binkdsp.c 4.39 KB
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/*
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 * Bink DSP routines
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 * Copyright (c) 2009 Konstantin Shishkov
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 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
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 * @file
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 * Bink DSP routines
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 */

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#include "config.h"
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#include "libavutil/attributes.h"
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#include "binkdsp.h"
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#define A1  2896 /* (1/sqrt(2))<<12 */
#define A2  2217
#define A3  3784
#define A4 -5352

#define IDCT_TRANSFORM(dest,s0,s1,s2,s3,s4,s5,s6,s7,d0,d1,d2,d3,d4,d5,d6,d7,munge,src) {\
    const int a0 = (src)[s0] + (src)[s4]; \
    const int a1 = (src)[s0] - (src)[s4]; \
    const int a2 = (src)[s2] + (src)[s6]; \
    const int a3 = (A1*((src)[s2] - (src)[s6])) >> 11; \
    const int a4 = (src)[s5] + (src)[s3]; \
    const int a5 = (src)[s5] - (src)[s3]; \
    const int a6 = (src)[s1] + (src)[s7]; \
    const int a7 = (src)[s1] - (src)[s7]; \
    const int b0 = a4 + a6; \
    const int b1 = (A3*(a5 + a7)) >> 11; \
    const int b2 = ((A4*a5) >> 11) - b0 + b1; \
    const int b3 = (A1*(a6 - a4) >> 11) - b2; \
    const int b4 = ((A2*a7) >> 11) + b3 - b1; \
    (dest)[d0] = munge(a0+a2   +b0); \
    (dest)[d1] = munge(a1+a3-a2+b2); \
    (dest)[d2] = munge(a1-a3+a2+b3); \
    (dest)[d3] = munge(a0-a2   -b4); \
    (dest)[d4] = munge(a0-a2   +b4); \
    (dest)[d5] = munge(a1-a3+a2-b3); \
    (dest)[d6] = munge(a1+a3-a2-b2); \
    (dest)[d7] = munge(a0+a2   -b0); \
}
/* end IDCT_TRANSFORM macro */

#define MUNGE_NONE(x) (x)
#define IDCT_COL(dest,src) IDCT_TRANSFORM(dest,0,8,16,24,32,40,48,56,0,8,16,24,32,40,48,56,MUNGE_NONE,src)

#define MUNGE_ROW(x) (((x) + 0x7F)>>8)
#define IDCT_ROW(dest,src) IDCT_TRANSFORM(dest,0,1,2,3,4,5,6,7,0,1,2,3,4,5,6,7,MUNGE_ROW,src)

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static inline void bink_idct_col(int *dest, const int32_t *src)
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{
    if ((src[8]|src[16]|src[24]|src[32]|src[40]|src[48]|src[56])==0) {
        dest[0]  =
        dest[8]  =
        dest[16] =
        dest[24] =
        dest[32] =
        dest[40] =
        dest[48] =
        dest[56] = src[0];
    } else {
        IDCT_COL(dest, src);
    }
}

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static void bink_idct_c(int32_t *block)
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{
    int i;
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    int temp[64];
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    for (i = 0; i < 8; i++)
        bink_idct_col(&temp[i], &block[i]);
    for (i = 0; i < 8; i++) {
        IDCT_ROW( (&block[8*i]), (&temp[8*i]) );
    }
}

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static void bink_idct_add_c(uint8_t *dest, int linesize, int32_t *block)
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{
    int i, j;

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    bink_idct_c(block);
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    for (i = 0; i < 8; i++, dest += linesize, block += 8)
        for (j = 0; j < 8; j++)
             dest[j] += block[j];
}

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static void bink_idct_put_c(uint8_t *dest, int linesize, int32_t *block)
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{
    int i;
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    int temp[64];
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    for (i = 0; i < 8; i++)
        bink_idct_col(&temp[i], &block[i]);
    for (i = 0; i < 8; i++) {
        IDCT_ROW( (&dest[i*linesize]), (&temp[8*i]) );
    }
}
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static void scale_block_c(const uint8_t src[64]/*align 8*/, uint8_t *dst/*align 8*/, int linesize)
{
    int i, j;
    uint16_t *dst1 = (uint16_t *) dst;
    uint16_t *dst2 = (uint16_t *)(dst + linesize);

    for (j = 0; j < 8; j++) {
        for (i = 0; i < 8; i++) {
            dst1[i] = dst2[i] = src[i] * 0x0101;
        }
        src  += 8;
        dst1 += linesize;
        dst2 += linesize;
    }
}

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static void add_pixels8_c(uint8_t *av_restrict pixels, int16_t *block,
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                          int line_size)
{
    int i;

    for (i = 0; i < 8; i++) {
        pixels[0] += block[0];
        pixels[1] += block[1];
        pixels[2] += block[2];
        pixels[3] += block[3];
        pixels[4] += block[4];
        pixels[5] += block[5];
        pixels[6] += block[6];
        pixels[7] += block[7];
        pixels    += line_size;
        block     += 8;
    }
}

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av_cold void ff_binkdsp_init(BinkDSPContext *c)
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{
    c->idct_add    = bink_idct_add_c;
    c->idct_put    = bink_idct_put_c;
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    c->scale_block = scale_block_c;
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    c->add_pixels8 = add_pixels8_c;
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}