Commit d8aba2ce authored by maruel@chromium.org's avatar maruel@chromium.org

Revert "Include initial use of colorama"

Crashes.

git-svn-id: svn://svn.chromium.org/chrome/trunk/tools/depot_tools@106709 0039d316-1c4b-4281-b951-d872f2087c98
parent 037bd188
......@@ -69,9 +69,6 @@ import gclient_scm
import gclient_utils
from third_party.repo.progress import Progress
import subprocess2
from third_party import colorama
# Import shortcut.
from third_party.colorama import Fore
def attr(attribute, data):
......@@ -1486,7 +1483,6 @@ def Main(argv):
if sys.hexversion < 0x02050000:
print >> sys.stderr, (
'\nYour python version is unsupported, please upgrade.\n')
colorama.init()
try:
# Make stdout auto-flush so buildbot doesn't kill us during lengthy
# operations. Python as a strong tendency to buffer sys.stdout.
......@@ -1496,14 +1492,9 @@ def Main(argv):
# Do it late so all commands are listed.
# Unused variable 'usage'
# pylint: disable=W0612
def to_str(fn):
return (
' %s%-10s%s' % (Fore.GREEN, fn[3:], Fore.RESET) +
' %s' % Command(fn[3:]).__doc__.split('\n')[0].strip())
cmds = (
to_str(fn) for fn in dir(sys.modules[__name__]) if fn.startswith('CMD')
)
CMDhelp.usage = '\n\nCommands are:\n' + '\n'.join(cmds)
CMDhelp.usage = ('\n\nCommands are:\n' + '\n'.join([
' %-10s %s' % (fn[3:], Command(fn[3:]).__doc__.split('\n')[0].strip())
for fn in dir(sys.modules[__name__]) if fn.startswith('CMD')]))
parser = Parser()
if argv:
command = Command(argv[0])
......
......@@ -123,7 +123,7 @@ ignore-mixin-members=yes
# List of classes names for which member attributes should not be checked
# (useful for classes with attributes dynamically set).
ignored-classes=SQLObject,AnsiCodes
ignored-classes=SQLObject
# When zope mode is activated, add a predefined set of Zope acquired attributes
# to generated-members.
......
Copyright (c) 2010 Jonathan Hartley <tartley@tartley.com>
Released under the New BSD license (reproduced below), or alternatively you may
use this software under any OSI approved open source license such as those at
http://opensource.org/licenses/alphabetical
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name(s) of the copyright holders, nor those of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Name: colorama
URL: http://code.google.com/p/colorama
Version: 2.3 + c25659277b30
Revision: c25659277b30
Description:
Provides a simple cross-platform API to print colored terminal text from Python
applications.
LICENSE.txt is the license file copied from upstream.
Download and docs:
http://pypi.python.org/pypi/colorama
Development:
http://code.google.com/p/colorama
Description
===========
Makes ANSI escape character sequences, for producing colored terminal text and
cursor positioning, work under MS Windows.
ANSI escape character sequences have long been used to produce colored terminal
text and cursor positioning on Unix and Macs. Colorama makes this work on
Windows, too. It also provides some shortcuts to help generate ANSI sequences,
and works fine in conjunction with any other ANSI sequence generation library,
such as Termcolor (http://pypi.python.org/pypi/termcolor.)
This has the upshot of providing a simple cross-platform API for printing
colored terminal text from Python, and has the happy side-effect that existing
applications or libraries which use ANSI sequences to produce colored output on
Linux or Macs can now also work on Windows, simply by calling
``colorama.init()``.
Demo scripts in the source code repository prints some colored text using
ANSI sequences. Compare their output under Gnome-terminal's built in ANSI
handling, versus on Windows Command-Prompt using Colorama:
.. image:: http://colorama.googlecode.com/hg/screenshots/ubuntu-demo.png
:width: 661
:height: 357
:alt: ANSI sequences on Ubuntu under gnome-terminal.
.. image:: http://colorama.googlecode.com/hg/screenshots/windows-demo.png
:width: 668
:height: 325
:alt: Same ANSI sequences on Windows, using Colorama.
These screengrabs show that Colorama on Windows does not support ANSI 'dim
text': it looks the same as 'normal text'.
Dependencies
============
None, other than Python. Tested on Python 2.5.5, 2.6.5, 2.7, 3.1.2, and 3.2
Usage
=====
Initialisation
--------------
Applications should initialise Colorama using::
from colorama import init
init()
If you are on Windows, the call to ``init()`` will start filtering ANSI escape
sequences out of any text sent to stdout or stderr, and will replace them with
equivalent Win32 calls.
Calling ``init()`` has no effect on other platforms (unless you request other
optional functionality, see keyword args below.) The intention is that
applications can call ``init()`` unconditionally on all platforms, after which
ANSI output should just work.
To stop using colorama before your program exits, simply call ``deinit()``.
This will restore stdout and stderr to their original values, so that Colorama
is disabled. To start using Colorama again, call ``reinit()``, which wraps
stdout and stderr again, but is cheaper to call than doing ``init()`` all over
again.
Colored Output
--------------
Cross-platform printing of colored text can then be done using Colorama's
constant shorthand for ANSI escape sequences::
from colorama import Fore, Back, Style
print Fore.RED + 'some red text'
print Back.GREEN + and with a green background'
print Style.DIM + 'and in dim text'
print + Fore.RESET + Back.RESET + Style.RESET_ALL
print 'back to normal now'
or simply by manually printing ANSI sequences from your own code::
print '/033[31m' + 'some red text'
print '/033[30m' # and reset to default color
or Colorama can be used happily in conjunction with existing ANSI libraries
such as Termcolor::
from colorama import init
from termcolor import colored
# use Colorama to make Termcolor work on Windows too
init()
# then use Termcolor for all colored text output
print colored('Hello, World!', 'green', 'on_red')
Available formatting constants are::
Fore: BLACK, RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE, RESET.
Back: BLACK, RED, GREEN, YELLOW, BLUE, MAGENTA, CYAN, WHITE, RESET.
Style: DIM, NORMAL, BRIGHT, RESET_ALL
Style.RESET_ALL resets foreground, background and brightness. Colorama will
perform this reset automatically on program exit.
Cursor Positioning
------------------
ANSI codes to reposition the cursor are supported. See demos/demo06.py for
an example of how to generate them.
Init Keyword Args
-----------------
``init()`` accepts some kwargs to override default behaviour.
init(autoreset=False):
If you find yourself repeatedly sending reset sequences to turn off color
changes at the end of every print, then ``init(autoreset=True)`` will
automate that::
from colorama import init
init(autoreset=True)
print Fore.RED + 'some red text'
print 'automatically back to default color again'
init(strip=None):
Pass ``True`` or ``False`` to override whether ansi codes should be
stripped from the output. The default behaviour is to strip if on Windows.
init(convert=None):
Pass ``True`` or ``False`` to override whether to convert ansi codes in the
output into win32 calls. The default behaviour is to convert if on Windows
and output is to a tty (terminal).
init(wrap=True):
On Windows, colorama works by replacing ``sys.stdout`` and ``sys.stderr``
with proxy objects, which override the .write() method to do their work. If
this wrapping causes you problems, then this can be disabled by passing
``init(wrap=False)``. The default behaviour is to wrap if autoreset or
strip or convert are True.
When wrapping is disabled, colored printing on non-Windows platforms will
continue to work as normal. To do cross-platform colored output, you can
use Colorama's ``AnsiToWin32`` proxy directly::
from colorama import init, AnsiToWin32
init(wrap=False)
stream = AnsiToWin32(sys.stderr).stream
print >>stream, Fore.BLUE + 'blue text on stderr'
Status & Known Problems
=======================
I've personally only tested it on WinXP (CMD, Console2) and Ubuntu
(gnome-terminal, xterm), although it sounds like others are using it on other
platforms too.
See outstanding issues and wishlist at:
http://code.google.com/p/colorama/issues/list
If anything doesn't work for you, or doesn't do what you expected or hoped for,
I'd *love* to hear about it on that issues list.
Recognised ANSI Sequences
=========================
ANSI sequences generally take the form:
ESC [ <param> ; <param> ... <command>
Where <param> is an integer, and <command> is a single letter. Zero or more
params are passed to a <command>. If no params are passed, it is generally
synonymous with passing a single zero. No spaces exist in the sequence, they
have just been inserted here to make it easy to read.
The only ANSI sequences that colorama converts into win32 calls are::
ESC [ 0 m # reset all (colors and brightness)
ESC [ 1 m # bright
ESC [ 2 m # dim (looks same as normal brightness)
ESC [ 22 m # normal brightness
# FOREGROUND:
ESC [ 30 m # black
ESC [ 31 m # red
ESC [ 32 m # green
ESC [ 33 m # yellow
ESC [ 34 m # blue
ESC [ 35 m # magenta
ESC [ 36 m # cyan
ESC [ 37 m # white
ESC [ 39 m # reset
# BACKGROUND
ESC [ 40 m # black
ESC [ 41 m # red
ESC [ 42 m # green
ESC [ 43 m # yellow
ESC [ 44 m # blue
ESC [ 45 m # magenta
ESC [ 46 m # cyan
ESC [ 47 m # white
ESC [ 49 m # reset
# cursor positioning
ESC [ x;y H # position cursor at x,y
# clear the screen
ESC [ mode J # clear the screen. Only mode 2 (clear entire screen)
# is supported. It should be easy to add other modes,
# let me know if that would be useful.
Multiple numeric params to the 'm' command can be combined into a single
sequence, eg::
ESC [ 36 ; 45 ; 1 m # bright cyan text on magenta background
All other ANSI sequences of the form ``ESC [ <param> ; <param> ... <command>``
are silently stripped from the output on Windows.
Any other form of ANSI sequence, such as single-character codes or alternative
initial characters, are not recognised nor stripped. It would be cool to add
them though. Let me know if it would be useful for you, via the issues on
google code.
Development
===========
Running tests requires:
- Michael Foord's 'mock' module to be installed.
- Tests are written using the 2010 era updates to 'unittest', and require to
be run either using Python2.7 or greater, or else to have Michael Foord's
'unittest2' module installed.
unittest2 test discovery doesn't work for colorama, so I use 'nose'::
nosetests -s
The -s is required because 'nosetests' otherwise applies a proxy of its own to
stdout, which confuses the unit tests.
Thanks
======
Daniel Griffith for multiple fabulous patches.
Oscar Lesta for valuable fix to stop ANSI chars being sent to non-tty output.
Roger Binns, for many suggestions, valuable feedback, & bug reports.
Tim Golden for thought and much appreciated feedback on the initial idea.
from .initialise import init, deinit, reinit
from .ansi import Fore, Back, Style
from .ansitowin32 import AnsiToWin32
VERSION = '0.2.4'
'''
This module generates ANSI character codes to printing colors to terminals.
See: http://en.wikipedia.org/wiki/ANSI_escape_code
'''
CSI = '\033['
def code_to_chars(code):
return CSI + str(code) + 'm'
class AnsiCodes(object):
def __init__(self, codes):
for name in dir(codes):
if not name.startswith('_'):
value = getattr(codes, name)
setattr(self, name, code_to_chars(value))
class AnsiFore:
BLACK = 30
RED = 31
GREEN = 32
YELLOW = 33
BLUE = 34
MAGENTA = 35
CYAN = 36
WHITE = 37
RESET = 39
class AnsiBack:
BLACK = 40
RED = 41
GREEN = 42
YELLOW = 43
BLUE = 44
MAGENTA = 45
CYAN = 46
WHITE = 47
RESET = 49
class AnsiStyle:
BRIGHT = 1
DIM = 2
NORMAL = 22
RESET_ALL = 0
Fore = AnsiCodes( AnsiFore )
Back = AnsiCodes( AnsiBack )
Style = AnsiCodes( AnsiStyle )
import re
import sys
from .ansi import AnsiFore, AnsiBack, AnsiStyle, Style
from .winterm import WinTerm, WinColor, WinStyle
from .win32 import windll
if windll is not None:
winterm = WinTerm()
def is_a_tty(stream):
return hasattr(stream, 'isatty') and stream.isatty()
class StreamWrapper(object):
'''
Wraps a stream (such as stdout), acting as a transparent proxy for all
attribute access apart from method 'write()', which is delegated to our
Converter instance.
'''
def __init__(self, wrapped, converter):
# double-underscore everything to prevent clashes with names of
# attributes on the wrapped stream object.
self.__wrapped = wrapped
self.__convertor = converter
def __getattr__(self, name):
return getattr(self.__wrapped, name)
def write(self, text):
self.__convertor.write(text)
class AnsiToWin32(object):
'''
Implements a 'write()' method which, on Windows, will strip ANSI character
sequences from the text, and if outputting to a tty, will convert them into
win32 function calls.
'''
ANSI_RE = re.compile('\033\[((?:\d|;)*)([a-zA-Z])')
def __init__(self, wrapped, convert=None, strip=None, autoreset=False):
# The wrapped stream (normally sys.stdout or sys.stderr)
self.wrapped = wrapped
# should we reset colors to defaults after every .write()
self.autoreset = autoreset
# create the proxy wrapping our output stream
self.stream = StreamWrapper(wrapped, self)
on_windows = sys.platform.startswith('win')
# should we strip ANSI sequences from our output?
if strip is None:
strip = on_windows
self.strip = strip
# should we should convert ANSI sequences into win32 calls?
if convert is None:
convert = on_windows and is_a_tty(wrapped)
self.convert = convert
# dict of ansi codes to win32 functions and parameters
self.win32_calls = self.get_win32_calls()
# are we wrapping stderr?
self.on_stderr = self.wrapped is sys.stderr
def should_wrap(self):
'''
True if this class is actually needed. If false, then the output
stream will not be affected, nor will win32 calls be issued, so
wrapping stdout is not actually required. This will generally be
False on non-Windows platforms, unless optional functionality like
autoreset has been requested using kwargs to init()
'''
return self.convert or self.strip or self.autoreset
def get_win32_calls(self):
if self.convert and winterm:
return {
AnsiStyle.RESET_ALL: (winterm.reset_all, ),
AnsiStyle.BRIGHT: (winterm.style, WinStyle.BRIGHT),
AnsiStyle.DIM: (winterm.style, WinStyle.NORMAL),
AnsiStyle.NORMAL: (winterm.style, WinStyle.NORMAL),
AnsiFore.BLACK: (winterm.fore, WinColor.BLACK),
AnsiFore.RED: (winterm.fore, WinColor.RED),
AnsiFore.GREEN: (winterm.fore, WinColor.GREEN),
AnsiFore.YELLOW: (winterm.fore, WinColor.YELLOW),
AnsiFore.BLUE: (winterm.fore, WinColor.BLUE),
AnsiFore.MAGENTA: (winterm.fore, WinColor.MAGENTA),
AnsiFore.CYAN: (winterm.fore, WinColor.CYAN),
AnsiFore.WHITE: (winterm.fore, WinColor.GREY),
AnsiFore.RESET: (winterm.fore, ),
AnsiBack.BLACK: (winterm.back, WinColor.BLACK),
AnsiBack.RED: (winterm.back, WinColor.RED),
AnsiBack.GREEN: (winterm.back, WinColor.GREEN),
AnsiBack.YELLOW: (winterm.back, WinColor.YELLOW),
AnsiBack.BLUE: (winterm.back, WinColor.BLUE),
AnsiBack.MAGENTA: (winterm.back, WinColor.MAGENTA),
AnsiBack.CYAN: (winterm.back, WinColor.CYAN),
AnsiBack.WHITE: (winterm.back, WinColor.GREY),
AnsiBack.RESET: (winterm.back, ),
}
def write(self, text):
if self.strip or self.convert:
self.write_and_convert(text)
else:
self.wrapped.write(text)
self.wrapped.flush()
if self.autoreset:
self.reset_all()
def reset_all(self):
if self.convert:
self.call_win32('m', (0,))
elif is_a_tty(self.wrapped):
self.wrapped.write(Style.RESET_ALL)
def write_and_convert(self, text):
'''
Write the given text to our wrapped stream, stripping any ANSI
sequences from the text, and optionally converting them into win32
calls.
'''
cursor = 0
for match in self.ANSI_RE.finditer(text):
start, end = match.span()
self.write_plain_text(text, cursor, start)
self.convert_ansi(*match.groups())
cursor = end
self.write_plain_text(text, cursor, len(text))
def write_plain_text(self, text, start, end):
if start < end:
self.wrapped.write(text[start:end])
self.wrapped.flush()
def convert_ansi(self, paramstring, command):
if self.convert:
params = self.extract_params(paramstring)
self.call_win32(command, params)
def extract_params(self, paramstring):
def split(paramstring):
for p in paramstring.split(';'):
if p != '':
yield int(p)
return tuple(split(paramstring))
def call_win32(self, command, params):
if params == []:
params = [0]
if command == 'm':
for param in params:
if param in self.win32_calls:
func_args = self.win32_calls[param]
func = func_args[0]
args = func_args[1:]
kwargs = dict(on_stderr=self.on_stderr)
func(*args, **kwargs)
elif command in ('H', 'f'): # set cursor position
func = winterm.set_cursor_position
func(params, on_stderr=self.on_stderr)
elif command in ('J'):
func = winterm.erase_data
func(params, on_stderr=self.on_stderr)
elif command == 'A':
if params == () or params == None:
num_rows = 1
else:
num_rows = params[0]
func = winterm.cursor_up
func(num_rows, on_stderr=self.on_stderr)
import atexit
import sys
from .ansitowin32 import AnsiToWin32
orig_stdout = sys.stdout
orig_stderr = sys.stderr
wrapped_stdout = sys.stdout
wrapped_stderr = sys.stderr
atexit_done = False
def reset_all():
AnsiToWin32(orig_stdout).reset_all()
def init(autoreset=False, convert=None, strip=None, wrap=True):
if not wrap and any([autoreset, convert, strip]):
raise ValueError('wrap=False conflicts with any other arg=True')
global wrapped_stdout, wrapped_stderr
sys.stdout = wrapped_stdout = \
wrap_stream(orig_stdout, convert, strip, autoreset, wrap)
sys.stderr = wrapped_stderr = \
wrap_stream(orig_stderr, convert, strip, autoreset, wrap)
global atexit_done
if not atexit_done:
atexit.register(reset_all)
atexit_done = True
def deinit():
sys.stdout = orig_stdout
sys.stderr = orig_stderr
def reinit():
sys.stdout = wrapped_stdout
sys.stderr = wrapped_stdout
def wrap_stream(stream, convert, strip, autoreset, wrap):
if wrap:
wrapper = AnsiToWin32(stream,
convert=convert, strip=strip, autoreset=autoreset)
if wrapper.should_wrap():
stream = wrapper.stream
return stream
# from winbase.h
STDOUT = -11
STDERR = -12
try:
from ctypes import windll
except ImportError:
windll = None
SetConsoleTextAttribute = lambda *_: None
else:
from ctypes import (
byref, Structure, c_char, c_short, c_uint32, c_ushort
)
handles = {
STDOUT: windll.kernel32.GetStdHandle(STDOUT),
STDERR: windll.kernel32.GetStdHandle(STDERR),
}
SHORT = c_short
WORD = c_ushort
DWORD = c_uint32
TCHAR = c_char
class COORD(Structure):
"""struct in wincon.h"""
_fields_ = [
('X', SHORT),
('Y', SHORT),
]
class SMALL_RECT(Structure):
"""struct in wincon.h."""
_fields_ = [
("Left", SHORT),
("Top", SHORT),
("Right", SHORT),
("Bottom", SHORT),
]
class CONSOLE_SCREEN_BUFFER_INFO(Structure):
"""struct in wincon.h."""
_fields_ = [
("dwSize", COORD),
("dwCursorPosition", COORD),
("wAttributes", WORD),
("srWindow", SMALL_RECT),
("dwMaximumWindowSize", COORD),
]
def __str__(self):
return '(%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d)' % (
self.dwSize.Y, self.dwSize.X
, self.dwCursorPosition.Y, self.dwCursorPosition.X
, self.wAttributes
, self.srWindow.Top, self.srWindow.Left, self.srWindow.Bottom, self.srWindow.Right
, self.dwMaximumWindowSize.Y, self.dwMaximumWindowSize.X
)
def GetConsoleScreenBufferInfo(stream_id=STDOUT):
handle = handles[stream_id]
csbi = CONSOLE_SCREEN_BUFFER_INFO()
success = windll.kernel32.GetConsoleScreenBufferInfo(
handle, byref(csbi))
return csbi
def SetConsoleTextAttribute(stream_id, attrs):
handle = handles[stream_id]
return windll.kernel32.SetConsoleTextAttribute(handle, attrs)
def SetConsoleCursorPosition(stream_id, position):
position = COORD(*position)
# If the position is out of range, do nothing.
if position.Y <= 0 or position.X <= 0:
return
# Adjust for Windows' SetConsoleCursorPosition:
# 1. being 0-based, while ANSI is 1-based.
# 2. expecting (x,y), while ANSI uses (y,x).
adjusted_position = COORD(position.Y - 1, position.X - 1)
# Adjust for viewport's scroll position
sr = GetConsoleScreenBufferInfo(STDOUT).srWindow
adjusted_position.Y += sr.Top
adjusted_position.X += sr.Left
# Resume normal processing
handle = handles[stream_id]
return windll.kernel32.SetConsoleCursorPosition(handle, adjusted_position)
def FillConsoleOutputCharacter(stream_id, char, length, start):
handle = handles[stream_id]
char = TCHAR(char)
length = DWORD(length)
num_written = DWORD(0)
# Note that this is hard-coded for ANSI (vs wide) bytes.
success = windll.kernel32.FillConsoleOutputCharacterA(
handle, char, length, start, byref(num_written))
return num_written.value
def FillConsoleOutputAttribute(stream_id, attr, length, start):
''' FillConsoleOutputAttribute( hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten )'''
handle = handles[stream_id]
attribute = WORD(attr)
length = DWORD(length)
num_written = DWORD(0)
# Note that this is hard-coded for ANSI (vs wide) bytes.
return windll.kernel32.FillConsoleOutputAttribute(
handle, attribute, length, start, byref(num_written))
from . import win32
# from wincon.h
class WinColor(object):
BLACK = 0
BLUE = 1
GREEN = 2
CYAN = 3
RED = 4
MAGENTA = 5
YELLOW = 6
GREY = 7
# from wincon.h
class WinStyle(object):
NORMAL = 0x00 # dim text, dim background
BRIGHT = 0x08 # bright text, dim background
class WinTerm(object):
def __init__(self):
self._default = win32.GetConsoleScreenBufferInfo(win32.STDOUT).wAttributes
self.set_attrs(self._default)
self._default_fore = self._fore
self._default_back = self._back
self._default_style = self._style
def get_attrs(self):
return self._fore + self._back * 16 + self._style
def set_attrs(self, value):
self._fore = value & 7
self._back = (value >> 4) & 7
self._style = value & WinStyle.BRIGHT
def reset_all(self, on_stderr=None):
self.set_attrs(self._default)
self.set_console(attrs=self._default)
def fore(self, fore=None, on_stderr=False):
if fore is None:
fore = self._default_fore
self._fore = fore
self.set_console(on_stderr=on_stderr)
def back(self, back=None, on_stderr=False):
if back is None:
back = self._default_back
self._back = back
self.set_console(on_stderr=on_stderr)
def style(self, style=None, on_stderr=False):
if style is None:
style = self._default_style
self._style = style
self.set_console(on_stderr=on_stderr)
def set_console(self, attrs=None, on_stderr=False):
if attrs is None:
attrs = self.get_attrs()
handle = win32.STDOUT
if on_stderr:
handle = win32.STDERR
win32.SetConsoleTextAttribute(handle, attrs)
def get_position(self, handle):
position = win32.GetConsoleScreenBufferInfo(handle).dwCursorPosition
# Because Windows coordinates are 0-based,
# and win32.SetConsoleCursorPosition expects 1-based.
position.X += 1
position.Y += 1
return position
def set_cursor_position(self, position=None, on_stderr=False):
if position is None:
#I'm not currently tracking the position, so there is no default.
#position = self.get_position()
return
handle = win32.STDOUT
if on_stderr:
handle = win32.STDERR
win32.SetConsoleCursorPosition(handle, position)
def cursor_up(self, num_rows=0, on_stderr=False):
if num_rows == 0:
return
handle = win32.STDOUT
if on_stderr:
handle = win32.STDERR
position = self.get_position(handle)
adjusted_position = (position.Y - num_rows, position.X)
self.set_cursor_position(adjusted_position, on_stderr)
def erase_data(self, mode=0, on_stderr=False):
# 0 (or None) should clear from the cursor to the end of the screen.
# 1 should clear from the cursor to the beginning of the screen.
# 2 should clear the entire screen. (And maybe move cursor to (1,1)?)
#
# At the moment, I only support mode 2. From looking at the API, it
# should be possible to calculate a different number of bytes to clear,
# and to do so relative to the cursor position.
if mode[0] not in (2,):
return
handle = win32.STDOUT
if on_stderr:
handle = win32.STDERR
# here's where we'll home the cursor
coord_screen = win32.COORD(0,0)
csbi = win32.GetConsoleScreenBufferInfo(handle)
# get the number of character cells in the current buffer
dw_con_size = csbi.dwSize.X * csbi.dwSize.Y
# fill the entire screen with blanks
win32.FillConsoleOutputCharacter(handle, ord(' '), dw_con_size, coord_screen)
# now set the buffer's attributes accordingly
win32.FillConsoleOutputAttribute(handle, self.get_attrs(), dw_con_size, coord_screen );
# put the cursor at (0, 0)
win32.SetConsoleCursorPosition(handle, (coord_screen.X, coord_screen.Y))
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