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Linshizhi
ffmpeg.wasm-core
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bb05edcf
Commit
bb05edcf
authored
Jun 01, 2006
by
Michael Niedermayer
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random ideas
Originally committed as revision 5438 to
svn://svn.ffmpeg.org/ffmpeg/trunk
parent
a5781961
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bb05edcf
...
@@ -34,7 +34,6 @@ Michael's TODO list: (unordered) (if anyone wanna help with sth, just ask)
...
@@ -34,7 +34,6 @@ Michael's TODO list: (unordered) (if anyone wanna help with sth, just ask)
- simper rate control
- simper rate control
- split h263.c
- split h263.c
- reverse engeneer RV30/RV40
- reverse engeneer RV30/RV40
- finish NUT implementation
Francois' TODO list: (unordered, without any timeframe)
Francois' TODO list: (unordered, without any timeframe)
-------------------
-------------------
...
@@ -55,10 +54,25 @@ Philip'a TODO list: (alphabetically ordered) (please help)
...
@@ -55,10 +54,25 @@ Philip'a TODO list: (alphabetically ordered) (please help)
- Make ffm files more resilient to changes in the codec structures so that you
- Make ffm files more resilient to changes in the codec structures so that you
can play old ffm files.
can play old ffm files.
unassigned TODO: (
stuff which should/must be done but noone seems to do it
)
unassigned TODO: (
unordered
)
---------------
---------------
- use AVFrame for audio codecs too
- use AVFrame for audio codecs too
- rework aviobuf.c buffering strategy and fix url_fskip
- rework aviobuf.c buffering strategy and fix url_fskip
- generate optimal huffman tables for mjpeg encoding
- generate optimal huffman tables for mjpeg encoding
- fix ffserver regression tests
- fix ffserver regression tests
- support xvids motion estimation
- support x264s motion estimation
- support x264s rate control
- SNOW: non translational motion compensation
- SNOW: more optimal quantization
- SNOW: 4x4 block support
- SNOW: 1/8 pel motion compensation support
- SNOW: iterative motion estimation based on subsampled images
- ADPCM: viterbi/trellis based optimal encoder
- FLAC: lossy encoding (viterbi and naive scalar quantization)
- libavfilter
- JPEG2000 decoder & encoder
- MPEG4 GMC encoding support
- macroblock based pixel format (better cache locality, somewhat complex, one paper claimed it faster for high res)
- finish NUT implementation
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