Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in / Register
Toggle navigation
F
ffmpeg.wasm-core
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Linshizhi
ffmpeg.wasm-core
Commits
48b24bd2
Commit
48b24bd2
authored
Nov 23, 2013
by
Tim Walker
Committed by
Diego Biurrun
Nov 23, 2013
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
ac3dec: Fix out-of-array read
Signed-off-by:
Diego Biurrun
<
diego@biurrun.de
>
parent
f187557a
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
3 additions
and
2 deletions
+3
-2
ac3dec.c
libavcodec/ac3dec.c
+3
-2
No files found.
libavcodec/ac3dec.c
View file @
48b24bd2
...
...
@@ -1367,8 +1367,6 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data,
s
->
out_channels
=
2
;
s
->
output_mode
=
AC3_CHMODE_STEREO
;
}
avctx
->
channels
=
s
->
out_channels
;
avctx
->
channel_layout
=
avpriv_ac3_channel_layout_tab
[
s
->
output_mode
];
/* set downmixing coefficients if needed */
if
(
s
->
channels
!=
s
->
out_channels
&&
!
((
s
->
output_mode
&
AC3_OUTPUT_LFEON
)
&&
...
...
@@ -1380,6 +1378,9 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data,
return
AVERROR_INVALIDDATA
;
}
avctx
->
channels
=
s
->
out_channels
;
avctx
->
channel_layout
=
avpriv_ac3_channel_layout_tab
[
s
->
output_mode
&
~
AC3_OUTPUT_LFEON
];
if
(
s
->
output_mode
&
AC3_OUTPUT_LFEON
)
avctx
->
channel_layout
|=
AV_CH_LOW_FREQUENCY
;
/* set audio service type based on bitstream mode for AC-3 */
avctx
->
audio_service_type
=
s
->
bitstream_mode
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment