// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_HEAP_GC_IDLE_TIME_HANDLER_H_ #define V8_HEAP_GC_IDLE_TIME_HANDLER_H_ #include "src/globals.h" namespace v8 { namespace internal { // The idle time handler makes decisions about which garbage collection // operations are executing during IdleNotification. class GCIdleTimeHandler { public: static intptr_t EstimateMarkingStepSize( int idle_time_in_ms, intptr_t marking_speed_in_bytes_per_ms); // If we haven't recorded any incremental marking events yet, we carefully // mark with a conservative lower bound for the marking speed. static const intptr_t kInitialConservativeMarkingSpeed = 100 * KB; // We have to make sure that we finish the IdleNotification before // idle_time_in_ms. Hence, we conservatively prune our workload estimate. static const double kConservativeTimeRatio; private: DISALLOW_COPY_AND_ASSIGN(GCIdleTimeHandler); }; } // namespace internal } // namespace v8 #endif // V8_HEAP_GC_IDLE_TIME_HANDLER_H_