runtime-utils.h 5.82 KB
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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

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#ifndef V8_RUNTIME_RUNTIME_UTILS_H_
#define V8_RUNTIME_RUNTIME_UTILS_H_
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#include "src/base/logging.h"
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#include "src/common/globals.h"
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#include "src/objects/objects.h"
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#include "src/runtime/runtime.h"
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namespace v8 {
namespace internal {

// Cast the given object to a value of the specified type and store
// it in a variable with the given name.  If the object is not of the
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// expected type we crash safely.
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#define CONVERT_ARG_CHECKED(Type, name, index) \
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  CHECK(args[index].Is##Type());               \
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  Type name = Type::cast(args[index]);
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#define CONVERT_ARG_HANDLE_CHECKED(Type, name, index) \
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  CHECK(args[index].Is##Type());                      \
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  Handle<Type> name = args.at<Type>(index);

#define CONVERT_NUMBER_ARG_HANDLE_CHECKED(name, index) \
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  CHECK(args[index].IsNumber());                       \
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  Handle<Object> name = args.at(index);
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// Cast the given object to a boolean and store it in a variable with
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// the given name.  If the object is not a boolean we crash safely.
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#define CONVERT_BOOLEAN_ARG_CHECKED(name, index) \
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  CHECK(args[index].IsBoolean());                \
  bool name = args[index].IsTrue(isolate);
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// Cast the given argument to a Smi and store its value in an int variable
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// with the given name.  If the argument is not a Smi we crash safely.
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#define CONVERT_SMI_ARG_CHECKED(name, index) \
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  CHECK(args[index].IsSmi());                \
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  int name = args.smi_at(index);

// Cast the given argument to a double and store it in a variable with
// the given name.  If the argument is not a number (as opposed to
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// the number not-a-number) we crash safely.
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#define CONVERT_DOUBLE_ARG_CHECKED(name, index) \
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  CHECK(args[index].IsNumber());                \
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  double name = args.number_at(index);

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// Cast the given argument to a size_t and store its value in a variable with
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// the given name.  If the argument is not a size_t we crash safely.
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#define CONVERT_SIZE_ARG_CHECKED(name, index)    \
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  CHECK(args[index].IsNumber());                 \
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  Handle<Object> name##_object = args.at(index); \
  size_t name = 0;                               \
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  CHECK(TryNumberToSize(*name##_object, &name));
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// Call the specified converter on the object *comand store the result in
// a variable of the specified type with the given name.  If the
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// object is not a Number we crash safely.
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#define CONVERT_NUMBER_CHECKED(type, name, Type, obj) \
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  CHECK(obj.IsNumber());                              \
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  type name = NumberTo##Type(obj);

// Cast the given argument to PropertyDetails and store its value in a
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// variable with the given name.  If the argument is not a Smi we crash safely.
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#define CONVERT_PROPERTY_DETAILS_CHECKED(name, index) \
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  CHECK(args[index]->IsSmi());                        \
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  PropertyDetails name = PropertyDetails(Smi::cast(args[index]));

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// Assert that the given argument has a valid value for a LanguageMode
// and store it in a LanguageMode variable with the given name.
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#define CONVERT_LANGUAGE_MODE_ARG_CHECKED(name, index) \
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  CHECK(args[index]->IsNumber());                      \
  int32_t __tmp_##name = 0;                            \
  CHECK(args[index]->ToInt32(&__tmp_##name));          \
  CHECK(is_valid_language_mode(__tmp_##name));         \
  LanguageMode name = static_cast<LanguageMode>(__tmp_##name);
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// Assert that the given argument is a number within the Int32 range
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// and convert it to int32_t.  If the argument is not an Int32 we crash safely.
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#define CONVERT_INT32_ARG_CHECKED(name, index) \
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  CHECK(args[index].IsNumber());               \
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  int32_t name = 0;                            \
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  CHECK(args[index].ToInt32(&name));
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// Assert that the given argument is a number within the Uint32 range
// and convert it to uint32_t.  If the argument is not an Uint32 call
// IllegalOperation and return.
#define CONVERT_UINT32_ARG_CHECKED(name, index) \
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  CHECK(args[index].IsNumber());                \
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  uint32_t name = 0;                            \
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  CHECK(args[index].ToUint32(&name));
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// Cast the given argument to PropertyAttributes and store its value in a
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// variable with the given name.  If the argument is not a Smi or the
// enum value is out of range, we crash safely.
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#define CONVERT_PROPERTY_ATTRIBUTES_CHECKED(name, index)                    \
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  CHECK(args[index].IsSmi());                                               \
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  CHECK_EQ(args.smi_at(index) & ~(READ_ONLY | DONT_ENUM | DONT_DELETE), 0); \
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  PropertyAttributes name = static_cast<PropertyAttributes>(args.smi_at(index));

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// A mechanism to return a pair of Object pointers in registers (if possible).
// How this is achieved is calling convention-dependent.
// All currently supported x86 compiles uses calling conventions that are cdecl
// variants where a 64-bit value is returned in two 32-bit registers
// (edx:eax on ia32, r1:r0 on ARM).
// In AMD-64 calling convention a struct of two pointers is returned in rdx:rax.
// In Win64 calling convention, a struct of two pointers is returned in memory,
// allocated by the caller, and passed as a pointer in a hidden first parameter.
#ifdef V8_HOST_ARCH_64_BIT
struct ObjectPair {
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  Address x;
  Address y;
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};

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static inline ObjectPair MakePair(Object x, Object y) {
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  ObjectPair result = {x.ptr(), y.ptr()};
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  // Pointers x and y returned in rax and rdx, in AMD-x64-abi.
  // In Win64 they are assigned to a hidden first argument.
  return result;
}
#else
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using ObjectPair = uint64_t;
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static inline ObjectPair MakePair(Object x, Object y) {
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#if defined(V8_TARGET_LITTLE_ENDIAN)
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  return x.ptr() | (static_cast<ObjectPair>(y.ptr()) << 32);
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#elif defined(V8_TARGET_BIG_ENDIAN)
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  return y->ptr() | (static_cast<ObjectPair>(x->ptr()) << 32);
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#else
#error Unknown endianness
#endif
}
#endif
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}  // namespace internal
}  // namespace v8
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#endif  // V8_RUNTIME_RUNTIME_UTILS_H_