A follow-up to r5211: fix a couple of issues detected on Windows.

 - storage of enums in bit fields;
 - removing dead entries from address -> id map in HeapObjectsMap;
 - layout of HeapEntry, to avoid class size increase on ia32 due to alignment;

Review URL: http://codereview.chromium.org/3096008

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5217 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent 9677b96b
......@@ -1465,6 +1465,7 @@ uint64_t HeapObjectsMap::FindEntry(Address addr) {
void HeapObjectsMap::RemoveDeadEntries() {
List<EntryInfo>* new_entries = new List<EntryInfo>();
List<void*> dead_entries;
for (HashMap::Entry* entry = entries_map_.Start();
entry != NULL;
entry = entries_map_.Next(entry)) {
......@@ -1474,8 +1475,15 @@ void HeapObjectsMap::RemoveDeadEntries() {
if (entry_info.accessed) {
entry->value = reinterpret_cast<void*>(new_entries->length());
new_entries->Add(EntryInfo(entry_info.id, false));
} else {
dead_entries.Add(entry->key);
}
}
for (int i = 0; i < dead_entries.length(); ++i) {
void* raw_entry = dead_entries[i];
entries_map_.Remove(
raw_entry, AddressHash(reinterpret_cast<Address>(raw_entry)));
}
delete entries_;
entries_ = new_entries;
}
......
......@@ -438,7 +438,7 @@ class HeapGraphEdge BASE_EMBEDDED {
void Init(int child_index, Type type, const char* name, HeapEntry* to);
void Init(int child_index, int index, HeapEntry* to);
Type type() { return type_; }
Type type() { return static_cast<Type>(type_); }
int index() {
ASSERT(type_ == kElement);
return index_;
......@@ -455,7 +455,7 @@ class HeapGraphEdge BASE_EMBEDDED {
private:
int child_index_ : 30;
Type type_ : 2;
unsigned type_ : 2;
union {
int index_;
const char* name_;
......@@ -511,7 +511,7 @@ class HeapEntry BASE_EMBEDDED {
int retainers_count);
HeapSnapshot* snapshot() { return snapshot_; }
Type type() { return type_; }
Type type() { return static_cast<Type>(type_); }
const char* name() { return name_; }
uint64_t id() { return id_; }
int self_size() { return self_size_; }
......@@ -566,17 +566,17 @@ class HeapEntry BASE_EMBEDDED {
}
const char* TypeAsString();
HeapSnapshot* snapshot_;
unsigned painted_: 2;
Type type_: 3;
unsigned type_: 3;
// The calculated data is stored in HeapSnapshot in HeapEntryCalculatedData
// entries. See AddCalculatedData and GetCalculatedData.
int calculated_data_index_: 27;
const char* name_;
uint64_t id_;
int self_size_;
int children_count_;
int retainers_count_;
HeapSnapshot* snapshot_;
const char* name_;
uint64_t id_;
static const unsigned kUnpainted = 0;
static const unsigned kPainted = 1;
......
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