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bmeurer authored
The redundancy elimination is currently a graph reducer that tries to combine redundant checks in the effect chain. It does this by propagating the checks that happened along effect paths, which is pretty similar to what the BranchElimination does on the control chain. We run this reducer together with the other optimizations right after the representation selection. An upcoming CL will extend the redundancy elimination to also eliminate redundant loads (and eventually map checks). R=jarin@chromium.org BUG=v8:5141 Review-Url: https://codereview.chromium.org/2091503003 Cr-Commit-Position: refs/heads/master@{#37208}
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