1. 12 Oct, 2017 2 commits
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  12. 07 Mar, 2017 1 commit
    • Vittorio Giovara's avatar
      avcodec/pixlet: fix architecture-dependent code and values · a6b1180e
      Vittorio Giovara authored
      The constants used in the decoder used floating point precision,
      and this caused different values to be generated on different
      architectures.
      
      So, eradicate floating point numbers and use fixed point (32.32)
      arithmetics everywhere, replacing constants with precomputed integer
      values.
      
      Signed-off-by: Vittorio Giovara <vittorio.giovara at gmail.com>
      Signed-off-by: 's avatarPaul B Mahol <onemda@gmail.com>
      a6b1180e
  13. 06 Mar, 2017 1 commit
    • Vittorio Giovara's avatar
      pixlet: Fix architecture-dependent code and values · b44bd7ee
      Vittorio Giovara authored
      The constants used in the decoder used floating point precision,
      and this caused different values to be generated on different
      architectures. Additionally on big endian machines, the fate test
      would output bytes in native order, which is different from the one
      hardcoded in the test.
      
      So, eradicate floating point numbers and use fixed point (32.32)
      arithmetics everywhere, replacing constants with precomputed integer
      values, and force the pixel format output to be the same in the fate
      test.
      Signed-off-by: 's avatarVittorio Giovara <vittorio.giovara@gmail.com>
      b44bd7ee
  14. 01 Mar, 2017 1 commit
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  18. 22 Dec, 2016 1 commit