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Derek Buitenhuis authored
This could happen when there was a frame number gap and frame threading was used. This fixes #5458. Debugging-by: Ronald S. Bultje <rsbultje@gmail.com> Debugging-by: Justin Ruggles <justin.ruggles@gmail.com> Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
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