- 15 Nov, 2018 1 commit
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Philip Langdale authored
We have a pattern of wrapping CUDA calls to print errors and normalise return values that is used in a couple of places. To avoid duplication and increase consistency, let's put the wrapper implementation in a shared place and use it everywhere. Affects: * avcodec/cuviddec * avcodec/nvdec * avcodec/nvenc * avfilter/vf_scale_cuda * avfilter/vf_scale_npp * avfilter/vf_thumbnail_cuda * avfilter/vf_transpose_npp * avfilter/vf_yadif_cuda
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- 11 Nov, 2018 1 commit
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Martin Vignali authored
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- 06 Nov, 2018 1 commit
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James Almer authored
Originally written by Ronald S. Bultje, with fixes, optimizations and improvements by James Almer. Signed-off-by: James Almer <jamrial@gmail.com>
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- 26 Oct, 2018 1 commit
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Cameron Cawley authored
Signed-off-by: Cameron Cawley <ccawley2011@gmail.com>
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- 18 Oct, 2018 1 commit
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Martin Vignali authored
Doesn't seems to make speed loss
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- 03 Oct, 2018 1 commit
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James Almer authored
Simple parser to set keyframes, frame type, structure, width, height, and pixel format, plus stream profile and level. Reviewed-by: Mark Thompson <sw@jkqxz.net> Signed-off-by: James Almer <jamrial@gmail.com>
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- 26 Sep, 2018 2 commits
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Mark Thompson authored
Can adjust colour and timing information.
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Mark Thompson authored
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- 23 Sep, 2018 5 commits
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Mark Thompson authored
Sets the level based on the stream properties if it is not explicitly set by the user. Also add a tier option to set general_tier_flag, since that affects the level choice.
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Mark Thompson authored
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Mark Thompson authored
Including a unit test.
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Mark Thompson authored
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Paul B Mahol authored
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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- 15 Sep, 2018 1 commit
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James Almer authored
Signed-off-by: James Almer <jamrial@gmail.com>
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- 11 Sep, 2018 1 commit
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hwren authored
Signed-off-by: hwren <hwrenx@126.com>
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- 08 Sep, 2018 1 commit
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Paul B Mahol authored
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- 27 Aug, 2018 2 commits
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Paul B Mahol authored
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Paul B Mahol authored
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- 24 Aug, 2018 1 commit
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Paul B Mahol authored
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- 21 Aug, 2018 1 commit
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Paul B Mahol authored
This work is sponsored by VideoLAN.
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- 27 Jul, 2018 2 commits
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hwren authored
Tested-by: Steven Liu <lq@chinaffmpeg.org> Signed-off-by: hwren <hwrenx@126.com> Signed-off-by: Steven Liu <lq@chinaffmpeg.org>
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hwren authored
Tested-by: Steven Liu <lq@chinaffmpeg.org> Signed-off-by: hwren <hwrenx@126.com> Signed-off-by: Steven Liu <lq@chinaffmpeg.org>
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- 21 Jul, 2018 1 commit
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James Almer authored
And add it to the CONFIGURABLE_COMPONENTS list in Makefile. This way, changes to the new file will be tracked and the usual warning to suggest re-running configure will be shown. Reviewed-by: Rostislav Pehlivanov <atomnuker@gmail.com> Signed-off-by: James Almer <jamrial@gmail.com>
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- 20 Jul, 2018 1 commit
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James Almer authored
Signed-off-by: James Almer <jamrial@gmail.com>
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- 03 Jul, 2018 1 commit
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Rostislav Pehlivanov authored
This commit implements a full ATRAC9 decoder, a simple low-delay codec developed by Sony and used in most PSVita games, some PS3 games and some PS4 games. Its similar to AAC in that it uses Huffman coded scalefactors but instead of vector quantization it just Huffman codes the spectral coefficients (in a way similar to how Opus splits band energy coding into coarse and fine precision). It opts to write rather large Huffman codes by packing several small coefficients into one Huffman coded symbol, though I don't believe this increases efficiency at all. Band extension implements SBC in a simple way, first it mirrors the lower spectrum onto the higher frequencies and then it uses one of 5 filters to shape it. Noise substitution is implemented via 2 of them. Unlike previous ATRAC codecs, there's no QMF, this is a standard MDCT codec. Based off of the reverse engineering work of Alex Barney. Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
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- 05 May, 2018 1 commit
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Rostislav Pehlivanov authored
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
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- 02 May, 2018 2 commits
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Mark Thompson authored
Can adjust the colour information.
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Mark Thompson authored
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- 28 Apr, 2018 1 commit
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Paul B Mahol authored
Removed slower one, couldn't figure out why it is slower. Signed-off-by: Paul B Mahol <onemda@gmail.com>
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- 29 Mar, 2018 1 commit
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Paul B Mahol authored
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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- 18 Mar, 2018 1 commit
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Mark Thompson authored
This can remove units with types in or not in a given set from a stream. For example, it can be used to remove all non-VCL NAL units from an H.264 or H.265 stream.
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- 17 Mar, 2018 1 commit
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James Almer authored
They belong in avcodec. Signed-off-by: James Almer <jamrial@gmail.com>
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- 13 Mar, 2018 1 commit
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Martin Vignali authored
convert HapQA data to HAPQ or HAPAlphaOnly by copying the corresponding texture
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- 12 Mar, 2018 2 commits
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Luca Barbato authored
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Luca Barbato authored
Signed-off-by: Diego Biurrun <diego@biurrun.de> Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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- 07 Mar, 2018 3 commits
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Aurelien Jacobs authored
This was originally based on libsbc, and was fully integrated into ffmpeg.
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Aurelien Jacobs authored
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Aurelien Jacobs authored
This was originally based on libsbc, and was fully integrated into ffmpeg.
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- 27 Feb, 2018 1 commit
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James Almer authored
Fixes make checkheaders now that the cuda headers are no longer in-tree Signed-off-by: James Almer <jamrial@gmail.com>
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- 24 Feb, 2018 1 commit
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Tomas Härdin authored
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