Commit 5dea9409 authored by Ramiro Polla's avatar Ramiro Polla

__stdcall -> WINAPI

Windows x64 has no __stdcall.
It is not yet supported, but someday it might...

Originally committed as revision 12363 to svn://svn.ffmpeg.org/ffmpeg/trunk
parent 0e32c8c6
...@@ -36,7 +36,7 @@ typedef struct ThreadContext{ ...@@ -36,7 +36,7 @@ typedef struct ThreadContext{
}ThreadContext; }ThreadContext;
static unsigned __stdcall attribute_align_arg thread_func(void *v){ static unsigned WINAPI attribute_align_arg thread_func(void *v){
ThreadContext *c= v; ThreadContext *c= v;
for(;;){ for(;;){
......
...@@ -32,7 +32,7 @@ typedef int socklen_t; ...@@ -32,7 +32,7 @@ typedef int socklen_t;
#endif #endif
#ifdef __MINGW32__ #ifdef __MINGW32__
__declspec(dllimport) void __stdcall Sleep(unsigned long dwMilliseconds); __declspec(dllimport) void WINAPI Sleep(unsigned long dwMilliseconds);
// # include <windows.h> // # include <windows.h>
# define usleep(t) Sleep((t) / 1000) # define usleep(t) Sleep((t) / 1000)
# include <fcntl.h> # include <fcntl.h>
......
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