ffplay: properly detect all window size changes
SDL_WINDOWEVENT_SIZE_CHANGED should be used instead of SDL_WINDOWEVENT_RESIZED because SDL_WINDOWEVENT_RESIZED is only emitted if the resize happened due to an external event. Fixes ticket #8072. Additional references: https://bugzilla.libsdl.org/show_bug.cgi?id=4760 https://wiki.libsdl.org/SDL_WindowEventIDSigned-off-by: Marton Balint <cus@passwd.hu>
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