• svenpanne@chromium.org's avatar
    AST nodes have at most one bailout/typefeedback ID now, saving lots of memory. · b17d1317
    svenpanne@chromium.org authored
    This is basically https://codereview.chromium.org/569573002/ done right:
    
    During construction, each node type tells its parent how many IDs it
    needs in addition to the parent's ones. This is done all the way up in
    the class hierarchy until a node's parent doesn't need any ID. At that
    point we know how many IDs in summary are needed, and we reserve the
    whole range at once, saving only the base ID of that range. All IDs
    are now calculated via simple offsets to that base ID. To all
    performaniacs: The C++ compiler simplifies the constant calculation to
    a simple load and the addition of a single constant.
    
    Note that the actual code is much simpler than all that prose above. :-)
    It's basically how compilers for OO languages figure out vtable entries.
    
    We still have lots of holes due to padding in the AST nodes, but this
    will be addressed in a separate CL.
    
    BUG=chromium:417697
    LOG=y
    R=mvstanton@chromium.org
    
    Review URL: https://codereview.chromium.org/643633003
    
    git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@24524 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
    b17d1317
ast.h 112 KB