Commit f0308af5 authored by Michael Niedermayer's avatar Michael Niedermayer

Merge remote-tracking branch 'qatar/master'

* qatar/master:
  doc: cosmetics: Consistently format list and table items

Conflicts:
	doc/developer.texi
	doc/fate.texi
Merged-by: 's avatarMichael Niedermayer <michaelni@gmx.at>
parents b0edd599 270d7e3a
......@@ -51,13 +51,16 @@ and should try to fix issues their commit causes.
@subsection Code formatting conventions
There are the following guidelines regarding the indentation in files:
@itemize @bullet
@item
Indent size is 4.
@item
The TAB character is forbidden outside of Makefiles as is any
form of trailing whitespace. Commits containing either will be
rejected by the git repository.
@item
You should try to limit your code lines to 80 characters; however, do so if
and only if this improves readability.
......@@ -111,13 +114,17 @@ int myfunc(int my_parameter)
FFmpeg is programmed in the ISO C90 language with a few additional
features from ISO C99, namely:
@itemize @bullet
@item
the @samp{inline} keyword;
@item
@samp{//} comments;
@item
designated struct initializers (@samp{struct s x = @{ .i = 17 @};})
@item
compound literals (@samp{x = (struct s) @{ 17, 23 @};})
@end itemize
......@@ -129,13 +136,17 @@ clarity and performance.
All code must compile with recent versions of GCC and a number of other
currently supported compilers. To ensure compatibility, please do not use
additional C99 features or GCC extensions. Especially watch out for:
@itemize @bullet
@item
mixing statements and declarations;
@item
@samp{long long} (use @samp{int64_t} instead);
@item
@samp{__attribute__} not protected by @samp{#ifdef __GNUC__} or similar;
@item
GCC statement expressions (@samp{(x = (@{ int y = 4; y; @})}).
@end itemize
......@@ -147,20 +158,25 @@ All names should be composed with underscores (_), not CamelCase. For example,
for example structs and enums; they should always be in the CamelCase
There are the following conventions for naming variables and functions:
@itemize @bullet
@item
For local variables no prefix is required.
@item
For file-scope variables and functions declared as @code{static}, no prefix
is required.
@item
For variables and functions visible outside of file scope, but only used
internally by a library, an @code{ff_} prefix should be used,
e.g. @samp{ff_w64_demuxer}.
@item
For variables and functions visible outside of file scope, used internally
across multiple libraries, use @code{avpriv_} as prefix, for example,
@samp{avpriv_aac_parse_header}.
@item
Each library has its own prefix for public symbols, in addition to the
commonly used @code{av_} (@code{avformat_} for libavformat,
......@@ -180,10 +196,12 @@ are reserved at the file level and may not be used for externally visible
symbols. If in doubt, just avoid names starting with @code{_} altogether.
@subsection Miscellaneous conventions
@itemize @bullet
@item
fprintf and printf are forbidden in libavformat and libavcodec,
please use av_log() instead.
@item
Casts should be used only when necessary. Unneeded parentheses
should also be avoided if they don't make the code easier to understand.
......@@ -226,131 +244,149 @@ For Emacs, add these roughly equivalent lines to your @file{.emacs.d/init.el}:
@enumerate
@item
Contributions should be licensed under the
@uref{http://www.gnu.org/licenses/lgpl-2.1.html, LGPL 2.1},
including an "or any later version" clause, or, if you prefer
a gift-style license, the
@uref{http://www.isc.org/software/license/, ISC} or
@uref{http://mit-license.org/, MIT} license.
@uref{http://www.gnu.org/licenses/gpl-2.0.html, GPL 2} including
an "or any later version" clause is also acceptable, but LGPL is
preferred.
@item
You must not commit code which breaks FFmpeg! (Meaning unfinished but
enabled code which breaks compilation or compiles but does not work or
breaks the regression tests)
You can commit unfinished stuff (for testing etc), but it must be disabled
(#ifdef etc) by default so it does not interfere with other developers'
work.
@item
The commit message should have a short first line in the form of
a @samp{topic: short description} as a header, separated by a newline
from the body consisting of an explanation of why the change is necessary.
If the commit fixes a known bug on the bug tracker, the commit message
should include its bug ID. Referring to the issue on the bug tracker does
not exempt you from writing an excerpt of the bug in the commit message.
@item
You do not have to over-test things. If it works for you, and you think it
should work for others, then commit. If your code has problems
(portability, triggers compiler bugs, unusual environment etc) they will be
reported and eventually fixed.
@item
Do not commit unrelated changes together, split them into self-contained
pieces. Also do not forget that if part B depends on part A, but A does not
depend on B, then A can and should be committed first and separate from B.
Keeping changes well split into self-contained parts makes reviewing and
understanding them on the commit log mailing list easier. This also helps
in case of debugging later on.
Also if you have doubts about splitting or not splitting, do not hesitate to
ask/discuss it on the developer mailing list.
@item
Do not change behavior of the programs (renaming options etc) or public
API or ABI without first discussing it on the ffmpeg-devel mailing list.
Do not remove functionality from the code. Just improve!
Note: Redundant code can be removed.
@item
Do not commit changes to the build system (Makefiles, configure script)
which change behavior, defaults etc, without asking first. The same
applies to compiler warning fixes, trivial looking fixes and to code
maintained by other developers. We usually have a reason for doing things
the way we do. Send your changes as patches to the ffmpeg-devel mailing
list, and if the code maintainers say OK, you may commit. This does not
apply to files you wrote and/or maintain.
@item
We refuse source indentation and other cosmetic changes if they are mixed
with functional changes, such commits will be rejected and removed. Every
developer has his own indentation style, you should not change it. Of course
if you (re)write something, you can use your own style, even though we would
prefer if the indentation throughout FFmpeg was consistent (Many projects
force a given indentation style - we do not.). If you really need to make
indentation changes (try to avoid this), separate them strictly from real
changes.
NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,
then either do NOT change the indentation of the inner part within (do not
move it to the right)! or do so in a separate commit
@item
Always fill out the commit log message. Describe in a few lines what you
changed and why. You can refer to mailing list postings if you fix a
particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
Recommended format:
area changed: Short 1 line description
details describing what and why and giving references.
@item
Make sure the author of the commit is set correctly. (see git commit --author)
If you apply a patch, send an
answer to ffmpeg-devel (or wherever you got the patch from) saying that
you applied the patch.
@item
When applying patches that have been discussed (at length) on the mailing
list, reference the thread in the log message.
@item
Do NOT commit to code actively maintained by others without permission.
Send a patch to ffmpeg-devel instead. If no one answers within a reasonable
timeframe (12h for build failures and security fixes, 3 days small changes,
1 week for big patches) then commit your patch if you think it is OK.
Also note, the maintainer can simply ask for more time to review!
@item
Subscribe to the ffmpeg-cvslog mailing list. The diffs of all commits
are sent there and reviewed by all the other developers. Bugs and possible
improvements or general questions regarding commits are discussed there. We
expect you to react if problems with your code are uncovered.
@item
Update the documentation if you change behavior or add features. If you are
unsure how best to do this, send a patch to ffmpeg-devel, the documentation
maintainer(s) will review and commit your stuff.
@item
Try to keep important discussions and requests (also) on the public
developer mailing list, so that all developers can benefit from them.
@item
Never write to unallocated memory, never write over the end of arrays,
always check values read from some untrusted source before using them
as array index or other risky things.
@item
Remember to check if you need to bump versions for the specific libav*
parts (libavutil, libavcodec, libavformat) you are changing. You need
to change the version integer.
Incrementing the first component means no backward compatibility to
previous versions (e.g. removal of a function from the public API).
Incrementing the second component means backward compatible change
(e.g. addition of a function to the public API or extension of an
existing data structure).
Incrementing the third component means a noteworthy binary compatible
change (e.g. encoder bug fix that matters for the decoder). The third
component always starts at 100 to distinguish FFmpeg from Libav.
@item
Compiler warnings indicate potential bugs or code with bad style. If a type of
warning always points to correct and clean code, that warning should
be disabled, not the code changed.
Thus the remaining warnings can either be bugs or correct code.
If it is a bug, the bug has to be fixed. If it is not, the code should
be changed to not generate a warning unless that causes a slowdown
or obfuscates the code.
@item
If you add a new file, give it a proper license header. Do not copy and
paste it from a random place, use an existing file as template.
Contributions should be licensed under the
@uref{http://www.gnu.org/licenses/lgpl-2.1.html, LGPL 2.1},
including an "or any later version" clause, or, if you prefer
a gift-style license, the
@uref{http://www.isc.org/software/license/, ISC} or
@uref{http://mit-license.org/, MIT} license.
@uref{http://www.gnu.org/licenses/gpl-2.0.html, GPL 2} including
an "or any later version" clause is also acceptable, but LGPL is
preferred.
@item
You must not commit code which breaks FFmpeg! (Meaning unfinished but
enabled code which breaks compilation or compiles but does not work or
breaks the regression tests)
You can commit unfinished stuff (for testing etc), but it must be disabled
(#ifdef etc) by default so it does not interfere with other developers'
work.
@item
The commit message should have a short first line in the form of
a @samp{topic: short description} as a header, separated by a newline
from the body consisting of an explanation of why the change is necessary.
If the commit fixes a known bug on the bug tracker, the commit message
should include its bug ID. Referring to the issue on the bug tracker does
not exempt you from writing an excerpt of the bug in the commit message.
@item
You do not have to over-test things. If it works for you, and you think it
should work for others, then commit. If your code has problems
(portability, triggers compiler bugs, unusual environment etc) they will be
reported and eventually fixed.
@item
Do not commit unrelated changes together, split them into self-contained
pieces. Also do not forget that if part B depends on part A, but A does not
depend on B, then A can and should be committed first and separate from B.
Keeping changes well split into self-contained parts makes reviewing and
understanding them on the commit log mailing list easier. This also helps
in case of debugging later on.
Also if you have doubts about splitting or not splitting, do not hesitate to
ask/discuss it on the developer mailing list.
@item
Do not change behavior of the programs (renaming options etc) or public
API or ABI without first discussing it on the ffmpeg-devel mailing list.
Do not remove functionality from the code. Just improve!
Note: Redundant code can be removed.
@item
Do not commit changes to the build system (Makefiles, configure script)
which change behavior, defaults etc, without asking first. The same
applies to compiler warning fixes, trivial looking fixes and to code
maintained by other developers. We usually have a reason for doing things
the way we do. Send your changes as patches to the ffmpeg-devel mailing
list, and if the code maintainers say OK, you may commit. This does not
apply to files you wrote and/or maintain.
@item
We refuse source indentation and other cosmetic changes if they are mixed
with functional changes, such commits will be rejected and removed. Every
developer has his own indentation style, you should not change it. Of course
if you (re)write something, you can use your own style, even though we would
prefer if the indentation throughout FFmpeg was consistent (Many projects
force a given indentation style - we do not.). If you really need to make
indentation changes (try to avoid this), separate them strictly from real
changes.
NOTE: If you had to put if()@{ .. @} over a large (> 5 lines) chunk of code,
then either do NOT change the indentation of the inner part within (do not
move it to the right)! or do so in a separate commit
@item
Always fill out the commit log message. Describe in a few lines what you
changed and why. You can refer to mailing list postings if you fix a
particular bug. Comments such as "fixed!" or "Changed it." are unacceptable.
Recommended format:
area changed: Short 1 line description
details describing what and why and giving references.
@item
Make sure the author of the commit is set correctly. (see git commit --author)
If you apply a patch, send an
answer to ffmpeg-devel (or wherever you got the patch from) saying that
you applied the patch.
@item
When applying patches that have been discussed (at length) on the mailing
list, reference the thread in the log message.
@item
Do NOT commit to code actively maintained by others without permission.
Send a patch to ffmpeg-devel instead. If no one answers within a reasonable
timeframe (12h for build failures and security fixes, 3 days small changes,
1 week for big patches) then commit your patch if you think it is OK.
Also note, the maintainer can simply ask for more time to review!
@item
Subscribe to the ffmpeg-cvslog mailing list. The diffs of all commits
are sent there and reviewed by all the other developers. Bugs and possible
improvements or general questions regarding commits are discussed there. We
expect you to react if problems with your code are uncovered.
@item
Update the documentation if you change behavior or add features. If you are
unsure how best to do this, send a patch to ffmpeg-devel, the documentation
maintainer(s) will review and commit your stuff.
@item
Try to keep important discussions and requests (also) on the public
developer mailing list, so that all developers can benefit from them.
@item
Never write to unallocated memory, never write over the end of arrays,
always check values read from some untrusted source before using them
as array index or other risky things.
@item
Remember to check if you need to bump versions for the specific libav*
parts (libavutil, libavcodec, libavformat) you are changing. You need
to change the version integer.
Incrementing the first component means no backward compatibility to
previous versions (e.g. removal of a function from the public API).
Incrementing the second component means backward compatible change
(e.g. addition of a function to the public API or extension of an
existing data structure).
Incrementing the third component means a noteworthy binary compatible
change (e.g. encoder bug fix that matters for the decoder). The third
component always starts at 100 to distinguish FFmpeg from Libav.
@item
Compiler warnings indicate potential bugs or code with bad style. If a type of
warning always points to correct and clean code, that warning should
be disabled, not the code changed.
Thus the remaining warnings can either be bugs or correct code.
If it is a bug, the bug has to be fixed. If it is not, the code should
be changed to not generate a warning unless that causes a slowdown
or obfuscates the code.
@item
If you add a new file, give it a proper license header. Do not copy and
paste it from a random place, use an existing file as template.
@end enumerate
We think our rules are not too hard. If you have comments, contact us.
......@@ -405,40 +441,51 @@ send a reminder by email. Your patch should eventually be dealt with.
@enumerate
@item
Did you use av_cold for codec initialization and close functions?
Did you use av_cold for codec initialization and close functions?
@item
Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
AVInputFormat/AVOutputFormat struct?
Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or
AVInputFormat/AVOutputFormat struct?
@item
Did you bump the minor version number (and reset the micro version
number) in @file{libavcodec/version.h} or @file{libavformat/version.h}?
Did you bump the minor version number (and reset the micro version
number) in @file{libavcodec/version.h} or @file{libavformat/version.h}?
@item
Did you register it in @file{allcodecs.c} or @file{allformats.c}?
Did you register it in @file{allcodecs.c} or @file{allformats.c}?
@item
Did you add the AVCodecID to @file{avcodec.h}?
When adding new codec IDs, also add an entry to the codec descriptor
list in @file{libavcodec/codec_desc.c}.
Did you add the AVCodecID to @file{avcodec.h}?
When adding new codec IDs, also add an entry to the codec descriptor
list in @file{libavcodec/codec_desc.c}.
@item
If it has a FourCC, did you add it to @file{libavformat/riff.c},
even if it is only a decoder?
If it has a FourCC, did you add it to @file{libavformat/riff.c},
even if it is only a decoder?
@item
Did you add a rule to compile the appropriate files in the Makefile?
Remember to do this even if you're just adding a format to a file that is
already being compiled by some other rule, like a raw demuxer.
Did you add a rule to compile the appropriate files in the Makefile?
Remember to do this even if you're just adding a format to a file that is
already being compiled by some other rule, like a raw demuxer.
@item
Did you add an entry to the table of supported formats or codecs in
@file{doc/general.texi}?
Did you add an entry to the table of supported formats or codecs in
@file{doc/general.texi}?
@item
Did you add an entry in the Changelog?
Did you add an entry in the Changelog?
@item
If it depends on a parser or a library, did you add that dependency in
configure?
If it depends on a parser or a library, did you add that dependency in
configure?
@item
Did you @code{git add} the appropriate files before committing?
Did you @code{git add} the appropriate files before committing?
@item
Did you make sure it compiles standalone, i.e. with
@code{configure --disable-everything --enable-decoder=foo}
(or @code{--enable-demuxer} or whatever your component is)?
Did you make sure it compiles standalone, i.e. with
@code{configure --disable-everything --enable-decoder=foo}
(or @code{--enable-demuxer} or whatever your component is)?
@end enumerate
......@@ -446,82 +493,109 @@ send a reminder by email. Your patch should eventually be dealt with.
@enumerate
@item
Does @code{make fate} pass with the patch applied?
Does @code{make fate} pass with the patch applied?
@item
Was the patch generated with git format-patch or send-email?
Was the patch generated with git format-patch or send-email?
@item
Did you sign off your patch? (git commit -s)
See @url{http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=blob_plain;f=Documentation/SubmittingPatches} for the meaning
of sign off.
Did you sign off your patch? (git commit -s)
See @url{http://git.kernel.org/?p=linux/kernel/git/torvalds/linux.git;a=blob_plain;f=Documentation/SubmittingPatches} for the meaning
of sign off.
@item
Did you provide a clear git commit log message?
Did you provide a clear git commit log message?
@item
Is the patch against latest FFmpeg git master branch?
Is the patch against latest FFmpeg git master branch?
@item
Are you subscribed to ffmpeg-devel?
(the list is subscribers only due to spam)
Are you subscribed to ffmpeg-devel?
(the list is subscribers only due to spam)
@item
Have you checked that the changes are minimal, so that the same cannot be
achieved with a smaller patch and/or simpler final code?
Have you checked that the changes are minimal, so that the same cannot be
achieved with a smaller patch and/or simpler final code?
@item
If the change is to speed critical code, did you benchmark it?
If the change is to speed critical code, did you benchmark it?
@item
If you did any benchmarks, did you provide them in the mail?
If you did any benchmarks, did you provide them in the mail?
@item
Have you checked that the patch does not introduce buffer overflows or
other security issues?
Have you checked that the patch does not introduce buffer overflows or
other security issues?
@item
Did you test your decoder or demuxer against damaged data? If no, see
tools/trasher, the noise bitstream filter, and
@uref{http://caca.zoy.org/wiki/zzuf, zzuf}. Your decoder or demuxer
should not crash, end in a (near) infinite loop, or allocate ridiculous
amounts of memory when fed damaged data.
Did you test your decoder or demuxer against damaged data? If no, see
tools/trasher, the noise bitstream filter, and
@uref{http://caca.zoy.org/wiki/zzuf, zzuf}. Your decoder or demuxer
should not crash, end in a (near) infinite loop, or allocate ridiculous
amounts of memory when fed damaged data.
@item
Does the patch not mix functional and cosmetic changes?
Does the patch not mix functional and cosmetic changes?
@item
Did you add tabs or trailing whitespace to the code? Both are forbidden.
Did you add tabs or trailing whitespace to the code? Both are forbidden.
@item
Is the patch attached to the email you send?
Is the patch attached to the email you send?
@item
Is the mime type of the patch correct? It should be text/x-diff or
text/x-patch or at least text/plain and not application/octet-stream.
Is the mime type of the patch correct? It should be text/x-diff or
text/x-patch or at least text/plain and not application/octet-stream.
@item
If the patch fixes a bug, did you provide a verbose analysis of the bug?
If the patch fixes a bug, did you provide a verbose analysis of the bug?
@item
If the patch fixes a bug, did you provide enough information, including
a sample, so the bug can be reproduced and the fix can be verified?
Note please do not attach samples >100k to mails but rather provide a
URL, you can upload to ftp://upload.ffmpeg.org
If the patch fixes a bug, did you provide enough information, including
a sample, so the bug can be reproduced and the fix can be verified?
Note please do not attach samples >100k to mails but rather provide a
URL, you can upload to ftp://upload.ffmpeg.org
@item
Did you provide a verbose summary about what the patch does change?
Did you provide a verbose summary about what the patch does change?
@item
Did you provide a verbose explanation why it changes things like it does?
Did you provide a verbose explanation why it changes things like it does?
@item
Did you provide a verbose summary of the user visible advantages and
disadvantages if the patch is applied?
Did you provide a verbose summary of the user visible advantages and
disadvantages if the patch is applied?
@item
Did you provide an example so we can verify the new feature added by the
patch easily?
Did you provide an example so we can verify the new feature added by the
patch easily?
@item
If you added a new file, did you insert a license header? It should be
taken from FFmpeg, not randomly copied and pasted from somewhere else.
If you added a new file, did you insert a license header? It should be
taken from FFmpeg, not randomly copied and pasted from somewhere else.
@item
You should maintain alphabetical order in alphabetically ordered lists as
long as doing so does not break API/ABI compatibility.
You should maintain alphabetical order in alphabetically ordered lists as
long as doing so does not break API/ABI compatibility.
@item
Lines with similar content should be aligned vertically when doing so
improves readability.
Lines with similar content should be aligned vertically when doing so
improves readability.
@item
Consider to add a regression test for your code.
Consider to add a regression test for your code.
@item
If you added YASM code please check that things still work with --disable-yasm
If you added YASM code please check that things still work with --disable-yasm
@item
Make sure you check the return values of function and return appropriate
error codes. Especially memory allocation functions like @code{av_malloc()}
are notoriously left unchecked, which is a serious problem.
Make sure you check the return values of function and return appropriate
error codes. Especially memory allocation functions like @code{av_malloc()}
are notoriously left unchecked, which is a serious problem.
@item
Test your code with valgrind and or Address Sanitizer to ensure it's free
of leaks, out of array accesses, etc.
Test your code with valgrind and or Address Sanitizer to ensure it's free
of leaks, out of array accesses, etc.
@end enumerate
@section Patch review process
......@@ -584,12 +658,15 @@ the following steps:
@item
Configure to compile with instrumentation enabled:
@code{configure --toolchain=gcov}.
@item
Run your test case, either manually or via FATE. This can be either
the full FATE regression suite, or any arbitrary invocation of any
front-end tool provided by FFmpeg, in any combination.
@item
Run @code{make lcov} to generate coverage data in HTML format.
@item
View @code{lcov/index.html} in your preferred HTML viewer.
@end enumerate
......@@ -624,12 +701,13 @@ There are two kinds of releases:
@enumerate
@item
@strong{Major releases} always include the latest and greatest
features and functionality.
@strong{Major releases} always include the latest and greatest
features and functionality.
@item
@strong{Point releases} are cut from @strong{release} branches,
which are named @code{release/X}, with @code{X} being the release
version number.
@strong{Point releases} are cut from @strong{release} branches,
which are named @code{release/X}, with @code{X} being the release
version number.
@end enumerate
Note that we promise to our users that shared libraries from any FFmpeg
......@@ -650,15 +728,18 @@ inclusion into a point release:
@enumerate
@item
Fixes a security issue, preferably identified by a @strong{CVE
number} issued by @url{http://cve.mitre.org/}.
Fixes a security issue, preferably identified by a @strong{CVE
number} issued by @url{http://cve.mitre.org/}.
@item
Fixes a documented bug in @url{https://trac.ffmpeg.org}.
Fixes a documented bug in @url{https://trac.ffmpeg.org}.
@item
Improves the included documentation.
Improves the included documentation.
@item
Retains both source code and binary compatibility with previous
point releases of the same release branch.
Retains both source code and binary compatibility with previous
point releases of the same release branch.
@end enumerate
The order for checking the rules is (1 OR 2 OR 3) AND 4.
......@@ -670,33 +751,42 @@ The release process involves the following steps:
@enumerate
@item
Ensure that the @file{RELEASE} file contains the version number for
the upcoming release.
Ensure that the @file{RELEASE} file contains the version number for
the upcoming release.
@item
Add the release at @url{https://trac.ffmpeg.org/admin/ticket/versions}.
Add the release at @url{https://trac.ffmpeg.org/admin/ticket/versions}.
@item
Announce the intent to do a release to the mailing list.
Announce the intent to do a release to the mailing list.
@item
Make sure all relevant security fixes have been backported. See
@url{https://ffmpeg.org/security.html}.
Make sure all relevant security fixes have been backported. See
@url{https://ffmpeg.org/security.html}.
@item
Ensure that the FATE regression suite still passes in the release
branch on at least @strong{i386} and @strong{amd64}
(cf. @ref{Regression tests}).
Ensure that the FATE regression suite still passes in the release
branch on at least @strong{i386} and @strong{amd64}
(cf. @ref{Regression tests}).
@item
Prepare the release tarballs in @code{bz2} and @code{gz} formats, and
supplementing files that contain @code{gpg} signatures
Prepare the release tarballs in @code{bz2} and @code{gz} formats, and
supplementing files that contain @code{gpg} signatures
@item
Publish the tarballs at @url{http://ffmpeg.org/releases}. Create and
push an annotated tag in the form @code{nX}, with @code{X}
containing the version number.
Publish the tarballs at @url{http://ffmpeg.org/releases}. Create and
push an annotated tag in the form @code{nX}, with @code{X}
containing the version number.
@item
Propose and send a patch to the @strong{ffmpeg-devel} mailing list
with a news entry for the website.
Propose and send a patch to the @strong{ffmpeg-devel} mailing list
with a news entry for the website.
@item
Publish the news entry.
Publish the news entry.
@item
Send announcement to the mailing list.
Send announcement to the mailing list.
@end enumerate
@bye
......@@ -153,20 +153,20 @@ the synchronisation of the samples directory.
@table @option
@item fate-rsync
Download/synchronize sample files to the configured samples directory.
Download/synchronize sample files to the configured samples directory.
@item fate-list
Will list all fate/regression test targets.
Will list all fate/regression test targets.
@item fate
Run the FATE test suite (requires the fate-suite dataset).
Run the FATE test suite (requires the fate-suite dataset).
@end table
@section Makefile variables
@table @option
@item V
Verbosity level, can be set to 0, 1 or 2.
Verbosity level, can be set to 0, 1 or 2.
@itemize
@item 0: show just the test arguments
@item 1: show just the command used in the test
......@@ -174,22 +174,26 @@ the synchronisation of the samples directory.
@end itemize
@item SAMPLES
Specify or override the path to the FATE samples at make time, it has a
meaning only while running the regression tests.
Specify or override the path to the FATE samples at make time, it has a
meaning only while running the regression tests.
@item THREADS
Specify how many threads to use while running regression tests, it is
quite useful to detect thread-related regressions.
Specify how many threads to use while running regression tests, it is
quite useful to detect thread-related regressions.
@item THREAD_TYPE
Specify which threading strategy test, either @var{slice} or @var{frame},
by default @var{slice+frame}
Specify which threading strategy test, either @var{slice} or @var{frame},
by default @var{slice+frame}
@item CPUFLAGS
Specify CPU flags.
Specify CPU flags.
@item TARGET_EXEC
Specify or override the wrapper used to run the tests.
The @var{TARGET_EXEC} option provides a way to run FATE wrapped in
@command{valgrind}, @command{qemu-user} or @command{wine} or on remote targets
through @command{ssh}.
Specify or override the wrapper used to run the tests.
The @var{TARGET_EXEC} option provides a way to run FATE wrapped in
@command{valgrind}, @command{qemu-user} or @command{wine} or on remote targets
through @command{ssh}.
@item GEN
Set to @var{1} to generate the missing or mismatched references.
@end table
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment