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Clemens Backes authored
The asm.js offset table exists in two forms: Delta-encoded in a byte array, as generated during asm translation, and decoded, for faster lookup. This CL moves the encoded version from the {AsmWasmData} and {WasmModuleObject} to the {WasmModule}, and stores it off-heap in a C++ array instead of a {ByteArray}. Also, it moves the decoded version off-heap by storing it in a C++ data structure that makes lookup easy, instead of encoding it again in another {ByteArray}. This change is a nice refactoring in itself, but it also prepares adding more information to the offset table. For reconstructing the source code of an asm.js function, we will need to store the start and end offsets of the whole function as well (see linked bug). R=jkummerow@chromium.org Bug: chromium:667678 Change-Id: I79b789c3122dd8ba803cedc6bfdcc3d4b1fa0fd4 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2011108 Commit-Queue: Clemens Backes <clemensb@chromium.org> Reviewed-by: Jakob Kummerow <jkummerow@chromium.org> Cr-Commit-Position: refs/heads/master@{#65900}
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