1. 14 Feb, 2019 1 commit
  2. 10 Feb, 2019 1 commit
    • Jan Ekström's avatar
      add libaribb24 ARIB STD-B24 caption decoder · 100bfac6
      Jan Ekström authored
      * Outputs ASS lines with basic coloring and font scaling for each
        given region.
      * Sets the default style to the resolution of the subtitle plane
        (for example, 960x540 / 36pt font for profile A).
      * Has options to:
        * Disable ruby text (which is coded as regions which have
          half-height text in libaribb24).
          Enabled by default as without positioning ruby text only
          confuses as it is usually coded in the beginning of the decoded
          subtitle line.
        * Set the working directory, in which libaribb24 will read
          configuration as well as into which it may save broadcast extra
          symbols as PNG.
          Unset by default.
      
      The unconventional library check can be explained by the library's
      current master branch being licensed as LGPLv3, but at the time of
      writing the latest official release is still licensed under GPLv3.
      
      Thus, one either has to wait for the following release, or enable
      GPLv3.
      100bfac6
  3. 27 Jan, 2019 1 commit
  4. 15 Jan, 2019 1 commit
  5. 31 Dec, 2018 1 commit
  6. 23 Dec, 2018 1 commit
  7. 10 Dec, 2018 1 commit
  8. 01 Dec, 2018 1 commit
  9. 23 Nov, 2018 1 commit
  10. 15 Nov, 2018 1 commit
    • Philip Langdale's avatar
      avutil/hwcontext_cuda: Define and use common CHECK_CU() · 19d3d0c0
      Philip Langdale authored
      We have a pattern of wrapping CUDA calls to print errors and
      normalise return values that is used in a couple of places. To
      avoid duplication and increase consistency, let's put the wrapper
      implementation in a shared place and use it everywhere.
      
      Affects:
      
      * avcodec/cuviddec
      * avcodec/nvdec
      * avcodec/nvenc
      * avfilter/vf_scale_cuda
      * avfilter/vf_scale_npp
      * avfilter/vf_thumbnail_cuda
      * avfilter/vf_transpose_npp
      * avfilter/vf_yadif_cuda
      19d3d0c0
  11. 11 Nov, 2018 1 commit
  12. 06 Nov, 2018 2 commits
  13. 26 Oct, 2018 1 commit
  14. 18 Oct, 2018 1 commit
  15. 03 Oct, 2018 1 commit
  16. 26 Sep, 2018 2 commits
  17. 23 Sep, 2018 5 commits
  18. 15 Sep, 2018 1 commit
  19. 11 Sep, 2018 1 commit
  20. 08 Sep, 2018 1 commit
  21. 27 Aug, 2018 2 commits
  22. 24 Aug, 2018 1 commit
  23. 21 Aug, 2018 1 commit
  24. 27 Jul, 2018 2 commits
  25. 21 Jul, 2018 1 commit
  26. 20 Jul, 2018 1 commit
  27. 03 Jul, 2018 1 commit
    • Rostislav Pehlivanov's avatar
      lavc: implement an ATRAC9 decoder · 755e6183
      Rostislav Pehlivanov authored
      This commit implements a full ATRAC9 decoder, a simple low-delay codec
      developed by Sony and used in most PSVita games, some PS3 games and some
      PS4 games. Its similar to AAC in that it uses Huffman coded scalefactors
      but instead of vector quantization it just Huffman codes the spectral
      coefficients (in a way similar to how Opus splits band energy coding
      into coarse and fine precision). It opts to write rather large Huffman
      codes by packing several small coefficients into one Huffman coded
      symbol, though I don't believe this increases efficiency at all.
      Band extension implements SBC in a simple way, first it mirrors the
      lower spectrum onto the higher frequencies and then it uses one of 5
      filters to shape it. Noise substitution is implemented via 2 of them.
      Unlike previous ATRAC codecs, there's no QMF, this is a standard MDCT
      codec.
      
      Based off of the reverse engineering work of Alex Barney.
      Signed-off-by: 's avatarRostislav Pehlivanov <atomnuker@gmail.com>
      755e6183
  28. 05 May, 2018 1 commit
  29. 02 May, 2018 2 commits
  30. 28 Apr, 2018 1 commit
  31. 29 Mar, 2018 1 commit