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Ronald S. Bultje authored
The randomize_buffer() implementation assures that "most of the time", we'll do a good mix of wide16/wide8/hev/regular/no filters for complete code coverage. However, this is not mathematically assured because that would make the code either much more complex, or much less random. Some fixes and improvements by Rodger Combs <rodger.combs@gmail.com> Signed-off-by: Anton Khirnov <anton@khirnov.net>
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aarch64 | ||
arm | ||
x86 | ||
.gitignore | ||
Makefile | ||
audiodsp.c | ||
blockdsp.c | ||
bswapdsp.c | ||
checkasm.c | ||
checkasm.h | ||
dcadsp.c | ||
fmtconvert.c | ||
h264dsp.c | ||
h264pred.c | ||
h264qpel.c | ||
hevc_idct.c | ||
hevc_mc.c | ||
huffyuvdsp.c | ||
synth_filter.c | ||
v210enc.c | ||
vp8dsp.c | ||
vp9dsp.c |