1. 28 Jul, 2015 1 commit
    • Martin Storsjö's avatar
      dxva2/d3d11va: Set _WIN32_WINNT to 0x0602 instead of 0x0600 · d75b5563
      Martin Storsjö authored
      If _WIN32_WINNT is unset, we force it to a new enough value to
      make sure the necessary definitions are visible.
      
      When targeting Windows Phone or Windows RT, _WIN32_WINNT should
      be at least 0x0602 - otherwise the windows headers themselves
      can cause errors (which technically are bugs in the headers).
      
      Raising this value here shouldn't hurt; the alternative would
      be to not touch it at all if WINAPI_FAMILY is set to phone/app,
      or to force setting it to 0x0602 in configure if unset (for phone/app).
      Signed-off-by: 's avatarMartin Storsjö <martin@martin.st>
      d75b5563
  2. 01 Sep, 2014 1 commit
    • Diego Biurrun's avatar
      dxva2: Clean up definition of _WIN32_WINNT · b8962d64
      Diego Biurrun authored
      Only set a value if _WIN32_WINNT is undefined or smaller than 0x0600. This is
      cleaner than unconditional definition and avoids a number of redefinition
      warnings. Also only define a value in one of the two dxva2 headers.
      b8962d64
  3. 28 Apr, 2014 1 commit
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