// Copyright 2019 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #if !V8_ENABLE_WEBASSEMBLY #error This header should only be included if WebAssembly is enabled. #endif // !V8_ENABLE_WEBASSEMBLY #ifndef V8_WASM_MODULE_INSTANTIATE_H_ #define V8_WASM_MODULE_INSTANTIATE_H_ #include <stdint.h> #include "include/v8config.h" namespace v8 { namespace internal { class Isolate; class JSArrayBuffer; class JSReceiver; class WasmModuleObject; class WasmInstanceObject; class Zone; template <typename T> class Handle; template <typename T> class MaybeHandle; namespace wasm { class ErrorThrower; MaybeHandle<WasmInstanceObject> InstantiateToInstanceObject( Isolate* isolate, ErrorThrower* thrower, Handle<WasmModuleObject> module_object, MaybeHandle<JSReceiver> imports, MaybeHandle<JSArrayBuffer> memory); bool LoadElemSegment(Isolate* isolate, Handle<WasmInstanceObject> instance, uint32_t table_index, uint32_t segment_index, uint32_t dst, uint32_t src, uint32_t count) V8_WARN_UNUSED_RESULT; } // namespace wasm } // namespace internal } // namespace v8 #endif // V8_WASM_MODULE_INSTANTIATE_H_