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Linshizhi
ffmpeg.wasm-core
Commits
5fe6c6b8
Commit
5fe6c6b8
authored
Feb 14, 2020
by
Paul B Mahol
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avfilter/vf_remap: add fill color option
parent
1c6a9199
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2 changed files
with
33 additions
and
3 deletions
+33
-3
filters.texi
doc/filters.texi
+5
-0
vf_remap.c
libavfilter/vf_remap.c
+28
-3
No files found.
doc/filters.texi
View file @
5fe6c6b8
...
...
@@ -15485,6 +15485,11 @@ Xmap and Ymap input video streams are 16bit depth, single channel.
@
item
format
Specify
pixel
format
of
output
from
this
filter
.
Can
be
@
code
{
color
}
or
@
code
{
gray
}.
Default
is
@
code
{
color
}.
@
item
fill
Specify
the
color
of
the
unmapped
pixels
.
For
the
syntax
of
this
option
,
check
the
@
ref
{
color
syntax
,,
"Color"
section
in
the
ffmpeg
-
utils
manual
,
ffmpeg
-
utils
}.
Default
color
is
@
code
{
black
}.
@
end
table
@
section
removegrain
...
...
libavfilter/vf_remap.c
View file @
5fe6c6b8
...
...
@@ -36,10 +36,12 @@
* Target_frame[y][x] = Source_frame[ ymap[y][x] ][ [xmap[y][x] ];
*/
#include "libavutil/colorspace.h"
#include "libavutil/imgutils.h"
#include "libavutil/pixdesc.h"
#include "libavutil/opt.h"
#include "avfilter.h"
#include "drawutils.h"
#include "formats.h"
#include "framesync.h"
#include "internal.h"
...
...
@@ -52,6 +54,8 @@ typedef struct RemapContext {
int
nb_planes
;
int
nb_components
;
int
step
;
uint8_t
fill_rgba
[
4
];
int
fill_color
[
4
];
FFFrameSync
fs
;
...
...
@@ -65,6 +69,7 @@ static const AVOption remap_options[] = {
{
"format"
,
"set output format"
,
OFFSET
(
format
),
AV_OPT_TYPE_INT
,
{.
i64
=
0
},
0
,
1
,
FLAGS
,
"format"
},
{
"color"
,
""
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
0
},
.
flags
=
FLAGS
,
.
unit
=
"format"
},
{
"gray"
,
""
,
0
,
AV_OPT_TYPE_CONST
,
{.
i64
=
1
},
.
flags
=
FLAGS
,
.
unit
=
"format"
},
{
"fill"
,
"set the color of the unmapped pixels"
,
OFFSET
(
fill_rgba
),
AV_OPT_TYPE_COLOR
,
{.
str
=
"black"
},
.
flags
=
FLAGS
},
{
NULL
}
};
...
...
@@ -140,6 +145,7 @@ fail:
static int remap_planar##bits##_##name##_slice(AVFilterContext *ctx, void *arg, \
int jobnr, int nb_jobs) \
{ \
RemapContext *s = ctx->priv; \
const ThreadData *td = arg; \
const AVFrame *in = td->in; \
const AVFrame *xin = td->xin; \
...
...
@@ -158,13 +164,14 @@ static int remap_planar##bits##_##name##_slice(AVFilterContext *ctx, void *arg,
const int slinesize = in->linesize[plane] / div; \
const uint16_t *xmap = (const uint16_t *)xin->data[0] + slice_start * xlinesize; \
const uint16_t *ymap = (const uint16_t *)yin->data[0] + slice_start * ylinesize; \
const int color = s->fill_color[plane]; \
\
for (y = slice_start; y < slice_end; y++) { \
for (x = 0; x < out->width; x++) { \
if (ymap[x] < in->height && xmap[x] < in->width) { \
dst[x] = src[ymap[x] * slinesize + xmap[x]]; \
} else { \
dst[x] =
0;
\
dst[x] =
color;
\
} \
} \
dst += dlinesize; \
...
...
@@ -189,6 +196,7 @@ DEFINE_REMAP_PLANAR_FUNC(nearest, 16, 2)
static int remap_packed##bits##_##name##_slice(AVFilterContext *ctx, void *arg, \
int jobnr, int nb_jobs) \
{ \
RemapContext *s = ctx->priv; \
const ThreadData *td = arg; \
const AVFrame *in = td->in; \
const AVFrame *xin = td->xin; \
...
...
@@ -213,7 +221,7 @@ static int remap_packed##bits##_##name##_slice(AVFilterContext *ctx, void *arg,
if (ymap[x] < in->height && xmap[x] < in->width) { \
dst[x * step + c] = src[ymap[x] * slinesize + xmap[x] * step + c]; \
} else { \
dst[x * step + c] =
0;
\
dst[x * step + c] =
s->fill_color[c];
\
} \
} \
} \
...
...
@@ -233,11 +241,28 @@ static int config_input(AVFilterLink *inlink)
AVFilterContext
*
ctx
=
inlink
->
dst
;
RemapContext
*
s
=
ctx
->
priv
;
const
AVPixFmtDescriptor
*
desc
=
av_pix_fmt_desc_get
(
inlink
->
format
);
int
depth
=
desc
->
comp
[
0
].
depth
;
int
is_rgb
=
!!
(
desc
->
flags
&
AV_PIX_FMT_FLAG_RGB
);
int
factor
=
1
<<
(
depth
-
8
);
uint8_t
rgba_map
[
4
];
ff_fill_rgba_map
(
rgba_map
,
inlink
->
format
);
s
->
nb_planes
=
av_pix_fmt_count_planes
(
inlink
->
format
);
s
->
nb_components
=
desc
->
nb_components
;
if
(
desc
->
comp
[
0
].
depth
==
8
)
{
if
(
is_rgb
)
{
s
->
fill_color
[
rgba_map
[
0
]]
=
s
->
fill_rgba
[
0
]
*
factor
;
s
->
fill_color
[
rgba_map
[
1
]]
=
s
->
fill_rgba
[
1
]
*
factor
;
s
->
fill_color
[
rgba_map
[
2
]]
=
s
->
fill_rgba
[
2
]
*
factor
;
s
->
fill_color
[
rgba_map
[
3
]]
=
s
->
fill_rgba
[
3
]
*
factor
;
}
else
{
s
->
fill_color
[
0
]
=
RGB_TO_Y_BT709
(
s
->
fill_rgba
[
0
],
s
->
fill_rgba
[
1
],
s
->
fill_rgba
[
2
])
*
factor
;
s
->
fill_color
[
1
]
=
RGB_TO_U_BT709
(
s
->
fill_rgba
[
0
],
s
->
fill_rgba
[
1
],
s
->
fill_rgba
[
2
],
0
)
*
factor
;
s
->
fill_color
[
2
]
=
RGB_TO_V_BT709
(
s
->
fill_rgba
[
0
],
s
->
fill_rgba
[
1
],
s
->
fill_rgba
[
2
],
0
)
*
factor
;
s
->
fill_color
[
3
]
=
s
->
fill_rgba
[
3
]
*
factor
;
}
if
(
depth
==
8
)
{
if
(
s
->
nb_planes
>
1
||
s
->
nb_components
==
1
)
{
s
->
remap_slice
=
remap_planar8_nearest_slice
;
}
else
{
...
...
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