mpeg4video.h 7.39 KB
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/*
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 * MPEG-4 encoder/decoder internal header.
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 * Copyright (c) 2000,2001 Fabrice Bellard
 * Copyright (c) 2002-2010 Michael Niedermayer <michaelni@gmx.at>
 *
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 * This file is part of Libav.
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 *
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 * Libav is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
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 * Libav is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
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 * License along with Libav; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef AVCODEC_MPEG4VIDEO_H
#define AVCODEC_MPEG4VIDEO_H

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#include <stdint.h>
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#include "get_bits.h"
#include "mpegvideo.h"
#include "rl.h"

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// shapes
#define RECT_SHAPE       0
#define BIN_SHAPE        1
#define BIN_ONLY_SHAPE   2
#define GRAY_SHAPE       3

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#define SIMPLE_VO_TYPE           1
#define CORE_VO_TYPE             3
#define MAIN_VO_TYPE             4
#define NBIT_VO_TYPE             5
#define ARTS_VO_TYPE            10
#define ACE_VO_TYPE             12
#define ADV_SIMPLE_VO_TYPE      17
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// aspect_ratio_info
#define EXTENDED_PAR 15

//vol_sprite_usage / sprite_enable
#define STATIC_SPRITE 1
#define GMC_SPRITE 2

#define MOTION_MARKER 0x1F001
#define DC_MARKER     0x6B001

#define VOS_STARTCODE        0x1B0
#define USER_DATA_STARTCODE  0x1B2
#define GOP_STARTCODE        0x1B3
#define VISUAL_OBJ_STARTCODE 0x1B5
#define VOP_STARTCODE        0x1B6

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typedef struct Mpeg4DecContext {
    MpegEncContext m;
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    /// number of bits to represent the fractional part of time
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    int time_increment_bits;
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    int shape;
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    int vol_sprite_usage;
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    int sprite_brightness_change;
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    int num_sprite_warping_points;
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    /// sprite trajectory points
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    uint16_t sprite_traj[4][2];
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    /// sprite shift [isChroma]
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    int sprite_shift[2];
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    // reversible vlc
    int rvlc;
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    /// could this stream contain resync markers
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    int resync_marker;
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    /// time distance of first I -> B, used for interlaced B-frames
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    int t_frame;
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    int new_pred;
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    int enhancement_type;
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    int scalability;
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    int use_intra_dc_vlc;
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    /// QP above which the ac VLC should be used for intra dc
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    int intra_dc_threshold;
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    /* bug workarounds */
    int divx_version;
    int divx_build;
    int xvid_build;
    int lavc_build;
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    /// flag for having shown the warning about invalid Divx B-frames
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    int showed_packed_warning;
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    /** does the stream contain the low_delay flag,
     *  used to work around buggy encoders. */
    int vol_control_parameters;
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    int cplx_estimation_trash_i;
    int cplx_estimation_trash_p;
    int cplx_estimation_trash_b;
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} Mpeg4DecContext;

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/* dc encoding for MPEG-4 */
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extern const uint8_t ff_mpeg4_DCtab_lum[13][2];
extern const uint8_t ff_mpeg4_DCtab_chrom[13][2];
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extern const uint16_t ff_mpeg4_intra_vlc[103][2];
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extern const int8_t ff_mpeg4_intra_level[102];
extern const int8_t ff_mpeg4_intra_run[102];

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extern RLTable ff_mpeg4_rl_intra;
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/* Note this is identical to the intra rvlc except that it is reordered. */
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extern RLTable ff_rvlc_rl_inter;
extern RLTable ff_rvlc_rl_intra;
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extern const uint16_t ff_sprite_trajectory_tab[15][2];
extern const uint8_t ff_mb_type_b_tab[4][2];
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/* these matrixes will be permuted for the idct */
extern const int16_t ff_mpeg4_default_intra_matrix[64];
extern const int16_t ff_mpeg4_default_non_intra_matrix[64];

extern const uint8_t ff_mpeg4_y_dc_scale_table[32];
extern const uint8_t ff_mpeg4_c_dc_scale_table[32];
extern const uint16_t ff_mpeg4_resync_prefix[8];

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extern const uint8_t ff_mpeg4_dc_threshold[8];
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void ff_mpeg4_encode_mb(MpegEncContext *s,
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                        int16_t block[6][64],
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                        int motion_x, int motion_y);
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void ff_mpeg4_pred_ac(MpegEncContext *s, int16_t *block, int n,
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                      int dir);
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void ff_set_mpeg4_time(MpegEncContext *s);
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void ff_mpeg4_encode_picture_header(MpegEncContext *s, int picture_number);
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int ff_mpeg4_decode_picture_header(Mpeg4DecContext *ctx, GetBitContext *gb);
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void ff_mpeg4_encode_video_packet_header(MpegEncContext *s);
void ff_mpeg4_clean_buffers(MpegEncContext *s);
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void ff_mpeg4_stuffing(PutBitContext *pbc);
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void ff_mpeg4_init_partitions(MpegEncContext *s);
void ff_mpeg4_merge_partitions(MpegEncContext *s);
void ff_clean_mpeg4_qscales(MpegEncContext *s);
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int ff_mpeg4_decode_partitions(Mpeg4DecContext *ctx);
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int ff_mpeg4_get_video_packet_prefix_length(MpegEncContext *s);
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int ff_mpeg4_decode_video_packet_header(Mpeg4DecContext *ctx);
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void ff_mpeg4_init_direct_mv(MpegEncContext *s);
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int ff_mpeg4_frame_end(AVCodecContext *avctx, const uint8_t *buf, int buf_size);
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/**
 * @return the mb_type
 */
int ff_mpeg4_set_direct_mv(MpegEncContext *s, int mx, int my);
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extern uint8_t ff_mpeg4_static_rl_table_store[3][2][2 * MAX_RUN + MAX_LEVEL + 3];
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#if 0 //3IV1 is quite rare and it slows things down a tiny bit
#define IS_3IV1 s->codec_tag == AV_RL32("3IV1")
#else
#define IS_3IV1 0
#endif

/**
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 * Predict the dc.
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 * encoding quantized level -> quantized diff
 * decoding quantized diff -> quantized level
 * @param n block index (0-3 are luma, 4-5 are chroma)
 * @param dir_ptr pointer to an integer where the prediction direction will be stored
 */
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static inline int ff_mpeg4_pred_dc(MpegEncContext *s, int n, int level,
                                   int *dir_ptr, int encoding)
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{
    int a, b, c, wrap, pred, scale, ret;
    int16_t *dc_val;

    /* find prediction */
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    if (n < 4)
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        scale = s->y_dc_scale;
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    else
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        scale = s->c_dc_scale;
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    if (IS_3IV1)
        scale = 8;
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    wrap   = s->block_wrap[n];
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    dc_val = s->dc_val[0] + s->block_index[n];

    /* B C
     * A X
     */
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    a = dc_val[-1];
    b = dc_val[-1 - wrap];
    c = dc_val[-wrap];

    /* outside slice handling (we can't do that by memset as we need the
     * dc for error resilience) */
    if (s->first_slice_line && n != 3) {
        if (n != 2)
            b = c = 1024;
        if (n != 1 && s->mb_x == s->resync_mb_x)
            b = a = 1024;
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    }
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    if (s->mb_x == s->resync_mb_x && s->mb_y == s->resync_mb_y + 1) {
        if (n == 0 || n == 4 || n == 5)
            b = 1024;
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    }

    if (abs(a - b) < abs(b - c)) {
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        pred     = c;
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        *dir_ptr = 1; /* top */
    } else {
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        pred     = a;
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        *dir_ptr = 0; /* left */
    }
    /* we assume pred is positive */
    pred = FASTDIV((pred + (scale >> 1)), scale);

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    if (encoding) {
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        ret = level - pred;
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    } else {
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        level += pred;
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        ret    = level;
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        if (s->avctx->err_recognition & AV_EF_BITSTREAM) {
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            if (level < 0) {
                av_log(s->avctx, AV_LOG_ERROR,
                       "dc<0 at %dx%d\n", s->mb_x, s->mb_y);
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                return -1;
            }
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            if (level * scale > 2048 + scale) {
                av_log(s->avctx, AV_LOG_ERROR,
                       "dc overflow at %dx%d\n", s->mb_x, s->mb_y);
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                return -1;
            }
        }
    }
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    level *= scale;
    if (level & (~2047)) {
        if (level < 0)
            level = 0;
        else if (!(s->workaround_bugs & FF_BUG_DC_CLIP))
            level = 2047;
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    }
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    dc_val[0] = level;
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    return ret;
}
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#endif /* AVCODEC_MPEG4VIDEO_H */