
__ push(r1); // constructor function
// Allocate the new receiver object using the runtime call.
__ bind(&rt_call);
// Allocate the new receiver object.
__ push(r1); // argument for Runtime_NewObject
__ CallRuntime(Runtime::kNewObject, 1);
__ mov(r4, r0);
// Receiver for constructor call allocated.
// r4: JSObject
__ bind(&allocated);
__ push(r4);
__ push(r0); // save the receiver
// Push the function and the allocated receiver from the stack.
// sp[0]: receiver (newly allocated object)
// sp[1]: constructor function
// sp[2]: number of arguments (smi-tagged)
__ ldr(r1, MemOperand(sp, kPointerSize));
__ push(r1); // Constructor function.
__ push(r4); // Receiver.
__ push(r1); // function
__ push(r0); // receiver
// Reload the number of arguments from the stack.
// r1: constructor function
......@@ -315,7 +194,6 @@ void Builtins::Generate_JSConstructStubGeneric(MacroAssembler* masm) {
__ LeaveConstructFrame();
__ add(sp, sp, Operand(r1, LSL, kPointerSizeLog2 - 1));
__ add(sp, sp, Operand(kPointerSize));
__ IncrementCounter(&Counters::constructed_objects, 1, r1, r2);
__ Jump(lr);
}
......
......@@ -4950,7 +4950,7 @@ static void AllocateHeapNumber(
Register scratch2) { // Another scratch register.
// Allocate an object in the heap for the heap number and tag it as a heap
// object.
__ AllocateObjectInNewSpace(HeapNumber::kSize / kPointerSize,
__ AllocateObjectInNewSpace(HeapNumber::kSize,
result,
scratch1,
scratch2,
......
......@@ -790,7 +790,7 @@ void MacroAssembler::AllocateObjectInNewSpace(int object_size,
ExternalReference::new_space_allocation_limit_address();
mov(scratch2, Operand(new_space_allocation_limit));
ldr(scratch2, MemOperand(scratch2));
add(result, result, Operand(object_size * kPointerSize));
add(result, result, Operand(object_size));
cmp(result, Operand(scratch2));
b(hi, gc_required);
......@@ -799,84 +799,18 @@ void MacroAssembler::AllocateObjectInNewSpace(int object_size,
// Tag and adjust back to start of new object.
if (tag_allocated_object) {
sub(result, result, Operand((object_size * kPointerSize) -
kHeapObjectTag));
sub(result, result, Operand(object_size - kHeapObjectTag));
} else {
sub(result, result, Operand(object_size * kPointerSize));
sub(result, result, Operand(object_size));
}
}
void MacroAssembler::AllocateObjectInNewSpace(Register object_size,
Register result,
Register scratch1,
Register scratch2,
Label* gc_required,
bool tag_allocated_object) {
ASSERT(!result.is(scratch1));
ASSERT(!scratch1.is(scratch2));
// Load address of new object into result and allocation top address into
// scratch1.
ExternalReference new_space_allocation_top =
ExternalReference::new_space_allocation_top_address();
mov(scratch1, Operand(new_space_allocation_top));
ldr(result, MemOperand(scratch1));
// Calculate new top and bail out if new space is exhausted. Use result
// to calculate the new top. Object size is in words so a shift is required to
// get the number of bytes
ExternalReference new_space_allocation_limit =
ExternalReference::new_space_allocation_limit_address();
mov(scratch2, Operand(new_space_allocation_limit));
ldr(scratch2, MemOperand(scratch2));
add(result, result, Operand(object_size, LSL, kPointerSizeLog2));
cmp(result, Operand(scratch2));
b(hi, gc_required);
// Update allocation top. result temporarily holds the new top,
str(result, MemOperand(scratch1));
// Tag and adjust back to start of new object.
if (tag_allocated_object) {
sub(result, result, Operand(object_size, LSL, kPointerSizeLog2));
add(result, result, Operand(kHeapObjectTag));
} else {
sub(result, result, Operand(object_size, LSL, kPointerSizeLog2));
}
}
void MacroAssembler::UndoAllocationInNewSpace(Register object,
Register scratch) {
ExternalReference new_space_allocation_top =
ExternalReference::new_space_allocation_top_address();
// Make sure the object has no tag before resetting top.
and_(object, object, Operand(~kHeapObjectTagMask));
#ifdef DEBUG
mov(scratch, Operand(new_space_allocation_top));
ldr(scratch, MemOperand(scratch));
cmp(object, scratch);
Check(lt, "Undo allocation of non allocated memory");
#endif
str(object, MemOperand(scratch));
}
void MacroAssembler::CompareObjectType(Register function,
Register map,
Register type_reg,
InstanceType type) {
ldr(map, FieldMemOperand(function, HeapObject::kMapOffset));
CompareInstanceType(map, type_reg, type);
}
void MacroAssembler::CompareInstanceType(Register map,
Register type_reg,
InstanceType type) {
ldrb(type_reg, FieldMemOperand(map, Map::kInstanceTypeOffset));
cmp(type_reg, Operand(type));
}
......
......@@ -190,28 +190,16 @@ class MacroAssembler: public Assembler {
// ---------------------------------------------------------------------------
// Allocation support
// Allocate an object in new space. The object_size is specified in words (not
// bytes). If the new space is exhausted control continues at the gc_required
// label. The allocated object is returned in result. If the flag
// tag_allocated_object is true the result is tagged as as a heap object.
// Allocate an object in new space. If the new space is exhausted control
// continues at the gc_required label. The allocated object is returned in
// result. If the flag tag_allocated_object is true the result is tagged as
// as a heap object.
void AllocateObjectInNewSpace(int object_size,
Register result,
Register scratch1,
Register scratch2,
Label* gc_required,
bool tag_allocated_object);
void AllocateObjectInNewSpace(Register object_size,
Register result,
Register scratch1,
Register scratch2,
Label* gc_required,
bool tag_allocated_object);
// Undo allocation in new space. The object passed and objects allocated after
// it will no longer be allocated. The caller must make sure that no pointers
// are left to the object(s) no longer allocated as they would be invalid when
// allocation is undone.
void UndoAllocationInNewSpace(Register object, Register scratch);
// ---------------------------------------------------------------------------
// Support functions.
......@@ -232,21 +220,12 @@ class MacroAssembler: public Assembler {
// It leaves the map in the map register (unless the type_reg and map register
// are the same register). It leaves the heap object in the heap_object
// register unless the heap_object register is the same register as one of the
// other registers.
// other // registers.
void CompareObjectType(Register heap_object,
Register map,
Register type_reg,
InstanceType type);
// Compare instance type in a map. map contains a valid map object whose
// object type should be compared with the given type. This both
// sets the flags and leaves the object type in the type_reg register. It
// leaves the heap object in the heap_object register unless the heap_object
// register is the same register as type_reg.
void CompareInstanceType(Register map,
Register type_reg,
InstanceType type);
inline void BranchOnSmi(Register value, Label* smi_label) {
tst(value, Operand(kSmiTagMask));
b(eq, smi_label);
......
......@@ -2891,12 +2891,8 @@ class Map: public HeapObject {
// Byte offsets within kInstanceSizesOffset.
static const int kInstanceSizeOffset = kInstanceSizesOffset + 0;
static const int kInObjectPropertiesByte = 1;
static const int kInObjectPropertiesOffset =
kInstanceSizesOffset + kInObjectPropertiesByte;
static const int kPreAllocatedPropertyFieldsByte = 2;
static const int kPreAllocatedPropertyFieldsOffset =
kInstanceSizesOffset + kPreAllocatedPropertyFieldsByte;
static const int kInObjectPropertiesOffset = kInstanceSizesOffset + 1;
static const int kPreAllocatedPropertyFieldsOffset = kInstanceSizesOffset + 2;
// The byte at position 3 is not in use at the moment.
// Byte offsets within kInstanceAttributesOffset attributes.
......
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