• mtrofin's avatar
    [turbofan] Avoid large deopt blocks · 33629651
    mtrofin authored
    Treat allocation of splintered ranges differently, by optimizing for move
    counts (i.e. try to have less move counts), rather than optimizing for
    quality of moves (which is what normal allocation does).
    
    We can see reductions in code size in the benchmarks that measure it
    (e.g. Unity)
    
    BUG=
    
    Review-Url: https://codereview.chromium.org/2347563004
    Cr-Commit-Position: refs/heads/master@{#40178}
    33629651
instruction.cc 33.7 KB