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Linshizhi
ffmpeg.wasm-core
Commits
ebc854e4
Commit
ebc854e4
authored
Sep 08, 2012
by
Michael Niedermayer
Browse files
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Plain Diff
swr/auto_matrix: move layouts to local variables
Signed-off-by:
Michael Niedermayer
<
michaelni@gmx.at
>
parent
9ab538e3
Hide whitespace changes
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Showing
1 changed file
with
37 additions
and
35 deletions
+37
-35
rematrix.c
libswresample/rematrix.c
+37
-35
No files found.
libswresample/rematrix.c
View file @
ebc854e4
...
...
@@ -123,35 +123,37 @@ static int auto_matrix(SwrContext *s)
{
int
i
,
j
,
out_i
;
double
matrix
[
64
][
64
]
=
{{
0
}};
int64_t
unaccounted
=
s
->
in_ch_layout
&
~
s
->
out_ch_layout
;
int64_t
unaccounted
,
in_ch_layout
=
s
->
in_ch_layout
,
out_ch_layout
=
s
->
out_ch_layout
;
double
maxcoef
=
0
;
char
buf
[
128
];
const
int
matrix_encoding
=
s
->
matrix_encoding
;
memset
(
s
->
matrix
,
0
,
sizeof
(
s
->
matrix
));
for
(
i
=
0
;
i
<
64
;
i
++
){
if
(
s
->
in_ch_layout
&
s
->
out_ch_layout
&
(
1LL
<<
i
))
matrix
[
i
][
i
]
=
1
.
0
;
}
if
(
!
sane_layout
(
s
->
in_ch_layout
)){
if
(
!
sane_layout
(
in_ch_layout
)){
av_get_channel_layout_string
(
buf
,
sizeof
(
buf
),
-
1
,
s
->
in_ch_layout
);
av_log
(
s
,
AV_LOG_ERROR
,
"Input channel layout '%s' is not supported
\n
"
,
buf
);
return
AVERROR
(
EINVAL
);
}
if
(
!
sane_layout
(
s
->
out_ch_layout
)){
if
(
!
sane_layout
(
out_ch_layout
)){
av_get_channel_layout_string
(
buf
,
sizeof
(
buf
),
-
1
,
s
->
out_ch_layout
);
av_log
(
s
,
AV_LOG_ERROR
,
"Output channel layout '%s' is not supported
\n
"
,
buf
);
return
AVERROR
(
EINVAL
);
}
memset
(
s
->
matrix
,
0
,
sizeof
(
s
->
matrix
));
for
(
i
=
0
;
i
<
64
;
i
++
){
if
(
in_ch_layout
&
out_ch_layout
&
(
1LL
<<
i
))
matrix
[
i
][
i
]
=
1
.
0
;
}
unaccounted
=
in_ch_layout
&
~
out_ch_layout
;
//FIXME implement dolby surround
//FIXME implement full ac3
if
(
unaccounted
&
AV_CH_FRONT_CENTER
){
if
((
s
->
out_ch_layout
&
AV_CH_LAYOUT_STEREO
)
==
AV_CH_LAYOUT_STEREO
){
if
(
s
->
in_ch_layout
&
AV_CH_LAYOUT_STEREO
)
{
if
((
out_ch_layout
&
AV_CH_LAYOUT_STEREO
)
==
AV_CH_LAYOUT_STEREO
){
if
(
in_ch_layout
&
AV_CH_LAYOUT_STEREO
)
{
matrix
[
FRONT_LEFT
][
FRONT_CENTER
]
+=
s
->
clev
;
matrix
[
FRONT_RIGHT
][
FRONT_CENTER
]
+=
s
->
clev
;
}
else
{
...
...
@@ -162,23 +164,23 @@ static int auto_matrix(SwrContext *s)
av_assert0
(
0
);
}
if
(
unaccounted
&
AV_CH_LAYOUT_STEREO
){
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_CENTER
){
if
(
out_ch_layout
&
AV_CH_FRONT_CENTER
){
matrix
[
FRONT_CENTER
][
FRONT_LEFT
]
+=
M_SQRT1_2
;
matrix
[
FRONT_CENTER
][
FRONT_RIGHT
]
+=
M_SQRT1_2
;
if
(
s
->
in_ch_layout
&
AV_CH_FRONT_CENTER
)
if
(
in_ch_layout
&
AV_CH_FRONT_CENTER
)
matrix
[
FRONT_CENTER
][
FRONT_CENTER
]
=
s
->
clev
*
sqrt
(
2
);
}
else
av_assert0
(
0
);
}
if
(
unaccounted
&
AV_CH_BACK_CENTER
){
if
(
s
->
out_ch_layout
&
AV_CH_BACK_LEFT
){
if
(
out_ch_layout
&
AV_CH_BACK_LEFT
){
matrix
[
BACK_LEFT
][
BACK_CENTER
]
+=
M_SQRT1_2
;
matrix
[
BACK_RIGHT
][
BACK_CENTER
]
+=
M_SQRT1_2
;
}
else
if
(
s
->
out_ch_layout
&
AV_CH_SIDE_LEFT
){
}
else
if
(
out_ch_layout
&
AV_CH_SIDE_LEFT
){
matrix
[
SIDE_LEFT
][
BACK_CENTER
]
+=
M_SQRT1_2
;
matrix
[
SIDE_RIGHT
][
BACK_CENTER
]
+=
M_SQRT1_2
;
}
else
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_LEFT
){
}
else
if
(
out_ch_layout
&
AV_CH_FRONT_LEFT
){
if
(
matrix_encoding
==
AV_MATRIX_ENCODING_DOLBY
||
matrix_encoding
==
AV_MATRIX_ENCODING_DPLII
)
{
if
(
unaccounted
&
(
AV_CH_BACK_LEFT
|
AV_CH_SIDE_LEFT
))
{
...
...
@@ -192,24 +194,24 @@ static int auto_matrix(SwrContext *s)
matrix
[
FRONT_LEFT
][
BACK_CENTER
]
+=
s
->
slev
*
M_SQRT1_2
;
matrix
[
FRONT_RIGHT
][
BACK_CENTER
]
+=
s
->
slev
*
M_SQRT1_2
;
}
}
else
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_CENTER
){
}
else
if
(
out_ch_layout
&
AV_CH_FRONT_CENTER
){
matrix
[
FRONT_CENTER
][
BACK_CENTER
]
+=
s
->
slev
*
M_SQRT1_2
;
}
else
av_assert0
(
0
);
}
if
(
unaccounted
&
AV_CH_BACK_LEFT
){
if
(
s
->
out_ch_layout
&
AV_CH_BACK_CENTER
){
if
(
out_ch_layout
&
AV_CH_BACK_CENTER
){
matrix
[
BACK_CENTER
][
BACK_LEFT
]
+=
M_SQRT1_2
;
matrix
[
BACK_CENTER
][
BACK_RIGHT
]
+=
M_SQRT1_2
;
}
else
if
(
s
->
out_ch_layout
&
AV_CH_SIDE_LEFT
){
if
(
s
->
in_ch_layout
&
AV_CH_SIDE_LEFT
){
}
else
if
(
out_ch_layout
&
AV_CH_SIDE_LEFT
){
if
(
in_ch_layout
&
AV_CH_SIDE_LEFT
){
matrix
[
SIDE_LEFT
][
BACK_LEFT
]
+=
M_SQRT1_2
;
matrix
[
SIDE_RIGHT
][
BACK_RIGHT
]
+=
M_SQRT1_2
;
}
else
{
matrix
[
SIDE_LEFT
][
BACK_LEFT
]
+=
1
.
0
;
matrix
[
SIDE_RIGHT
][
BACK_RIGHT
]
+=
1
.
0
;
}
}
else
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_LEFT
){
}
else
if
(
out_ch_layout
&
AV_CH_FRONT_LEFT
){
if
(
matrix_encoding
==
AV_MATRIX_ENCODING_DOLBY
)
{
matrix
[
FRONT_LEFT
][
BACK_LEFT
]
-=
s
->
slev
*
M_SQRT1_2
;
matrix
[
FRONT_LEFT
][
BACK_RIGHT
]
-=
s
->
slev
*
M_SQRT1_2
;
...
...
@@ -224,7 +226,7 @@ static int auto_matrix(SwrContext *s)
matrix
[
FRONT_LEFT
][
BACK_LEFT
]
+=
s
->
slev
;
matrix
[
FRONT_RIGHT
][
BACK_RIGHT
]
+=
s
->
slev
;
}
}
else
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_CENTER
){
}
else
if
(
out_ch_layout
&
AV_CH_FRONT_CENTER
){
matrix
[
FRONT_CENTER
][
BACK_LEFT
]
+=
s
->
slev
*
M_SQRT1_2
;
matrix
[
FRONT_CENTER
][
BACK_RIGHT
]
+=
s
->
slev
*
M_SQRT1_2
;
}
else
...
...
@@ -232,20 +234,20 @@ static int auto_matrix(SwrContext *s)
}
if
(
unaccounted
&
AV_CH_SIDE_LEFT
){
if
(
s
->
out_ch_layout
&
AV_CH_BACK_LEFT
){
if
(
out_ch_layout
&
AV_CH_BACK_LEFT
){
/* if back channels do not exist in the input, just copy side
channels to back channels, otherwise mix side into back */
if
(
s
->
in_ch_layout
&
AV_CH_BACK_LEFT
)
{
if
(
in_ch_layout
&
AV_CH_BACK_LEFT
)
{
matrix
[
BACK_LEFT
][
SIDE_LEFT
]
+=
M_SQRT1_2
;
matrix
[
BACK_RIGHT
][
SIDE_RIGHT
]
+=
M_SQRT1_2
;
}
else
{
matrix
[
BACK_LEFT
][
SIDE_LEFT
]
+=
1
.
0
;
matrix
[
BACK_RIGHT
][
SIDE_RIGHT
]
+=
1
.
0
;
}
}
else
if
(
s
->
out_ch_layout
&
AV_CH_BACK_CENTER
){
}
else
if
(
out_ch_layout
&
AV_CH_BACK_CENTER
){
matrix
[
BACK_CENTER
][
SIDE_LEFT
]
+=
M_SQRT1_2
;
matrix
[
BACK_CENTER
][
SIDE_RIGHT
]
+=
M_SQRT1_2
;
}
else
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_LEFT
){
}
else
if
(
out_ch_layout
&
AV_CH_FRONT_LEFT
){
if
(
matrix_encoding
==
AV_MATRIX_ENCODING_DOLBY
)
{
matrix
[
FRONT_LEFT
][
SIDE_LEFT
]
-=
s
->
slev
*
M_SQRT1_2
;
matrix
[
FRONT_LEFT
][
SIDE_RIGHT
]
-=
s
->
slev
*
M_SQRT1_2
;
...
...
@@ -260,7 +262,7 @@ static int auto_matrix(SwrContext *s)
matrix
[
FRONT_LEFT
][
SIDE_LEFT
]
+=
s
->
slev
;
matrix
[
FRONT_RIGHT
][
SIDE_RIGHT
]
+=
s
->
slev
;
}
}
else
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_CENTER
){
}
else
if
(
out_ch_layout
&
AV_CH_FRONT_CENTER
){
matrix
[
FRONT_CENTER
][
SIDE_LEFT
]
+=
s
->
slev
*
M_SQRT1_2
;
matrix
[
FRONT_CENTER
][
SIDE_RIGHT
]
+=
s
->
slev
*
M_SQRT1_2
;
}
else
...
...
@@ -268,10 +270,10 @@ static int auto_matrix(SwrContext *s)
}
if
(
unaccounted
&
AV_CH_FRONT_LEFT_OF_CENTER
){
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_LEFT
){
if
(
out_ch_layout
&
AV_CH_FRONT_LEFT
){
matrix
[
FRONT_LEFT
][
FRONT_LEFT_OF_CENTER
]
+=
1
.
0
;
matrix
[
FRONT_RIGHT
][
FRONT_RIGHT_OF_CENTER
]
+=
1
.
0
;
}
else
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_CENTER
){
}
else
if
(
out_ch_layout
&
AV_CH_FRONT_CENTER
){
matrix
[
FRONT_CENTER
][
FRONT_LEFT_OF_CENTER
]
+=
M_SQRT1_2
;
matrix
[
FRONT_CENTER
][
FRONT_RIGHT_OF_CENTER
]
+=
M_SQRT1_2
;
}
else
...
...
@@ -279,9 +281,9 @@ static int auto_matrix(SwrContext *s)
}
/* mix LFE into front left/right or center */
if
(
unaccounted
&
AV_CH_LOW_FREQUENCY
)
{
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_CENTER
)
{
if
(
out_ch_layout
&
AV_CH_FRONT_CENTER
)
{
matrix
[
FRONT_CENTER
][
LOW_FREQUENCY
]
+=
s
->
lfe_mix_level
;
}
else
if
(
s
->
out_ch_layout
&
AV_CH_FRONT_LEFT
)
{
}
else
if
(
out_ch_layout
&
AV_CH_FRONT_LEFT
)
{
matrix
[
FRONT_LEFT
][
LOW_FREQUENCY
]
+=
s
->
lfe_mix_level
*
M_SQRT1_2
;
matrix
[
FRONT_RIGHT
][
LOW_FREQUENCY
]
+=
s
->
lfe_mix_level
*
M_SQRT1_2
;
}
else
...
...
@@ -296,11 +298,11 @@ static int auto_matrix(SwrContext *s)
if
(
matrix
[
i
][
j
]){
sum
+=
fabs
(
matrix
[
i
][
j
]);
}
if
(
s
->
in_ch_layout
&
(
1ULL
<<
j
))
if
(
in_ch_layout
&
(
1ULL
<<
j
))
in_i
++
;
}
maxcoef
=
FFMAX
(
maxcoef
,
sum
);
if
(
s
->
out_ch_layout
&
(
1ULL
<<
i
))
if
(
out_ch_layout
&
(
1ULL
<<
i
))
out_i
++
;
}
if
(
s
->
rematrix_volume
<
0
)
...
...
@@ -321,8 +323,8 @@ static int auto_matrix(SwrContext *s)
}
}
for
(
i
=
0
;
i
<
av_get_channel_layout_nb_channels
(
s
->
out_ch_layout
);
i
++
){
for
(
j
=
0
;
j
<
av_get_channel_layout_nb_channels
(
s
->
in_ch_layout
);
j
++
){
for
(
i
=
0
;
i
<
av_get_channel_layout_nb_channels
(
out_ch_layout
);
i
++
){
for
(
j
=
0
;
j
<
av_get_channel_layout_nb_channels
(
in_ch_layout
);
j
++
){
av_log
(
NULL
,
AV_LOG_DEBUG
,
"%f "
,
s
->
matrix
[
i
][
j
]);
}
av_log
(
NULL
,
AV_LOG_DEBUG
,
"
\n
"
);
...
...
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