-
Thibaud Michaud authored
Only process each LiveRangeBundle once in AssignSpillSlots(). Previously we would try to merge a LiveRangeBundle as many times as there are LiveRanges inside it. Even though the merge would only happen once, we would still iterate over all LiveRanges and do expensive checks for each iteration. R=sigurds@chromium.org Bug: v8:11237 Change-Id: I9e613aaf5e571d4c28486dd2c20154336c533563 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2584956 Commit-Queue: Thibaud Michaud <thibaudm@chromium.org> Reviewed-by: Sigurd Schneider <sigurds@chromium.org> Cr-Commit-Position: refs/heads/master@{#71741}
4c220552