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Linshizhi
ffmpeg.wasm-core
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b6131ac5
Commit
b6131ac5
authored
Jun 14, 2012
by
Stefano Sabatini
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doc/filters: prefer @itemize environment for frei0r examples
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eb732b2a
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doc/filters.texi
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b6131ac5
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@@ -1827,19 +1827,29 @@ The number and kind of parameters depend on the loaded effect. If an
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@@ -1827,19 +1827,29 @@ The number and kind of parameters depend on the loaded effect. If an
effect parameter is not specified the default value is set.
effect parameter is not specified the default value is set.
Some examples follow:
Some examples follow:
@itemize
@item
Apply the distort0r effect, set the first two double parameters:
@example
@example
# apply the distort0r effect, set the first two double parameters
frei0r=distort0r:0.5:0.01
frei0r=distort0r:0.5:0.01
@end example
# apply the colordistance effect, takes a color as first parameter
@item
Apply the colordistance effect, takes a color as first parameter:
@example
frei0r=colordistance:0.2/0.3/0.4
frei0r=colordistance:0.2/0.3/0.4
frei0r=colordistance:violet
frei0r=colordistance:violet
frei0r=colordistance:0x112233
frei0r=colordistance:0x112233
@end example
# apply the perspective effect, specify the top left and top right
@item
# image positions
Apply the perspective effect, specify the top left and top right image
positions:
@example
frei0r=perspective:0.2/0.2:0.8/0.2
frei0r=perspective:0.2/0.2:0.8/0.2
@end example
@end example
@end itemize
For more information see:
For more information see:
@url{http://frei0r.dyne.org}
@url{http://frei0r.dyne.org}
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@@ -3528,10 +3538,9 @@ the form @var{num}/@var{den} or a frame rate abbreviation.
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@@ -3528,10 +3538,9 @@ the form @var{num}/@var{den} or a frame rate abbreviation.
information regarding frei0r and how to set the parameters read the
information regarding frei0r and how to set the parameters read the
section @ref{frei0r} in the description of the video filters.
section @ref{frei0r} in the description of the video filters.
Some examples follow:
For example, to generate a frei0r partik0l source with size 200x200
and frame rate 10 which is overlayed on the overlay filter main input:
@example
@example
# generate a frei0r partik0l source with size 200x200 and frame rate 10
# which is overlayed on the overlay filter main input
frei0r_src=200x200:10:partik0l=1234 [overlay]; [in][overlay] overlay
frei0r_src=200x200:10:partik0l=1234 [overlay]; [in][overlay] overlay
@end example
@end example
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