Commit 0c446a68 authored by ager@chromium.org's avatar ager@chromium.org

Remove the virtual declaration from a couple of non-virtual JumpTarget

methods to avoid compiler warnings with some gcc versions.

Review URL: http://codereview.chromium.org/3170036

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5314 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
parent ca9023c0
...@@ -117,17 +117,17 @@ class JumpTarget : public ZoneObject { // Shadows are dynamically allocated. ...@@ -117,17 +117,17 @@ class JumpTarget : public ZoneObject { // Shadows are dynamically allocated.
// the target and the fall-through. // the target and the fall-through.
virtual void Branch(Condition cc, Hint hint = no_hint); virtual void Branch(Condition cc, Hint hint = no_hint);
virtual void Branch(Condition cc, Result* arg, Hint hint = no_hint); virtual void Branch(Condition cc, Result* arg, Hint hint = no_hint);
virtual void Branch(Condition cc, void Branch(Condition cc,
Result* arg0, Result* arg0,
Result* arg1, Result* arg1,
Hint hint = no_hint); Hint hint = no_hint);
// Bind a jump target. If there is no current frame at the binding // Bind a jump target. If there is no current frame at the binding
// site, there must be at least one frame reaching via a forward // site, there must be at least one frame reaching via a forward
// jump. // jump.
virtual void Bind(); virtual void Bind();
virtual void Bind(Result* arg); virtual void Bind(Result* arg);
virtual void Bind(Result* arg0, Result* arg1); void Bind(Result* arg0, Result* arg1);
// Emit a call to a jump target. There must be a current frame at // Emit a call to a jump target. There must be a current frame at
// the call. The frame at the target is the same as the current // the call. The frame at the target is the same as the current
......
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