scopes.h 12.6 KB
Newer Older
1
// Copyright 2006-2008 the V8 project authors. All rights reserved.
2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
//       copyright notice, this list of conditions and the following
//       disclaimer in the documentation and/or other materials provided
//       with the distribution.
//     * Neither the name of Google Inc. nor the names of its
//       contributors may be used to endorse or promote products derived
//       from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

#ifndef V8_SCOPES_H_
#define V8_SCOPES_H_

#include "ast.h"
#include "hashmap.h"

namespace v8 { namespace internal {


// A hash map to support fast local variable declaration and lookup.

class LocalsMap: public HashMap {
 public:
  LocalsMap();

  // Dummy constructor.  This constructor doesn't set up the map
  // properly so don't use it unless you have a good reason.
  explicit LocalsMap(bool gotta_love_static_overloading);

  virtual ~LocalsMap();

  Variable* Declare(Scope* scope, Handle<String> name, Variable::Mode mode,
                    bool is_valid_LHS, bool is_this);

  Variable* Lookup(Handle<String> name);
};


// Global invariants after AST construction: Each reference (i.e. identifier)
// to a JavaScript variable (including global properties) is represented by a
// VariableProxy node. Immediately after AST construction and before variable
// allocation, most VariableProxy nodes are "unresolved", i.e. not bound to a
// corresponding variable (though some are bound during parse time). Variable
// allocation binds each unresolved VariableProxy to one Variable and assigns
// a location. Note that many VariableProxy nodes may refer to the same Java-
// Script variable.

class Scope: public ZoneObject {
 public:
  // ---------------------------------------------------------------------------
  // Construction

  enum Type {
    EVAL_SCOPE,     // the top-level scope for an 'eval' source
    FUNCTION_SCOPE,  // the top-level scope for a function
    GLOBAL_SCOPE    // the top-level scope for a program or a top-level eval
  };

  Scope();
  Scope(Scope* outer_scope, Type type);

  virtual ~Scope() { }

  // The scope name is only used for printing/debugging.
  void SetScopeName(Handle<String> scope_name)  { scope_name_ = scope_name; }

  void Initialize(bool inside_with);


  // ---------------------------------------------------------------------------
  // Declarations

  // Lookup a variable in this scope. Returns the variable or NULL if not found.
  virtual Variable* Lookup(Handle<String> name);

  // Declare the function variable for a function literal. This variable
  // is in an intermediate scope between this function scope and the the
  // outer scope. Only possible for function scopes; at most one variable.
  Variable* DeclareFunctionVar(Handle<String> name);

  // Declare a variable in this scope. If the variable has been
  // declared before, the previously declared variable is returned.
  virtual Variable* Declare(Handle<String> name, Variable::Mode mode);

  // Add a parameter to the parameter list. The parameter must have been
  // declared via Declare. The same parameter may occur more then once in
  // the parameter list; they must be added in source order, from left to
  // right.
  void AddParameter(Variable* var);

  // Create a new unresolved variable.
  virtual VariableProxy* NewUnresolved(Handle<String> name, bool inside_with);

  // Remove a unresolved variable. During parsing, an unresolved variable
  // may have been added optimistically, but then only the variable name
  // was used (typically for labels). If the variable was not declared, the
  // addition introduced a new unresolved variable which may end up being
  // allocated globally as a "ghost" variable. RemoveUnresolved removes
  // such a variable again if it was added; otherwise this is a no-op.
  void RemoveUnresolved(VariableProxy* var);

  // Creates a new temporary variable in this scope and binds a proxy to it.
  // The name is only used for printing and cannot be used to find the variable.
  // In particular, the only way to get hold of the temporary is by keeping the
  // VariableProxy* around.
  virtual VariableProxy* NewTemporary(Handle<String> name);

  // Adds the specific declaration node to the list of declarations in
  // this scope. The declarations are processed as part of entering
  // the scope; see codegen.cc:ProcessDeclarations.
  void AddDeclaration(Declaration* declaration);

  // ---------------------------------------------------------------------------
  // Illegal redeclaration support.

  // Set an expression node that will be executed when the scope is
  // entered. We only keep track of one illegal redeclaration node per
  // scope - the first one - so if you try to set it multiple times
  // the additional requests will be silently ignored.
  void SetIllegalRedeclaration(Expression* expression);

  // Visit the illegal redeclaration expression. Do not call if the
  // scope doesn't have an illegal redeclaration node.
  void VisitIllegalRedeclaration(Visitor* visitor);

  // Check if the scope has (at least) one illegal redeclaration.
  bool HasIllegalRedeclaration() const { return illegal_redecl_ != NULL; }


  // ---------------------------------------------------------------------------
  // Scope-specific info.

  // Inform the scope that the corresponding code contains a with statement.
  void RecordWithStatement()  { scope_contains_with_ = true; }

  // Inform the scope that the corresponding code contains an eval call.
  void RecordEvalCall()  { scope_calls_eval_ = true; }


  // ---------------------------------------------------------------------------
  // Predicates.

  // Specific scope types.
  bool is_eval_scope() const  { return type_ == EVAL_SCOPE; }
  bool is_function_scope() const  { return type_ == FUNCTION_SCOPE; }
  bool is_global_scope() const  { return type_ == GLOBAL_SCOPE; }

  // The scope immediately surrounding this scope, or NULL.
  Scope* outer_scope() const  { return outer_scope_; }


  // ---------------------------------------------------------------------------
  // Accessors.

  // The variable corresponding to the (function) receiver.
  VariableProxy* receiver() const  { return receiver_; }

  // The variable holding the function literal for named function
  // literals, or NULL.
  // Only valid for function scopes.
  Variable* function() const  {
    ASSERT(is_function_scope());
    return function_;
  }

  // Parameters. The left-most parameter has index 0.
  // Only valid for function scopes.
  Variable* parameter(int index) const  {
    ASSERT(is_function_scope());
    return params_[index];
  }

  int num_parameters() const  { return params_.length(); }

  // The local variable 'arguments' if we need to allocate it; NULL otherwise.
  // If arguments() exist, arguments_shadow() exists, too.
  VariableProxy* arguments()  const  { return arguments_; }

  // The '.arguments' shadow variable if we need to allocate it; NULL otherwise.
  // If arguments_shadow() exist, arguments() exists, too.
  VariableProxy* arguments_shadow()  const  { return arguments_shadow_; }

  // Declarations list.
  ZoneList<Declaration*>* declarations() { return &decls_; }



  // ---------------------------------------------------------------------------
  // Variable allocation.

  // Collect all used locals in this scope.
  template<class Allocator>
  void CollectUsedVariables(List<Variable*, Allocator>* locals);

  // Resolve and fill in the allocation information for all variables in
  // this scopes. Must be called *after* all scopes have been processed
  // (parsed) to ensure that unresolved variables can be resolved properly.
  void AllocateVariables();

  // Result of variable allocation.
  int num_stack_slots() const  { return num_stack_slots_; }
  int num_heap_slots() const  { return num_heap_slots_; }

  // True if this scope supports calling eval (has a properly
  // initialized context).
  bool SupportsEval() const;

  // Make sure this scope and all outer scopes are eagerly compiled.
  void ForceEagerCompilation()  { force_eager_compilation_ = true; }

  // Determine if we can use lazy compilation for this scope.
  bool AllowsLazyCompilation() const;

  // True if the outer context of this scope is always the global context.
  bool HasTrivialOuterContext() const;

  // The number of contexts between this and scope; zero if this == scope.
  int ContextChainLength(Scope* scope);


  // ---------------------------------------------------------------------------
  // Debugging.

#ifdef DEBUG
  void Print(int n = 0);  // n = indentation; n < 0 => don't print recursively
#endif

  // ---------------------------------------------------------------------------
  // Implementation.
 protected:
  friend class ParserFactory;

  // Scope tree.
  Scope* outer_scope_;  // the immediately enclosing outer scope, or NULL
  ZoneList<Scope*> inner_scopes_;  // the immediately enclosed inner scopes

  // The scope type.
  Type type_;

  // Debugging support.
  Handle<String> scope_name_;

  // The variables declared in this scope:
  // all user-declared variables (incl. parameters)
  LocalsMap locals_;
  // compiler-allocated (user-invisible) temporaries
  ZoneList<Variable*> temps_;
  // parameter list in source order
  ZoneList<Variable*> params_;
  // variables that must be looked up dynamically
  ZoneList<Variable*> nonlocals_;
  // unresolved variables referred to from this scope
  ZoneList<VariableProxy*> unresolved_;
  // declarations
  ZoneList<Declaration*> decls_;
  // convenience variable
  VariableProxy* receiver_;
  // function variable, if any; function scopes only
  Variable* function_;
  // convenience variable; function scopes only
  VariableProxy* arguments_;
  // convenience variable; function scopes only
  VariableProxy* arguments_shadow_;

  // Illegal redeclaration.
  Expression* illegal_redecl_;

  // Scope-specific information.
  bool scope_inside_with_;  // this scope is inside a 'with' of some outer scope
  bool scope_contains_with_;  // this scope contains a 'with' statement
  bool scope_calls_eval_;  // this scope contains an 'eval' call

  // Computed via PropagateScopeInfo.
  bool outer_scope_calls_eval_;
  bool inner_scope_calls_eval_;
  bool force_eager_compilation_;

  // Computed via AllocateVariables; function scopes only.
  int num_stack_slots_;
  int num_heap_slots_;

  // Create a non-local variable with a given name.
  // These variables are looked up dynamically at runtime.
  Variable* NonLocal(Handle<String> name);

  // Variable resolution.
  Variable* LookupRecursive(Handle<String> name, bool inner_lookup);
  void ResolveVariable(Scope* global_scope, VariableProxy* proxy);
  void ResolveVariablesRecursively(Scope* global_scope);

  // Scope analysis.
  bool PropagateScopeInfo(bool outer_scope_calls_eval);
  bool HasTrivialContext() const;

  // Predicates.
  bool MustAllocate(Variable* var);
  bool MustAllocateInContext(Variable* var);
  bool HasArgumentsParameter();

  // Variable allocation.
  void AllocateStackSlot(Variable* var);
  void AllocateHeapSlot(Variable* var);
  void AllocateParameterLocals();
  void AllocateNonParameterLocal(Variable* var);
  void AllocateNonParameterLocals();
  void AllocateVariablesRecursively();
};


class DummyScope : public Scope {
 public:
  DummyScope() {
    outer_scope_ = this;
  }

  virtual Variable* Lookup(Handle<String> name)  { return NULL; }
  virtual Variable* Declare(Handle<String> name, Variable::Mode mode) {
    return NULL;
  }
  virtual VariableProxy* NewUnresolved(Handle<String> name, bool inside_with) {
    return NULL;
  }
  virtual VariableProxy* NewTemporary(Handle<String> name)  { return NULL; }
};


} }  // namespace v8::internal

#endif  // V8_SCOPES_H_