1. 03 Jan, 2016 1 commit
  2. 27 Jul, 2015 1 commit
  3. 19 Apr, 2015 1 commit
  4. 13 Oct, 2014 1 commit
    • Anton Khirnov's avatar
      lavc: use a separate field for exporting audio encoder padding · 2df0c32e
      Anton Khirnov authored
      Currently, the amount of padding inserted at the beginning by some audio
      encoders, is exported through AVCodecContext.delay. However
      - the term 'delay' is heavily overloaded and can have multiple different
        meanings even in the case of audio encoding.
      - this field has entirely different meanings, depending on whether the
        codec context is used for encoding or decoding (and has yet another
        different meaning for video), preventing generic handling of the codec
        context.
      
      Therefore, add a new field -- AVCodecContext.initial_padding. It could
      conceivably be used for decoding as well at a later point.
      2df0c32e
  5. 17 Jul, 2014 1 commit
  6. 22 Jun, 2014 1 commit
  7. 13 Jun, 2014 1 commit
  8. 15 May, 2013 1 commit
  9. 04 May, 2013 1 commit
  10. 09 Mar, 2013 1 commit
  11. 08 Feb, 2013 1 commit
  12. 20 Dec, 2012 1 commit
  13. 11 Nov, 2012 1 commit
  14. 07 Aug, 2012 1 commit
  15. 08 Jun, 2012 1 commit
  16. 05 Apr, 2012 1 commit
  17. 20 Mar, 2012 1 commit
  18. 29 Feb, 2012 2 commits
  19. 15 Feb, 2012 1 commit
  20. 13 Feb, 2012 1 commit
  21. 25 Nov, 2011 1 commit
  22. 02 Nov, 2011 1 commit
    • Justin Ruggles's avatar
      ac3enc: doxygen update. · c2d9a65b
      Justin Ruggles authored
      Add some parameters to existing function documentation.
      Remove some unneeded documentation.
      Convert some static function documentation to non-doxygen style.
      c2d9a65b
  23. 05 Sep, 2011 1 commit
  24. 11 Aug, 2011 2 commits
  25. 09 Aug, 2011 2 commits
  26. 27 Jul, 2011 2 commits
  27. 21 Jul, 2011 1 commit
  28. 19 Jul, 2011 1 commit
    • Justin Ruggles's avatar
      eac3enc: use frame exponent strategy when applicable. · 08a747af
      Justin Ruggles authored
      This checks if the set of selected exponent strategies for all blocks in a
      channel are in the frame exponent strategy table, and if so, writes the
      table index instead of each strategy. This saves up to 7 bits per channel per
      frame, so the overall effect on quality is small.
      08a747af
  29. 13 Jul, 2011 3 commits
  30. 28 Jun, 2011 1 commit
  31. 27 Jun, 2011 2 commits
  32. 22 Jun, 2011 2 commits