Commit b26094e2 authored by Eugene Lyapustin's avatar Eugene Lyapustin Committed by Kieran Kunhya

avfilter: add v360 filter

Signed-off-by: 's avatarEugene Lyapustin <unishifft@gmail.com>
parent 1965161e
......@@ -17891,6 +17891,143 @@ Force a constant quantization parameter. If not set, the filter will use the QP
from the video stream (if available).
@end table
@section v360
Convert 360 videos between various formats.
The filter accepts the following options:
@table @option
@item input
@item output
Set format of the input/output video.
Available formats:
@table @samp
@item e
Equirectangular projection.
@item c3x2
@item c6x1
Cubemap with 3x2/6x1 layout.
Format specific options:
@table @option
@item in_forder
@item out_forder
Set order of faces for the input/output cubemap. Choose one direction for each position.
Designation of directions:
@table @samp
@item r
right
@item l
left
@item u
up
@item d
down
@item f
forward
@item b
back
@end table
Default value is @b{@samp{rludfb}}.
@item in_frot
@item out_frot
Set rotation of faces for the input/output cubemap. Choose one angle for each position.
Designation of angles:
@table @samp
@item 0
0 degrees clockwise
@item 1
90 degrees clockwise
@item 2
180 degrees clockwise
@item 4
270 degrees clockwise
@end table
Default value is @b{@samp{000000}}.
@end table
@item eac
Equi-Angular Cubemap.
@item flat
Regular video. @i{(output only)}
Format specific options:
@table @option
@item h_fov
@item v_fov
Set horizontal/vertical field of view. Values in degrees.
@end table
@end table
@item interp
Set interpolation method.@*
@i{Note: more complex interpolation methods require much more memory to run.}
Available methods:
@table @samp
@item near
@item nearest
Nearest neighbour.
@item line
@item linear
Bilinear interpolation.
@item cube
@item cubic
Bicubic interpolation.
@item lanc
@item lanczos
Lanczos interpolation.
@end table
Default value is @b{@samp{line}}.
@item w
@item h
Set the output video resolution.
Default resolution depends on formats.
@item yaw
@item pitch
@item roll
Set rotation for the output video. Values in degrees.
@item hflip
@item vflip
@item dflip
Flip the output video horizontally/vertically/in-depth. Boolean values.
@end table
@subsection Examples
@itemize
@item
Convert equirectangular video to cubemap with 3x2 layout using bicubic interpolation:
@example
ffmpeg -i input.mkv -vf v360=e:c3x2:cubic output.mkv
@end example
@item
Extract back view of Equi-Angular Cubemap:
@example
ffmpeg -i input.mkv -vf v360=eac:flat:yaw=180 output.mkv
@end example
@end itemize
@section vaguedenoiser
Apply a wavelet based denoiser.
......
......@@ -410,6 +410,7 @@ OBJS-$(CONFIG_UNSHARP_FILTER) += vf_unsharp.o
OBJS-$(CONFIG_UNSHARP_OPENCL_FILTER) += vf_unsharp_opencl.o opencl.o \
opencl/unsharp.o
OBJS-$(CONFIG_USPP_FILTER) += vf_uspp.o
OBJS-$(CONFIG_V360_FILTER) += vf_v360.o
OBJS-$(CONFIG_VAGUEDENOISER_FILTER) += vf_vaguedenoiser.o
OBJS-$(CONFIG_VECTORSCOPE_FILTER) += vf_vectorscope.o
OBJS-$(CONFIG_VFLIP_FILTER) += vf_vflip.o
......
......@@ -390,6 +390,7 @@ extern AVFilter ff_vf_unpremultiply;
extern AVFilter ff_vf_unsharp;
extern AVFilter ff_vf_unsharp_opencl;
extern AVFilter ff_vf_uspp;
extern AVFilter ff_vf_v360;
extern AVFilter ff_vf_vaguedenoiser;
extern AVFilter ff_vf_vectorscope;
extern AVFilter ff_vf_vflip;
......
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