Commit 971d12b7 authored by Ganesh Ajjanagadde's avatar Ganesh Ajjanagadde Committed by Michael Niedermayer

avutil/mathematics: speed up av_gcd by using Stein's binary GCD algorithm

This uses Stein's binary GCD algorithm:
https://en.wikipedia.org/wiki/Binary_GCD_algorithm
to get a roughly 4x speedup over Euclidean GCD on standard architectures
with a compiler intrinsic for ctzll, and a roughly 2x speedup otherwise.
At the moment, the compiler intrinsic is used on GCC and Clang due to
its easy availability.

Quick note regarding overflow: yes, subtractions on int64_t can, but the
llabs takes care of that. The llabs is also guaranteed to be safe, with
no annoying INT64_MIN business since INT64_MIN being a power of 2, is
shifted down before being sent to llabs.

The binary GCD needs ff_ctzll, an extension of ff_ctz for long long (int64_t). On
GCC, this is provided by a built-in. On Microsoft, there is a
BitScanForward64 analog of BitScanForward that should work; but I can't confirm.
Apparently it is not available on 32 bit builds; so this may or may not
work correctly. On Intel, per the documentation there is only an
intrinsic for _bit_scan_forward and people have posted on forums
regarding _bit_scan_forward64, but often their documentation is
woeful. Again, I don't have it, so I can't test.

As such, to be safe, for now only the GCC/Clang intrinsic is added, the rest
use a compiled version based on the De-Bruijn method of Leiserson et al:
http://supertech.csail.mit.edu/papers/debruijn.pdf.

Tested with FATE, sample benchmark (x86-64, GCC 5.2.0, Haswell)
with a START_TIMER and STOP_TIMER in libavutil/rationsl.c, followed by a
make fate.

aac-am00_88.err:
builtin:
714 decicycles in av_gcd,    4095 runs,      1 skips

de-bruijn:
1440 decicycles in av_gcd,    4096 runs,      0 skips

previous:
2889 decicycles in av_gcd,    4096 runs,      0 skips
Signed-off-by: 's avatarGanesh Ajjanagadde <gajjanagadde@gmail.com>
Signed-off-by: 's avatarMichael Niedermayer <michael@niedermayer.cc>
parent 1e7e4f13
......@@ -114,6 +114,9 @@ static av_always_inline av_const int ff_log2_16bit_c(unsigned int v)
#ifndef ff_ctz
#define ff_ctz(v) __builtin_ctz(v)
#endif
#ifndef ff_ctzll
#define ff_ctzll(v) __builtin_ctzll(v)
#endif
#endif
#endif
......@@ -158,6 +161,22 @@ static av_always_inline av_const int ff_ctz_c( int v )
#endif
#endif
#ifndef ff_ctzll
#define ff_ctzll ff_ctzll_c
/* We use the De-Bruijn method outlined in:
* http://supertech.csail.mit.edu/papers/debruijn.pdf. */
static av_always_inline av_const int ff_ctzll_c(long long v)
{
static const int debruijn_ctz64[64] = {
0, 1, 2, 53, 3, 7, 54, 27, 4, 38, 41, 8, 34, 55, 48, 28,
62, 5, 39, 46, 44, 42, 22, 9, 24, 35, 59, 56, 49, 18, 29, 11,
63, 52, 6, 26, 37, 40, 33, 47, 61, 45, 43, 21, 23, 58, 17, 10,
51, 25, 36, 32, 60, 20, 57, 16, 50, 31, 19, 15, 30, 14, 13, 12
};
return debruijn_ctz64[(uint64_t)((v & -v) * 0x022FDD63CC95386D) >> 58];
}
#endif
/**
* Trailing zero bit count.
*
......
......@@ -27,16 +27,32 @@
#include <limits.h>
#include "mathematics.h"
#include "libavutil/intmath.h"
#include "libavutil/common.h"
#include "avassert.h"
#include "version.h"
int64_t av_gcd(int64_t a, int64_t b)
{
if (b)
return av_gcd(b, a % b);
else
/* Stein's binary GCD algorithm:
* https://en.wikipedia.org/wiki/Binary_GCD_algorithm */
int64_t av_gcd(int64_t a, int64_t b) {
int za, zb, k;
int64_t u, v;
if (a == 0)
return b;
if (b == 0)
return a;
za = ff_ctzll(a);
zb = ff_ctzll(b);
k = FFMIN(za, zb);
u = llabs(a >> za);
v = llabs(b >> zb);
while (u != v) {
if (u > v)
FFSWAP(int64_t, v, u);
v -= u;
v >>= ff_ctzll(v);
}
return u << k;
}
int64_t av_rescale_rnd(int64_t a, int64_t b, int64_t c, enum AVRounding rnd)
......
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