Commit 716f1705 authored by Mans Rullgard's avatar Mans Rullgard

ARM: add remaining NEON avg_pixels8/16 functions

parent 94267ddf
......@@ -53,7 +53,19 @@ void ff_put_pixels8_y2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
void ff_put_pixels8_xy2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels16_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels16_x2_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels16_y2_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels16_xy2_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels8_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels8_x2_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels8_y2_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels8_xy2_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels16_x2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels16_y2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels16_xy2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels8_x2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels8_y2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
void ff_avg_pixels8_xy2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
void ff_add_pixels_clamped_neon(const DCTELEM *, uint8_t *, int);
void ff_put_pixels_clamped_neon(const DCTELEM *, uint8_t *, int);
......@@ -211,7 +223,22 @@ void ff_dsputil_init_neon(DSPContext *c, AVCodecContext *avctx)
c->put_no_rnd_pixels_tab[1][3] = ff_put_pixels8_xy2_no_rnd_neon;
c->avg_pixels_tab[0][0] = ff_avg_pixels16_neon;
c->avg_pixels_tab[0][1] = ff_avg_pixels16_x2_neon;
c->avg_pixels_tab[0][2] = ff_avg_pixels16_y2_neon;
c->avg_pixels_tab[0][3] = ff_avg_pixels16_xy2_neon;
c->avg_pixels_tab[1][0] = ff_avg_pixels8_neon;
c->avg_pixels_tab[1][1] = ff_avg_pixels8_x2_neon;
c->avg_pixels_tab[1][2] = ff_avg_pixels8_y2_neon;
c->avg_pixels_tab[1][3] = ff_avg_pixels8_xy2_neon;
c->avg_no_rnd_pixels_tab[0][0] = ff_avg_pixels16_neon;
c->avg_no_rnd_pixels_tab[0][1] = ff_avg_pixels16_x2_no_rnd_neon;
c->avg_no_rnd_pixels_tab[0][2] = ff_avg_pixels16_y2_no_rnd_neon;
c->avg_no_rnd_pixels_tab[0][3] = ff_avg_pixels16_xy2_no_rnd_neon;
c->avg_no_rnd_pixels_tab[1][0] = ff_avg_pixels8_neon;
c->avg_no_rnd_pixels_tab[1][1] = ff_avg_pixels8_x2_no_rnd_neon;
c->avg_no_rnd_pixels_tab[1][2] = ff_avg_pixels8_y2_no_rnd_neon;
c->avg_no_rnd_pixels_tab[1][3] = ff_avg_pixels8_xy2_no_rnd_neon;
}
c->add_pixels_clamped = ff_add_pixels_clamped_neon;
......
......@@ -81,6 +81,13 @@ endfunc
avg q0, q0, q1
vext.8 q3, q2, q3, #1
avg q2, q2, q3
.if \avg
vld1.8 {q1}, [r0,:128], r2
vld1.8 {q3}, [r0,:128]
vrhadd.u8 q0, q0, q1
vrhadd.u8 q2, q2, q3
sub r0, r0, r2
.endif
vst1.64 {d0, d1}, [r0,:128], r2
vst1.64 {d4, d5}, [r0,:128], r2
bne 1b
......@@ -97,6 +104,13 @@ endfunc
vld1.64 {d2, d3}, [r1], r2
pld [r1]
pld [r1, r2]
.if \avg
vld1.8 {q8}, [r0,:128], r2
vld1.8 {q9}, [r0,:128]
vrhadd.u8 q2, q2, q8
vrhadd.u8 q3, q3, q9
sub r0, r0, r2
.endif
vst1.64 {d4, d5}, [r0,:128], r2
vst1.64 {d6, d7}, [r0,:128], r2
bne 1b
......@@ -131,6 +145,10 @@ endfunc
vadd.u16 q1, q1, q13
.endif
shrn d29, q1, #2
.if \avg
vld1.8 {q8}, [r0,:128]
vrhadd.u8 q14, q14, q8
.endif
vaddl.u8 q8, d0, d30
vld1.64 {d2-d4}, [r1], r2
vaddl.u8 q10, d1, d31
......@@ -147,6 +165,10 @@ endfunc
vadd.u16 q0, q0, q13
.endif
shrn d31, q0, #2
.if \avg
vld1.8 {q9}, [r0,:128]
vrhadd.u8 q15, q15, q9
.endif
vaddl.u8 q9, d2, d4
vaddl.u8 q11, d3, d5
vst1.64 {d30,d31}, [r0,:128], r2
......@@ -193,6 +215,12 @@ endfunc
subs r3, r3, #2
vswp d1, d2
avg q0, q0, q1
.if \avg
vld1.8 {d4}, [r0,:64], r2
vld1.8 {d5}, [r0,:64]
vrhadd.u8 q0, q0, q2
sub r0, r0, r2
.endif
vst1.64 {d0}, [r0,:64], r2
vst1.64 {d1}, [r0,:64], r2
bne 1b
......@@ -209,6 +237,12 @@ endfunc
vld1.64 {d1}, [r1], r2
pld [r1]
pld [r1, r2]
.if \avg
vld1.8 {d2}, [r0,:64], r2
vld1.8 {d3}, [r0,:64]
vrhadd.u8 q2, q2, q1
sub r0, r0, r2
.endif
vst1.64 {d4}, [r0,:64], r2
vst1.64 {d5}, [r0,:64], r2
bne 1b
......@@ -240,11 +274,19 @@ endfunc
vld1.64 {d2, d3}, [r1], r2
vadd.u16 q10, q8, q9
pld [r1, r2]
.if \avg
vld1.8 {d7}, [r0,:64]
vrhadd.u8 d5, d5, d7
.endif
.ifeq \rnd
vadd.u16 q10, q10, q11
.endif
vst1.64 {d5}, [r0,:64], r2
shrn d7, q10, #2
.if \avg
vld1.8 {d5}, [r0,:64]
vrhadd.u8 d7, d7, d5
.endif
vext.8 d6, d2, d3, #1
vaddl.u8 q9, d2, d6
vst1.64 {d7}, [r0,:64], r2
......@@ -294,6 +336,9 @@ function ff_avg_h264_qpel16_mc00_neon, export=1
endfunc
pixfunc avg_, pixels16, avg=1
pixfunc2 avg_, pixels16_x2, avg=1
pixfunc2 avg_, pixels16_y2, avg=1
pixfunc2 avg_, pixels16_xy2, avg=1
function ff_put_h264_qpel8_mc00_neon, export=1
mov r3, #8
......@@ -309,6 +354,9 @@ function ff_avg_h264_qpel8_mc00_neon, export=1
endfunc
pixfunc avg_, pixels8, avg=1
pixfunc2 avg_, pixels8_x2, avg=1
pixfunc2 avg_, pixels8_y2, avg=1
pixfunc2 avg_, pixels8_xy2, avg=1
function ff_put_pixels_clamped_neon, export=1
vld1.64 {d16-d19}, [r0,:128]!
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment