cpu-x64.cc 1.52 KB
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// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
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// CPU specific code for x64 independent of OS goes here.

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#if defined(__GNUC__) && !defined(__MINGW64__)
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#include "src/third_party/valgrind/valgrind.h"
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#endif

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#if V8_TARGET_ARCH_X64
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#include "src/assembler.h"
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#include "src/macro-assembler.h"
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namespace v8 {
namespace internal {
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void CpuFeatures::FlushICache(void* start, size_t size) {
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  // No need to flush the instruction cache on Intel. On Intel instruction
  // cache flushing is only necessary when multiple cores running the same
  // code simultaneously. V8 (and JavaScript) is single threaded and when code
  // is patched on an intel CPU the core performing the patching will have its
  // own instruction cache updated automatically.

  // If flushing of the instruction cache becomes necessary Windows has the
  // API function FlushInstructionCache.
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  // By default, valgrind only checks the stack for writes that might need to
  // invalidate already cached translated code.  This leads to random
  // instability when code patches or moves are sometimes unnoticed.  One
  // solution is to run valgrind with --smc-check=all, but this comes at a big
  // performance cost.  We can notify valgrind to invalidate its cache.
#ifdef VALGRIND_DISCARD_TRANSLATIONS
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  unsigned res = VALGRIND_DISCARD_TRANSLATIONS(start, size);
  USE(res);
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#endif
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}

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}  // namespace internal
}  // namespace v8
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#endif  // V8_TARGET_ARCH_X64